-
Posts
4467 -
Joined
-
Last visited
-
Days Won
102
Everything posted by Melan
-
Sooo, what are your favourite flickering light textures?
-
Those times when you screw up a cunning idea and end up rebuilding a few things just so you don't have to discard it? It is one of those times!
- Show previous comments 7 more
-
Ah, yes, now I understand. You want to make it realistic from engineering point of view. That certainly makes it more difficult, especially if you need it to have an exterior, too. If it would have only an interior, it would be really easy.
-
My strategy, if I was doing it would be like this. Since submarines do not have windows, exterior is not needed. Just build an interior inside boxy sealing geometry. If you really want to show the submarin from the outside, you could build a separate area with an exterior-only version of the ship. Since the player needs to use an airlock to get it, you teleport the player to the interior version when the player accesses the ship.
-
Hmm I will give it a try, maybe it will make a big difference.
-
Now at 15352 brushes, 6064 patches and 5282 entities. Scary.
- Show previous comments 2 more
-
Argh! All them cool kids have maps cookin'!
I still have the WIP I put on hold when I started the Golden Skull, but I haven't got any time to pour on it. Too busy all the time.
One of these days I'm gonna finish the work I started...
-
@Sotha you need to quit your job and focus on the right priorities!!
@Melan that sounds amazing, I can't wait!
-
@Sotha: Says the man who has already delivered a full campaign, and is in the middle of another?
-
The Black Parade is coming! http://www.ttlg.com/forums/showthread.php?t=146501 Woo-hoo!
- Show previous comments 8 more
-
I suppose making a campaign as an individual and building for Thief Gold go hand & hand. You need to be pretty obsessed to do either. XD
-
I'm just very happy to see how much work still goes on with the original Thief games. Good mods = long life after release!
-
Magnificent!