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Status Replies posted by peter_spy
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With help from Uberman and vanished, the large city mission that myself and Melan adobted is closer to beta testing. Would people like to see a a video version of "what are you working on" in same style of the Black parade..?
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By the way, I know some people mentioned improving lighting skills, and I finally found an article that actually discusses some of the theory behind lighting that I can comprehend: http://www.blog.radiator.debacle.us/2015/03/lighting-theory-for-3d-games-part-2.html
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I wish we had more of small bite-size FMs. I realized I don't have time to play grand multihour missions anymore... But nice 0.5-1h (1h max!) missions would fit perfectly to my evening schedule.
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Google Blocks 3D Modelers: https://www.blog.google/products/google-vr/blocks-easily-create-3d-objects-vr/
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Some new fan missions released since 2016 I definitely should try out?
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Is there a way to encrypt pk4s? Because it would be a really great option if they could be.
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Is there a way to encrypt pk4s? Because it would be a really great option if they could be.
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Is there a way to encrypt pk4s? Because it would be a really great option if they could be.
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Is there a way to encrypt pk4s? Because it would be a really great option if they could be.
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I'm not saying what we do is art, but compare it to exhibiting a painting and letting everyone paint over it and display it in other galleries as well. Some authors may not like it.
Other more complicated cases include e.g. using paid textures as base (you can't distribute your work as an image, even if such paid texture is used as a layer in Gimp / just a component of your texture).
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Is there a way to encrypt pk4s? Because it would be a really great option if they could be.
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Kano, that's the problem: when you're an author, you don't want your stuff to be modified without your knowledge, and IMO Thief community is notorious for grabbing everything that's downloadable and doing whatever can be done with it (see Object repository thread on TTLG), so at least some control over your assets would be appreciated. Fortunately 3d ripper dx worked with DX9 games only.
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That amazing feeling when you manage to build a program (darkradiant) from source for the 1st time in your life and it then unexpectedly runs like a charm
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Almost five years afterI got it, my Nvidia GTX 560 Ti finally gave up its electronic soul. Despite only having 1 GB of VRAM, the 560 Ti still managed to run many of the latest games at over 30 FPS on high settings. That little card gave me so many incredible gaming memories. I always imagined that I would gracefully retire it after purchasing an upgrade, but the universe obviously had other plans.