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Posts
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106
Topics posted by peter_spy
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- 15 replies
- 5060 views
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- 13 replies
- 440 views
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- 17 replies
- 2051 views
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- 62 replies
- 5187 views
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Test environment for player movement
By peter_spy, in TDM Editors Guild
- level design
- player character
- (and 1 more)
- 2 replies
- 746 views
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- 7 replies
- 688 views
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Builder Compound Asset Pack – v0.46 (All work put on hold, working on a small FM) 1 2 3
By peter_spy, in Art Assets
- 68 replies
- 15885 views
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Media / Texture tab possible refactor discussion
By peter_spy, in DarkRadiant Feedback and Development
- 6 replies
- 592 views
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Let's improve our level design skills 1 2
By peter_spy, in TDM Editors Guild
- level design
- tutorials
- (and 1 more)
- 49 replies
- 6536 views
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- 2 replies
- 510 views
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Feature request: emissive materials/volumetric lights 1 2 3 4 9
By peter_spy, in TDM Editors Guild
- emissive
- postprocess
- (and 1 more)
- 215 replies
- 13559 views
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- 55 replies
- 8774 views
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- 292 replies
- 34994 views
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- 31 replies
- 5196 views
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Copypasting vs. GPL/CC 3.0 reuse or adapt – your thoughts 1 2 3 4 6
By peter_spy, in TDM Editors Guild
- 126 replies
- 13819 views
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Temporary workaround for heat haze shader artifacts
By peter_spy, in TDM Editors Guild
- refraction
- heathaze
- (and 2 more)
- 2 replies
- 674 views
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TDM Speed run / Time Trial POC
By peter_spy, in TDM Editors Guild
- proof of concept
- speedrun
- (and 2 more)
- 9 replies
- 1409 views
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Tutorial: Better textures for your materials (WIP, part 2a is up) 1 2
By peter_spy, in TDM Editors Guild
- 27 replies
- 3751 views
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- 16 replies
- 1214 views
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- 9 replies
- 1370 views
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- 20 replies
- 1670 views
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- 11 replies
- 1469 views
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- 4 replies
- 1069 views
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- 3 replies
- 983 views
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[Solved] Obsolete resource path errors in the console - how to get rid of them?
By peter_spy, in TDM Tech Support
- 7 replies
- 1134 views