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lowenz

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Posts posted by lowenz

  1. DAMN, *REALLY* nice boost on Radeon GPUs with the lastest drivers with OpenGL 20 years long awaited improvements! (they've totally rewritten the driver, I got freaking improvements in old OGL 2.1 era games too)

    +50% with the same settings on an old RX 570! (55 FPS -> 80 FPS)

    The-Dark-Modx64-2022-07-27-17-24-45-635.

    https://postimg.cc/rRxZ8RXv

     

    But maybe there's something wrong (?) with the brightness, now with gamma @1.2 the scene is really dark (you can see the PITCH BLACK in the screenshot before 😐 )

     

     

    • Like 1
  2. 12 hours ago, AluminumHaste said:

    It's not Mirror's Edge though, you can't climb on anything, you can jump or crouch when you want, only in scripted sequences.

    Well, it's the same in Catalyst (not scripted but locked).

    And the vibe is really the same 😛 Just like more cartonish and cute

    Stray-Win64-Shipping-2022-07-21-13-26-24

     

     

  3. The problem of this "Cat World Mirror's Edge" as any other parkour game.....is that the world is amazing but amazingly empty too.


    Still, perfect UE4 crafting.

  4. but the vast majority of them are currently lame attempts at cat jokes rather than anything of value.

    Just let me try! Classic cyberpunk atmosfere is PURfect :D

  5. 1 hour ago, Nort said:

    Well, that rules out sudden throat cancer as a possible cause for why SS3 got sold.

    ?

    Thief with guns=Dishonored

  6. With now full EAX support, and XRAM emulation too!

    From the log of UT3 (I use it as a benchmark)

     

    Init: ALAudio device requested : 
    Init: ALAudio device opened    : OpenAL Soft
    Init: AL_VENDOR      : OpenAL Community
    Init: AL_RENDERER    : OpenAL Soft
    Init: AL_VERSION     : 1.1 ALSOFT 1.22.0
    Init: AL_EXTENSIONS  : EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX-RAM AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFT_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFT_gain_clamp_ex AL_SOFTX_hold_on_disconnect AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize AL_SOFT_UHJ
    Init: Device supports: EAX4.0
    Init: Device supports: EAX-RAM
    Init: Device supports: ALC_EXT_EFX
    Init: Found EFX extension with 8 effect slots and 5 potential sends
    Init: ...'reverb' supported
    Init: ...'equalizer' supported
    Init: ...'low pass filter' supported
    Init: XRAM           : YES
    Init: ALAudioDevice initialized.
    Init: Client initialized

    • Like 2
  7. "Added r_fboScaling cvar which allows to change Render scale filtering to nearest."

    It works really well, performance on par with setting the equivalent resolution in the same scene (1280x120 vs 2560x1440 with 0.5 scaling and nearest filtering) without needing to force the integer upscaling in the drivers (sharper image than bilinear/bicubic for who prefers the blocky look)

    • Like 2
  8. On 3/23/2022 at 4:24 PM, Jedi_Wannabe said:

    Tru dat!

    My first ever Thief experience was in 5th grade, when my older brother brought home a PC game magazine that had an Eidos demo disc with it. Included were demos for Tomb Raider 1 & 2, Legacy of Kain: Soul Reaver, Omicron: The Nomad Soul (wasn't effin' David Bowie in that game?!), Revenant, Commandos, and lastsly TDP. Some were just cutscenes, some were playable demos of the first level, so obviously I must have played Bafford's Manor about 200 times.

    It's simply incredible how the story it's pretty the same worldwide :D

    • Like 1
    • Haha 1
  9. 2 hours ago, duzenko said:

    I wondered if Intel got their shit together with that new chip. Apparently not (as expected).

    Their "market targeting" is utter nonsense. They put 96EU into 25W or even 15W chips and the 125+W chips only include 32/24/16 EUs.

    That's my same&main concern.

    IHMO it's an issue of the OpenGL driver with the desktop compositing (in some GPU-bound scenarios).

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