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Campaign Dev
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Everything posted by Flanders

  1. Yessss that fixed it! I set the 'preferred graphics processor' to 'high performance NVIDIA processor' instead of 'auto-select' and it worked. The lights are back on. Thank you so much. Somehow I did get a deja-vu feeling of some sorts, like I had this or a similar issue before and fiddling in the nvidia control panel fixed the issue... It must have been some time ago since I cannot quite remember what it was exactly.
  2. Ok so I deleted darkmod.cfg and started the game again but the issue remains. My install path is C:\Games\TDM. It was in program files before but I moved it since i had some read-only issues in the program files folder. But both before and after I moved it I had this issue
  3. So I am playing TDM 2.06 on a windows 7 notebook with latest windows 7 updates. It's an acer aspire 5750G with intel core i5 with 6GB of memory and a NVIDIA geforce GT 520M for which i downloaded the latest updates
  4. If I set r_useFBO to 0 the FPS goes down to 1 fps but there is no change in the visuals
  5. Update: If I use r_showlights 1 I see no lights But if I use r_showlightcount 1 I get a colourful picture with different lights hitting each surface and if I move closer to a lantern post my light gem will light up. This doesn't happen if I set r_showlights to 0 again
  6. Hi I have a weird issue with playing the mod. All lights except for the ambient lights are not working. See attached image. This happens in all the missions I tried today. The light gem doesn't light up and guards cannot see me if i move closer to a light. If I use the lantern the light gem becomes bright but there is no light in my surroundings from the lantern. So I reinstalled tdm completely and I updated my nvidia geforce drivers but the issue remains unfortunately. Anybody has an idea what causes this?
  7. Hi guys, I want to buy a new monitor for playing TDM. Right now I have an acer aspire 5750G laptop with an HD LED LCD screen but It sucks at showing dark screens. Are there specific types of monitors that work well for the dark mod?
  8. Divergence of E is zero? Then where does the epsilon come into play? I know that the displacement field has epsilon and E in it.
  9. They are EM-waves that travel along the surface yes. In the direction normal to the surface they decay exponentially and they don't transfer any energy unless another object is placed in this evanescent field.
  10. A physics question: Can anybody explain the second equation in this: http://en.wikipedia.org/wiki/Surface_plasmon_polariton#Dispersion_relation It is supposedly a relation for the continuity on the interface between two semi-infinite solids. But I can’t figure out where it comes from. I’m not that familiar with Maxwells equations and I know some of you are interested in physics
  11. It's very simple. TDM has its own missions (2 of them) and the rest is DLC. If anyone is having a hard time recognising this is a game they're making a fool out of himself.
  12. I changed the topic to 'corrupt (quick)saves' because it's not only about quicksaves but regular saves too.
  13. You can rotate a rescaled model: http://wiki.thedarkmod.com/index.php?title=Resizing_Models For some reason there are two articles on the subject of rescaling models and there are no cross references in it. This is the other article: http://wiki.thedarkmod.com/index.php?title=Rescaling,_Resizing,_Models_in_Dark_Radiant#Rotating_Rescaled_Models
  14. If i see it correctly the whole map lights up if the moon is not blocked by a cloud. You can also try to use a cloud texture for the ambient light, with dark and lighter areas. Ive done this and it works pretty well except for that it is obvious on tall buildings that the projection is top down.
  15. tried that but didn't help either
  16. Nope, only headphones. Unplugging those does nothing.
  17. I have this weird bug: Whenever I hover my mouse over one of the options in the main menu the selection almost instantly returns to the first option (new game). If I press the down arrow key the selection also returns to the 'new game' after a split second. Luckily when I click on 'options' it will go to the options menu even though It has 'new game' highlighted. But this same issue happens in the journal as well. And when I click on the second readable on the list it will go back to the first readable almost instantly. This means that I can never read other readables except the first on the list. Has anybody heard of this issue?
  18. So I think this is some memory issue. On large missions like home again or requiem it happens for me after about 45 mins of playing. I got around it by saving a lot with incremental numbers, and then load the next to last save if the last one got corrupted.
  19. Wow, very nice. But if this is a priests bed why would they need a double bed? Are they allowed to marry?
  20. Wouldnt it be easier to start with a coop mode? People would like that.
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