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Yandros

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About Yandros

  • Birthday 07/11/1968

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    http://www.wearytaffer.com
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  • Gender
    Male
  • Location
    Fields of bluegrass
  • Interests
    Thief, music, family

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  1. I'm sure it's nothing intentional, Legion. The registration process is fully automated. Did you check your spam box in GMail for the notifications? Maybe Google thought it was spam.
  2. Congrats on the release, I can't wait to play it over the holidays!
  3. My apologies, but now is turning out not to be a good time for me to try and take on something like this. I've hardly done any work at all on my FMs the last few weeks and things don't look like they'll improve much in the near future. It would be best for me to put this application on hold and come back when I see having some time to actually contribute. All of this just came up in the time since I initially responded to NewH's request for applicants. I'll email NewH at some point in the future when I'm ready to pick this back up again, or just revisit this thread and let you all know.
  4. I perused the list the other day, but have been swamped this week. This weekend looks nice and slow, so I'll look at it more closely and give some feedback tomorrow morning.
  5. Sounds good. I've had no time the last two days to look at the Wiki, and won't until tomorrow the way today is going.
  6. Thanks for all that! I'll start reading through the wiki tomorrow, but it sounds like the mod is the place for me to try and help out. I guess I need to actually install Doom 3 now, I've been putting it off as I don't have any real interest in the original game itself. I'm concerned about my aging system, though - I meet all the min reqs (although some only barely), except for RAM. I only have 256MB, and the box says 384MB is required. Am I going to need to add some to even install? I have a spare 128 or 256 DIMM in another PC I can probably put in mine if needed.
  7. I don't really know, I guess I need more info on both. My first inclination would be the mod, as it sounds a little more technical, like I could work on some fo the behind-the-scenese stuff. But that's only a wild guess at this point. If someone can point me to some docs on both DR and the Mod and give me a little more detail on what areas need attention, I can try to get a better feel for which might be a better fit for me, if either.
  8. Yes. I have seven years' experience as a software engineer, although the last 18 months I've been writing requirements and not code, plus before that I was a team lead for several years, and in that role didn't do as much coding as I had when I was a grunt. But I should be able to work in any well-documented C++ system given some time to study it. I would prefer not to work on code that interacts with DX, GDI or anything related to graphics or rendering (aside from standard Windows GUI elements like dialogs) as I have no background in that. My degrees are actually in Math and Secondary Ed; I had a few entry-level CS courses, but am mostly self-taught over many years of being interested in programming, starting with TRS-80 and Applesoft Basic many years ago. Naturally, when I entered the field, I learned much, much more on the job than I had ever taught myself. When I was actively programming, the code I owned was middleware - windowless apps which called into different DLLs for both low-level function and to display GUI. I have more background in C than C++, but I did lead a complete redesign of one of the systems to migrate from C to C++, and have also done some other OOP projects on the side. I have a basic knowledge of HTML, CSS and XML. My free time will be pretty limited given my work schedule and busy family life. I spend maybe 1-2 hours a day M-F and 2-3 hours a day on weekends working on my T2 missions, and I can give up some of that time to begin working on this, but don't expect high output from me necessarily, particularly on the front end when I'm coming up to speed. But I'm happy to give it a try, as I miss programming. I'm sure you have more questions, so fire away.
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