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peter_spy last won the day on January 27
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Learning and experimenting with LOD spawnargs for meshes. Even one LOD model and e.g. turning off shadows for LOD stage 2 can really make a difference when it comes to scene complexity. I love it!
Epifire
I really ought to look into LODs for my shadow casters as well. Probably would help optimize the outdoor scene I'm doing right now.
Springheel
Absolutely. LOD is extremely powerful, especially for people who can make their own models.