Hi, I'm trying to use DarkRadiant for classic Doom3 mapping, and have a little problem: I can't see models on the camera view (only little cubes with "shader not found") when I put entities like weapons or monsters. If I select the Dark Mod with the mod path in preference settings, I can load the "Thief's Den" map with models. But I can't do the same for classic Doom3, I've tested an empty field and "base" in preference for "Game Mod (fs_game)", without success. With GtkRadiant 1.5, models are displayed correctly. I have the same problem under Linux (my primary OS) and Vista. Except this, all seem to work, texture are displayed ...etc. (I use DarkRadiant 0.9.7, Doom3 1.3.1) DarkRadiant seem really cool and better maintained than GtkRadiant, I would like to use it