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Anderson

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Everything posted by Anderson

  1. Until the inauguration speech on 21'st. Randomly found an older statement. More food for thought: https://www.youtube.com/watch?v=ex7d-izDwzw
  2. Where is the key for the lockbox (made of glass) that contains another key? It's a little too convoluted. I destroyed everything out of frustration. But great atmosphere.
  3. From the oozing sfx at mission start, to the very end it successfully brings reminiscing vibes for that approach that was aimed by you when aiming for TDP-like similarity. Do you think system requirements, good performance will be more difficult to achieve in the redux version of this FM and the next one for low end PC'S ?
  4. CD Projekt is known for their initiative. I don't even know what to say. Clearly Valve doesn't want to get risks. It might also be a legislation thing because Valve is US while CD Projekt - Poland. Therefore GOG does it and Valve does it only if Activision asks. In a way it prooves the relationship Valve has with us and explains why we never got a Half Life 3. Nothing happens without reason.
  5. The problem with Bloodlines is the deafness and blindness of Activision who own it. We have no word here unfortunately. Every email I tried to send them had no response.
  6. That seems to be the case due to the rising indie development teams. Also free engines like Unity. When the choice comes up it's much better to do that and maybe even earn a bit along the way such as the one man made Depths of Fear :: Knossos on Unity. Futher examples as Don't Starve (not on Unity though, but still relatively cheap). Try to remember how that started. TDM seems near things like 0 A.D. which are free software things of their own. Or like Space Engine even. But TDM just gives tools. Mods as they used to be 10 years ago either adopt their own niche for cult classic games or they transform into something independent. Mods for online games - targeted at multiplayer of course are much more vulnerable as is the case for a lot of Gold Source and Source mods. But no problem for singleplayer. That's why TDM lives on and why FM's are still made for Thief. A depression in online people for multiplayer is a killer. Mods just changed - they took the shape of accesibility on platforms as Steam Workshop, for games which support them and where devs thought it was worth it. The process gets into a cycle that breeds continuous interest to be highlighted long enough for constant new fluxes of audience coming in and out guaranteeing visibility, promotion and a working community.
  7. I don't know how mantling works in 2.05 but seems fine for me. Jumping is less pleasant. It's just too Doom 3 and seems to be too fast and sudden for a stealth game. It can affect mantling but the detection for mantling is great. So only jumping remains problematic. Out of place and out of pace.
  8. In as TDM isn't a mod anymore? This is questionable.
  9. Oh well. I thought Stalker has nothing more interesting to offer after Lost Alpha. Also the famous Народная Солянка (People's Solyanka (kind of a soup with cucumber and lemons)) doesn't figure on Moddb at all? Just realized how isolated the russian speaking mod community was always from the international one. Weird stuff. On that, Survarium might just take a lead in the next 5 years and mark the end of Stalker modding interest.
  10. It was to be expected. I mean Skype isn't free for given. Ads always helped pay the bills. Data mining is ok with me if helps them make the OS better. Cortana is awesome for instance. But, even with the data mining, it's available only in a handful of countries. The settings can be manually changed, but it won't make her work as intended. https://news.microsoft.com/stories/people/cortana.html Not that I'm a big Halo admirer. Especially how they botched Halo 2 with Games for Windows Live, left it at a cliffhanger and never released other Halo games on PC. But, Cortana does have a nice catch to it. Definately more aesthetically pleasing than Siri.
  11. You certainly have a grudge on Microsoft? Is it really just over Windows 10? Their biggest fuck up was with Games for Windows Live. On that I'm indeed angry. That GTA IV (even after this november's 2016 unexpected update) and Red Faction Guerilla and Fallout 3 were chained to this clunky, horrid disposable software. Sometimes rendering essential game functionalities unplayable. AT LEAST they're sorry. Goes fine in my book. They should apologize though for Games for Windows Live that made 2008 the worst year for PC releases.
  12. A lot of people are probably skeptical about EA henceforth. Including me. Prevents from getting enthusiastically into new stuff they release. They've just got a bad rep permanently.
  13. Great mission. Liked it more than Home Again. The pacing is appropriate and the atmosphere fittingly putting on pressure. Especially the warrens. Should've come here to read the instruction for low end PC's. The fact that TDM doesn't use multicore processors is a killer for a weak laptop. Probably was the cause of a nasty crash. About the only complaint of something useful to say would be a suggestion for the compound to be a little wider, once Cleighmoor is actually reached. Felt claustrophobic.
  14. On that I agree. Would not hurt to have an update for both games. The compatibility with Windows 10, graphics, functionality of multiplayer et cetera are crippling for these to be accessible.
  15. I'm serious. Check out the concept art. Also the remix of the original RF tracks and the new tracks added are a bliss of techno and rock. It's just underrated. However THQ arisen from Nordic Games still obstinate enough to update Guerilla. And release RF 1 for PS4. So, hope does not die last. Our sense of humour does!
  16. That's class beds. Up for 2.06?
  17. The first one didn't seem to iconic either. Just really talented design and art. Music standed off too. I will return to it once in a while just because of how well it was put together. But, Red Faction II had these things as well. Yet, variety never hurts anyone.
  18. That's part of the reason why platforming, jumping, mantling was more of a pleasure in the Thief games. Think of "The Bonehard" and how easy it is to do all those acrobatics versus the rough edge navigation that the Doom 3 engine allows with The Dark Mod. The first 2 Thief games were almost Quake-like in regards to the versatality of the flow of the movement that the player is given. Thief Deadly Shadows wasn't quite there, but it still didn't feel too clunky (and there wasn't much need to jump and such either). More climbing than anything else.
  19. Took the time to finally go through this FM. Probably beats some rooftop centered Thief missions for me. Fantastic detail. Everything is spot on. Still strong despite the rising quality of new FM's. In total took me a little more then 1 hour and 40 minutes (approximately). I think without the aforementioned negative points, this FM would be as good as "In the North". Maybe it was the thematic or something, or the fact that the pacing of the first FM was stronger (if not for the restrictions here). The negative points really brought it down for me. As if hindering my way of going through the FM, in a natural way. Thus far "In the North" is definitely the best in the series. Will take a look at Cleighmoor ASAP.
  20. AFAIK they are made of concrete. Unfortunately in poor shape due to lack of financing for the purpose of reconstructing them appropriately. Very fortunate to have been built before the post-Soviet archiecture that was a distasteful catastrophe. A lot of the pictures on my end seem to have been broken for some reason. There should be more working pictures here: http://locals.md/2015/legendarnaya-istoriya-kostyuzhenskoy-psihbolnitsyi/
  21. Happy Holidays to you too. Too crazy a time of year for something not bound to happen on this Ramadan of ours.
  22. It doesn't have be mandatory for everyone, even if it wasn't intended to work this way. Some people willingfully turn on telemetry.
  23. Thanks for the heads up. The Prince of Persia trilogy is definately one of the best games of the millenium. Right there with Thief. Warrior Within is my favourite though. Brilliant overture. My problem with Ubisoft is not DRM but that they never made the deal with Cyan about Myst 3 and 4. Having those packed up would be great. Additionally leaving Silent Hunter to bite the dust is shameful. Do you get them simply by using the Uplay application or are they automatically added to the account? My current PC desktop and laptop don't have the app.
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