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Anderson

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Everything posted by Anderson

  1. Are you planning on making this early access to have more testers?
  2. It can also be more professional for a thief not to engage in killing like an amateur.
  3. Way too far fetched. I only saw strict rules against promoting, justifying piracy on old Steam forums. Probably also valid for the new discussions thing. But they are a store and a game company. Steam is also DRM in an of itself. So I guess that explains the reasons. Not sufficiently user friendly due to their monopoly as well. Yeah author's rights matter morally, but copyright doesn't mean that one should be a copyrast (pederast) for profit. And that's what copyright became.
  4. If your internet provider doesn't care then it's ok.
  5. EAX in TDM seems very mild compared to Thief Deadly Shadows. I wonder if a soundcard increases the effect or not.
  6. If we settle on apatheism or any other form of related atheism than we can move on to something meaningful.
  7. System Shock 2 which is made on the same engine as Thief 1 and 2.
  8. Greed is behind loot crate gambling and other horrible inventions. It knows no limits. it will only get worse if it's not stopped.
  9. Nordic Games and THQ under Embracer are now very cool. They remastered and updated many old games like Red Faction Guerilla, Titan Quest and Darksiders for free.
  10. Speaking of which, Red Faction made some good use of synth sometimes. Especially 1 and 2. But I loved the rock and the ambient equally. Especially the remastered tracks in 2. I think 2 tried to sound more serious. 2 Used to be my favorite game. Completed it like 30 times. Black & White also had some cool synth though I like the second game more personally.
  11. REALLY catchy music intro I heard in a while for an anarchist, socialist revolution game. I think the last time I played a game with such a theme was Red Faction.
  12. Bearing in mind that TDM and the Idtech4 engine is not made for many AI going being alive at the same time for the sake of performance. Bearing in mind that the Arena feels empty without any kind of spectators. Would it be possible to have any way of having a line of soldiers or something like that to enforce some boundaries and to ensure only 1v1 matches? Even something like good quality animated 2D sprites of legionaries scripted to encircle the player once he gets in the middle of the arena. Idk something like this. Or maybe it would be a waste of time? Possibly too melodramatic for a simple arena death match but such a scripted scene could be useful for other FM's where the player is supposed to be ambushed or something story-wise. Is it feasible?
  13. I hate the most when I save thinking that the NPC didn't see me, but when I load that save it's exactly at the moment when he has already spotted me but hasn't acted up on this.
  14. Featured on the Moddb site and some gameplay from the official mission featured on the Moddb channel on YouTube. This video reminds me that there are no #shorts with The Dark Mod. We need to fix that.
  15. It was an ok game but I personally always loved Sierra's adventure games more. Like Space Quest, Conquest of the Longbow or other niche things such as The Legend of Kyrandia. There's still tons of point & clicks that probably won't come back soon. In general point & clicks are such a niche genre. Wadjet Eye Games did a good job of bringing back point & clicks among other things.
  16. Yeah, but what's the point of slow motion in a stealth game? I see it viable only in platforming and combat. But more than that, TDM would need time rewind like in Prince of Persia most of all no?
  17. Maybe it's easier to google the issue to see what the forums come up with.
  18. It's okay. Just saying that people seem to ask some of the same questions or bring up similar proposals that have already been acknowledged or discussed before.
  19. It's enough to look at the change log and the roadmap to see that there aren't that many people left to work. This is all for free. Remember that Springheel, Greebo, Brikerdude, SteveL and SteveL are retired. Lots of people became less active over time. Newer people do not join that much because The Dark Mod doesn't have much publicity. So of course progress is not as fast. If things won't end up in massive procrastination then the tasks already proposed are enough for the time being. Moreover there are tons of issues not on the current roadmap that anyone can solve if they want to. https://bugs.thedarkmod.com/view_all_bug_page.php https://bugs.thedarkmod.com/changelog_page.php That being said even if The Dark Mod sets up a Patreon or other financing from contributors, it's important to make sure it covers people's needs sufficiently for the stated aim of working more on the project. At the same time allowing the previous policy that anyone can hop aboard and join in as before. The current model as well as the monetary model have their advantages and disadvantages. I think that it's easier to burn out when there's this expectation pressure hanging over you with money.
  20. Customs laws vary on the country of destination and the country you're leaving. Just consult a specialized lawyer and don't guess.
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