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Ozi

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About Ozi

  • Birthday 07/02/1980

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    Male
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    Poland

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  1. I`m using Doom 3 PL with DarkRadiant and everything is working smoothly. I`ve played Thief`s Den without any problems.
  2. I`m still learning, now - how to make textures. I needed to make some paving, brick wall and tiling textures to my little hammer church map. So first step - CorelDraw: And then Corel Photo-Paint and ATI Normal Map Generator. The final effect:
  3. Thanks for all good words and advices I changed the scale of the textures and that church look much better now. And about aplly as beta mapper - I sent an e-mail to recruiting@thedarkmod.com so now I`m waiting for answer
  4. I made some small modifications (only the "stained glass" and the roof textures are made by me):
  5. Like everything else (i think) what`s build in the editor, that can be saved as prefab file, and as prefab it is possible to import that to any map.
  6. I`m glad you like it That`s what I`m afraid of and what forced me to download Blender and visit this site.
  7. Everything is biuld in DoomEdit And about textures.. I know Master of texturing is NOT what I am (but I`m trying to improve my skills in that field too ;P)
  8. Hello everyone. Firstly, sorry for my English (I hope is good enough to understand what i`m posting here) OK. My first efforts in D3Ed - a (very)small church Early untextured version: And here are some textures on (all textures where found in the internet on free-textures websites): That church is entarable (what else to expect if ther are no windows or doors yet ): Waiting for opinions
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