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Pat AfterMoon

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    http://www.aftermoon.net/

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  1. Whao! I have opened two browser windows with your message for being able to look at the two pictures side by side. Really nice! But now, all people will want to enter it, I'm sure there is an hidden treasure in the highest room, on the top right
  2. It's OK for me, thank you for the quick fix. I have definitively adopted DarkRadiant
  3. I've tested the snapshot (Build date: Sep 14 2008 08:41:26) under Vista. For me, it doesn't woks. it gives the same result as the 0.9.7 version. I can't see a Doom3 monster entity in the camera view if the models are in pk4 files. If you have already unpacked all *.pk4 files, a quick way to test it, is to rename the base/models into base/models_tmp, launch DarkRadiant and load a Doom3 map.
  4. Sure? I've just tested quickly and after decompressed pak002.pk4 into base/models I can see all monsters models in the camera view. I just living for the week-end, but thank you for your quick answer, I'm sure I will love to create maps under Linux With DarkRadiant
  5. My D3 installation (Vista): D:\games\doom3win32 DarkRadiant game settings (Preference): Select a Game: Doom3 Engine path: d:\games\doom3win32 Game mode (fs_path): (empty, but I have also tried "base") Here is my darkradiant.log + input.xml + user.xml Like mentioned in my first post, I have this problem on both Linux and Vista, and I'm not alone. Remark: could it be because Darkmod provide models on flat directories and files, in place of the Doom3 pk4 ?
  6. Hi, I'm trying to use DarkRadiant for classic Doom3 mapping, and have a little problem: I can't see models on the camera view (only little cubes with "shader not found") when I put entities like weapons or monsters. If I select the Dark Mod with the mod path in preference settings, I can load the "Thief's Den" map with models. But I can't do the same for classic Doom3, I've tested an empty field and "base" in preference for "Game Mod (fs_game)", without success. With GtkRadiant 1.5, models are displayed correctly. I have the same problem under Linux (my primary OS) and Vista. Except this, all seem to work, texture are displayed ...etc. (I use DarkRadiant 0.9.7, Doom3 1.3.1) DarkRadiant seem really cool and better maintained than GtkRadiant, I would like to use it
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