-
Posts
2941 -
Joined
-
Days Won
169
Status Updates posted by Goldwell
-
After being able to FINALLY experience TDM in the way it's meant to (high resolution with 16x AA and AF) and having a constant 60+ FPS... WOW I just have to say this game is so freakin' beautiful! and amazing! It's like a different game at these settings
- Show previous comments 3 more
-
Enjoy.
-
I just put a 650 watt PSU in my "frankenbox" (backup PC that used to be a single-core Athlon. Now it will take a better GFX card than this gt440...
-
My poor gaming rig is so old now. I'll need to upgrade this year...I can hope anyway. No used parts have yet come through the shop which are better than what I already have. I really want to get away from this geforce 550ti and 800MHz RAM.
-
Before I move my project from Alpha into Beta I wanted to have a (preferably experienced) mapper go through and point out any obvious wrong doings. I wont be ready to send out the map for a couple of weeks so this is just more so to see if anyone is interested.
- Show previous comments 1 more
-
Alrighty I will send you a pm! Thanks
-
okey dokey, just let me know etc.
-
Will do! As I said in the original post probably a couple of weeks. But if all goes well maybe next week I can get you a copy to see what you think
-
I require an extra set of eyes on a introduction video I have created for my mission. The video will be ready within an hour or so and I need just one volunteer. Any takers?
-
My Christmas eve so far: Chest infection and my dog peed on my bed while I was laying in it. Thank you Santa! Just what I wanted
- Show previous comments 4 more
-
Yeah it is sort of funny, sucks feeling like crap around this time of the year (ironically I rarely get sick) but hey nothing will stop me from eating all the goodness of Christmas food
-
Have the wenches serve you hot brandy until your problems are gone.
-
LOL @wenches, good old fashion TDM-politeness!
-
So The Accountant has finally hit Alpha status! Major progress has been made over the past few weeks, if things keep going this way I might even be able to go into beta this month and then meet my (hopeful) release date of January 2014. Very exciting stuff
- Show previous comments 2 more
-
Congrats!
-
Exciting stuff Goldwell.
-
Grand.
-
Bourbon Whiskey and Scotch - The staple of a healthy Dark Radiant creation diet!
- Show previous comments 4 more
-
Bourbon? No.
Scotch? Yes!
It fits with the ole' theme!
-
Like Sotha I just drink water (on most occasions actually). Ethanol dulls your senses - I think it's best kept away from activities that require a lot of concentration.
-
I think it could be good when you're brainstorming & mapping on paper. You want to let creativity flow & get into the roles of all the NPCs. On DR, not so much for me because one goal would be staying awake!
-
Still getting the hang of this new microphone+setup (this is raw without any background removal done, the sound quality is insane!) https://soundcloud.com/tylervocals/demo-of-the-new-mic
- Show previous comments 7 more
-
that's really well done man! Keep it up!
-
Very nice quality and acting
-
Excellent sound and body to the vocals. Much more than before. Really looking forward to the ingame audio clips and we still need a "puff" screen to keep the mic from booming.
-
http://i.imgur.com/r5GjwNX.png Introducing a brand new "The Accountant" exclusive.. the DESK DOOR! no longer do you have to worry about closing the door while searching a taffers desk!
-
Failed Experiment #5583 The "scary" robot http://i.imgur.com/sz2zmgD.png
- Show previous comments 6 more
-
Omg Melan! Thats exactly what I saw in my head.. hm I need to find a way to bring that in now. Instead I have converted that room into an alchemist type room but yeah that's really cool. Man I love Thief 2!
-
Oh no, it's:
-
That would feel right at home in minecraft
-
So I have been playing with some different characters you will encounter in The Accountant and I believe I have nailed the Insane Guy down quite well. This guy lives in the same apartment house as you and you will encounter him right at the start https://soundcloud.com/tylervocals/insane-guy-test
- Show previous comments 5 more
-
Thank you my intention is to make that guy creepy as possible
@Lux yeah that problem will be solved when the final version is recorded (I use a better mic+pop filter)
-
Sounds like Rumplestiltskin from the tv series "once upon a time." Pretty cool, but my problem was it was difficult to understand what he is saying, so if he gives an objective to the player, maybe the speech need to be clarified a bit?
-
@Sotha yeah I will write the script a bit better I just had this idea for a character and decided to record something on the spot so I made up that "script" as I went along haha but it played out well. After you meet this person an optional objective will be added for the player as well
-
(SPOILER) explanation of more of the new Thief story
-
Interesting story. Just from the narrator's description it seems a bit watered at points in the plot but overall, interesting.
-
Whether than can hold salt against QTE's is another thing entirely.
-
Very nicely done, thanks for sharing the link! The story itself I find promising, so let's hope that the gameplay can hold the candle to the background.
-
-
Wow this is amazing! Create 3D textured models just by having a picture and dragging your mouse
- Show previous comments 10 more
-
"the illusion only really works when you keep looking the same way, lighting is baked in, so is specular and everything else. the texture also is not "calculated" on the opposite side, it is just projected through the mesh."
-
It's illusional that one day we'll be able to create 3D models out of 2D photographies with a certain quality. The terms already says it, 3D -Y 2D == information lost. The only way such things could work would be to have a camera that stores depth informations in the picture combined with a tools that allows you to get the specific location of the camera. Several shots from different sides, and voila.
Everything else are just dirty hacks which will always have their nitpicks.
-
IMHO
-
Don't you hate it when all you want to do is work on your map but you have to work, this feeling sucks!
- Show previous comments 10 more
-
AAA studios aren't where the magic happens anyway.
-
I really have to learn how to not waste my free time. Some people are capable of go jogging, read book and draw something, while I can wake from daydreaming just before bed time.
http://www.youtube.com/watch?v=f9rtmxJrKwc
I KNOW! I WILL CUT OFF INTERNET! WHERE'S MY SCISSORS ?!
-
Same here. Starting to get to the end of a project... when I get hit with another that needs to be done on an extra-tight deadline.
-
Does anyone by chance have a spare invite to Elder Scrolls Online?
- Show previous comments 5 more
-
Ive been watching this project for a while.. The graphic is of course lower than Skyrim, but the game is looking fine..
-
I disagree about the graphics being bad, I have seen them first hand running 60 fps on ultra settings and holy hell are they amazing! Especially for an MMO.
I guess MMO's aren't for everyone but I do enjoy playing them casually, big fun worlds to explore with many people sounds fun to me
-
Maybe you want to give your personal review to me when you played it for a few weeks?
-
New Thief comes out 25th of Feb 2014
- Show previous comments 1 more
-
guess I´ll also get it on a steam sale, but only if it wont be filled with too much "cinematic" stuff like the new tomb raider
-
Amusing that 61% of people on EM's own forums have voted that they will not be buying the game.
-
That's not really amusing, it's sad. It's sad because it means that another great franchise has been sacrificed on the altar of money-making. And it means that good types of gameplay get buried to keep us on the track of the same Railgame-Action-Shooter bullshit that we have since decades. It means, that the evolution of games towards a medium that can be taken serious apart from only being entertaining has stopped. It means the end of this very specific kind of art.
-
Coming this summer... er Fall... https://soundcloud.com/tylervocals/tdm-2-0-coming-soon
-
So apparently the new Thief has "context-sensitive controls that mean you can only jump when the game says you can jump." what the hell?!
- Show previous comments 11 more
-
Im hoping that this is for consoles only since the demo at E3 was played on PS4.
But then again, i could always be wrong.
-
If the players are jumping too much, put down more metal and marble floors. Anyway, fuck this new breed of casualized game designers.
-
if its broke already it cannot be fixed. imagine trying to implement jumping with mantling in ocarina of time halfway through dev. absolutely impossible without complete level redesign. this is not going away.
-
It's interesting watching how your FM develops over time. At first I had this really simple idea of just a house & then I started adding on other ideas. Now I have an entire city mapped out, and when you start building it branches off even further, it feels like you are able to take your imagination and translate it into a 3D explorable world. Very cool! Mapping is so much fun
- Show previous comments 7 more
-
Welcome to the club mista :-)
-
It's funny, I've actually expanded my FM quite a lot because I felt the plot would be too rushed if I didn't. So it goes both ways :-). I definitely agree w/ bringing at least one section to completion. I've been making my FM scene-by-scene, and I started out by taking one small starting section and buffing it to a polished shine (w/ Biker's help).
-
Wise words Sotha.
-
Just died for the first time playing The Accountant. What a fun new feeling!
- Show previous comments 1 more
-
Can't wait!
-
Open the console and type in the cryptic word 'god.' That'll teach those damn AI who is boss... ehm.. the Creator!
-
haha or even better "noclip" "notarget" then you can really feel the power!