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Redstar

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  1. The preview screen is just a screengrab from 3dsmax, better of seeing them ingame. I understand what your saying multiple material surfaces in one texture. Is there a way of using hitmaps on world textures? The plasterwall textures are 1024*2 and the others that are meant to tile are 512*2.
  2. Been lurking on these forums for about a year now and figured id sign up and offer to help in any way i can. Heres a couple of textures i've been working on, let me know if there any use to you mappers? Preview Download I know theres only 8 but i'll keep working on more if there up to your standards? Also i can model if thats any help, already done a few simple crates and world objects. I don't have any portfolio or anything, but if you wanna assign me a modeling/texturing test, fell free?
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