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ShadowSneaker

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Everything posted by ShadowSneaker

  1. I get an error message clicking that link : Secure Connection Failed darkmod.homelinux.com uses an invalid security certificate. The certificate is not trusted because it is self signed. The certificate expired on 26/03/2007 00:14. (Error code: sec_error_expired_issuer_certificate) I don't have access to the server, that's why I upload everything here. Is this the problem?
  2. All the music I have sent loops seamlessly already. Do you want them as wavs anyway?
  3. New track influenced by the 'Assassins' theme : https://www.yousendit.com/transfer.php?acti...qMGNoeVlLSkE9PQ
  4. Ok, cool. It's just a variation on that 'derelict' track. I lowered the hammer/anvil noises down an octave and added some other metallic sounds. SS
  5. The last link is still active. Did you put that one up there aswell Greebo? SS
  6. Here's another variation on that 'derelict' track : https://www.yousendit.com/transfer.php?acti...xeFhwM2xjR0E9PQ SS
  7. Ok, thanks. Did you think those 'City Sleeps' ambients were ready for upload then? SS
  8. Thanks. They are both at the same tempo, though. I lowered the filter cutoff on the second track and spaced some of the sounds further apart so that might be why one sounded faster than the other. SS
  9. New tracks : http://www.yousendit.com/transfer.php?acti...PZ2pVbTljR0E9PQ Two variations on the same theme. They were written with a crypt/catacombs/ancient forgotten city environment in mind. SS
  10. Thanks SneaksieDave. I like that Plague Ward part 2 best out of those 3 also. Bass is best Thanks, SS
  11. Hurray . Thanks. Keeping things minimal is something I can find quite hard. I don't want it to sound too bare but adding too much is just going to be intrusive. It's a fine line sometimes. Thanks, SS
  12. Here's another track : http://www.yousendit.com/transfer.php?acti...xZy9vQUkwTVE9PQ I'm liking it so far but wonder if I could add more to it. What do you think, people? SS
  13. Thanks Greebo. Yeah that is cool with me. Here are those 'City Sleeps' tracks : http://www.yousendit.com/transfer.php?acti...qY1NCMTd2Wmc9PQ They're the first two ambients I wrote for TDM. Both quite long, maybe too long. The strings in the first track are more major and the second is more minor. There are some other smaller differences between them aswell. SS
  14. You are correct. The loop does end and then repeats again with some slight changes. I think in one of the stickied threads it says ambients should be 2-3 minutes long so I could trim 01 a bit. Thanks, SS
  15. Hey Komag, thanks for the feedback and compliments. I agree with you totally on part 2. The tension and curiosity are something I really feel from it. Do you mean the pause in 03 is too long or do you think it shouldn't be there at all? The idea for 01 (and all of them) was for it to be looped. It does change all the way through but it is quite subtle. I can cut it down if you think that would be better. I can try doing some lighter stuff. I think I am better at darker, threatening ambients but I can give it a go. I sent two tracks to New Horizon a few months ago; two variations on the same piece called "City Sleeps" which weren't exactly upbeat but were not so heavy as those tracks posted above. They might be in the repository that Greebo mentioned if you want to check them out (not that they would be suitable for the locations you listed). Thanks, SS
  16. Here's a rar of three tracks intended for the Plague Ward area of the city : http://www.yousendit.com/transfer.php?acti...1Z2puSlN4dnc9PQ I sent 2 and 3 to New Horizon before as wavs but these versions are oggs and altered slightly. Each track is supposed to be for a different area but obviously how they are used is up to whoever is making the mission. They are numbered according to the order they were written in but that is not how I would use them in-game. Part 2 was meant to play first in a barren/ruined/deserted location, 3 is getting deeper into the mission and 1 is meant to be right in the heart of it; overrun with zombies or whatever creatures the mission contains. I'm pretty happy with part 2 but I wouldn't mind some criticisms about the others. SS
  17. Ok I added another drum hit after the hammers and also added a tremolo violin : http://www.yousendit.com/transfer.php?acti...0UnFmVGJ2Wmc9PQ If you don't like the violins I can remove them. If you want to stick this in the repository then that's cool. I just wasn't totally happy with that last version. Here's a variation on that track : http://www.yousendit.com/transfer.php?acti...nNDRveE5jR0E9PQ You could use it in a different area in the same mission just so it doesn't get too repetitive, musically. SS
  18. Thanks Greebo. I've turned down the fading-in sounds a bit and reduced the cutoff point so they are not as prominent and added some hammer on anvil sounds also : https://www.yousendit.com/transfer.php?acti...0bThCSWZIRGc9PQ If the fade-in sounds are still too loud I can turn them down more. Thanks, SS
  19. Hey, I can't upload my tracks directly to the server right now so I will have to post links here for the time being. Here's something I wrote today : It's pretty short and quite minimal. I think it would suit an industrial environment. I'm happy with it the way it is but if anyone has any criticisms or suggestions I can redo it. Thanks, SS
  20. This is great news. The tilting, especially while crawling, was far too excessive for me. I thought it made the character seem kind of clumsy. SS
  21. Is there anywhere else I can get the Dark Mod OST from? That link doesn't work. Thanks SS
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