Jump to content
The Dark Mod Forums

Arcturus

Development Role
  • Posts

    2202
  • Joined

  • Last visited

  • Days Won

    111

Everything posted by Arcturus

  1. That sounds like a good idea. Of course there's a little mess in the way textures were divided into those two categories, but that's a different thing. Also wooden object should have different sound than boards (same for metal objects - try to stomp on a sword for example).
  2. There were such lines in mansions.
  3. Uploaded.
  4. fence: Diffusemap is 512 x 2048, bumpmap is 256 x 1024. Which folder should it go to? Somewhere under decals?
  5. Yes, that's why I removed the dirt, so they can be used on the inside. You mean wood? Ok, that sounds interesting.
  6. As you know I'm working with photos. All I did was removing those scratches and shadows. That and creating a normalmap took me two days of work. I'm not going to spend any more time on this only to improve the reality by adding more colours, sorry.
  7. I think I'll go back to my own work. Another door:
  8. I made stronger normalmap. However, despite the fact it's really strong now, it still looks flat on the wall in test/walk_ik. Compare the wall with the ceiling: It's just a matter of lighting. Anyway, here's another comparison of original texture and new one:
  9. Nice. It could use a slight specular map. Isn't 1024x1024 texture too big for such a small object?
  10. Arcturus

    jewel-box

    Here it is: http://www.filefactory.com/file/aa438f/n/box_zip
  11. Arcturus

    jewel-box

    Wow, finally someone is interested in it I'll upload it again.
  12. Another comparison: old new
  13. It's rough_blocks_tight_light. I removed the shadows: old: new: old: new: The character of it has changed a little, though. I wanted to download the highres repository some time ago. I downloaded few folders but now when I try to continue I get the message: Error: REPORT of '/svn/darkmod_hires/!svn/vcc/default': Could not read chunk delimiter: Secure connection truncated (https://darkmod.homelinux.com). I noticed though, that textures have the same resolution in high-res repository as in main repository. Perhaps not all of them?
  14. Ok, I uploaded wood\boards\worn_03_long. I also made one darken version: I can't promise anything, but I'll see what I can do about improving some of our textures.
  15. New door - boards_2diamonds_worn: Do we need more rough boards like these?
  16. I took photos on Sunday. On Tuesday and Wednesday I worked on the diffusemap. I had to join few pictures of small pilars: I made normalmap On Thursday. It all took me quite a long time, about four hours each day. Thanks! For a start, I was thinking of making a more regular version of stone wall: It's something with the map. I'm using modified city area, but in original I don't see this. It's moving with the camera:
  17. Thanks
  18. I uploaded new stone texture, stone\cobblestones\blocks_mixedsize02_multicolour
  19. And they didn't crumble for over 400 years untill the second world war when the city was raided by Soviets. Upper parts of the church were damaged. Lot of what you see in pictures is actualy a reconstruction. Here you can find photographs made between 1945-1948 in Gdansk: http://sabaoth.infoserve.pl/danzig-online/1945.html Well, the architect of Saint Mary's church was german... but who cares The city was multinational untill after the WWII. By the way, you might be interested in the largest brick castle in the world. It's situated in the small city of Malbork not far from Gdansk: http://en.wikipedia.org/wiki/Malbork_Castle http://images.google.com/images?client=ope...sa=N&tab=wi Unfortunately, it wasn't built by Poles It was highly damaged during the war too. There was also a castle in Gdansk in 15th century, also built by teutonic order. When teutonic knights were driven away by Poles, angry citizens pulled down the whole building. Cool Red brick was more popular in Poland and Prussia than Western Europe: http://en.wikipedia.org/wiki/Brick_gothic Cheer up While the old town is truly beautiful, it's surrounded by ugly blocks like we have seen in half-life 2 http://en.wikipedia.org/wiki/Zaspa
  20. In the 3rd post you can see St. Mary's Church http://en.wikipedia.org/wiki/St._Mary'...ch,_Gda%C5%84sk the largest brick church in the world. I've used one of it's door to make a wooden panel texture (one of my early textures from last year).
  21. post deleted
  22. post deleted
  23. post deleted
  24. post deleted
×
×
  • Create New...