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Mortem Desino

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Everything posted by Mortem Desino

  1. As of sometime last year, DarkRadiant needs Visual C++ redistributable 2010 to run. You can get them straight from the microsoft website: 32-bit package 64-bit package
  2. TDM is able to reach into the pk4 to read startingmap.txt (just like it does with sounds, textures, shaders, etc.). Could you be more specific as to when and how FMs aren't loading?
  3. I did this all by script on NHAT 3/3 some years ago. In short, it ended up being "If AI sees evidence of a crime (dead body/missing loot marker/blood marker) AND if the AI can see the player (unless he's in the shadows), then change AI to hostile." SDK support with a spawnarg would definitely be the fastest, but scripts can accomplish this for now.
  4. Ah, the novelty of pseudo-random numbers. It's been some time since I've been in C++, so I can't remember how std::rand works anymore. In Visual Basic, you have to call Randomize() to generate a new seed for Rnd() to use. Otherwise Rnd() uses the same seed every time you call it. Public Function DiceRoll(ByRef sides As Integer) '''' Do a dice roll and return the value '''' Usage: e.g. DiceRoll(20) will return a number 1-20 (as in a d20 die) Dim roll As Short Randomize() roll = Math.Ceiling(Rnd() * sides) Return roll End Function Can any of our C++ gurus jump in?
  5. If, for example, you have a cylinder patch: a low subdivide value will make it appear less round, like an 8-sided cylinder, High subdivide values will make it appear more round, like a 24-sided cylinder.
  6. I'm looking through your grammar (fascinating, by the way!), and kind of stopped by the verb chart. I'm guessing by your example "The big train, which I saw, was going fast" that you're not going to have dedicated passive forms? Hebrew verbs have to switch conjugations (and therefore change consonants -- a very messy business) to get to passive-ish forms like Nifal and Pual. Although, in your defense, as I translated the book of Ruth I noticed that -- just like your example -- the majority of passive constructions ended up using [Participle] + [optional TO_BE ]+ [optional לְ-indirect object]. cf. Ruth 3:8 = "And behold, a woman was lying down at his feet" וְהִנֵּ֣ה אִשָּׁ֔ה שֹׁכֶ֖בֶת מַרְגְּלֹתָֽיו [feet-his] [Qal F.Sg Participle LIE_DOWN] [woman] [& Behold!] (Edit: In retrospect, this is a bad example of a passive construction, coz it's not even a transitive verb in Qal. Better is probably 2:20 "Blessed is he by the Lord." -- another Qal Participle + לְ agent) What are you doing with non-transitive verb forms such as DIE or STAND? Will it simply lack the object prefix marker? I also saw preliminary Jussive ideas "Let us __" verb forms. A Singular jussive "Let me __" may not be a bad idea if you're mimicing Hebrew verb construction. Speaking of mimicing Hebrew verbs, (If I may be so bold as to make suggestions!) I think I like the i:a vowel choices for jussives, just as Hebrew Jussives look much like shortened imperfect. It looks like you've got Cohortative "May you __, May he __, May they __, and (rarely) May I/we __" is also possible amongst the rest of the verb moods. Counting and numbers can be a beast. I'm not certain what you'd prefer. Hebrew's noun construct-chain number system is an absolute mess sometimes. For another slightly-less archaic system, you could use Greek/Latin's already somewhat base-10 compatible system. Another grammatical construct that I'm curious about is how you'll take care of double accusatives (as in Latin/Greek/German). For example, "Demagogue will teach you everything" Δημαγόγος ὑμᾶς διδάξει πάντα. [NOM Demogogue] [ACC Plural pronoun You] [he will TEACH] [ACC Plural All [things]] Latin sometimes forgos indirect objects in favor of double accusitives in common idioms. "He asked the king for money" pecuniam regem rogavit [ACC money] [ACC king] [he ASKed] Relatives are always tough to take care of. Ancient/Classical/Attic/Koine Greek all do it pretty well with a gender+number agreeing pronoun, usually set apart within commas (as english likes to do). "A man was in Jerusalem, whose name was Simon" ἄνθροπος ἦν ἐν Ἰερουσαλὴμ, ᾧ ὄνομα Συμεὼν [man] [he WAS] [in] [Jerusalem] [to whom] [name] [simeon] Hebrew, as you know, just has the nasty enigmatic אֲשֶׁ֥ר which is basically shouting "RELATIVE PHRASE COMING UP HERE!". Perhaps since you've got a "what" pronoun (kul) to tack inside your verb prefixes, that ambiguity is already solved.
  7. This is far off the train tracks of this thread, but oh dang this is cool! I love exercising language muscles every once in a while. Lets see what I can deconstruct from just your interlinear here. I'm a little interested to see if my guesses are close to the actual grammar. Verbs, like you said, look vaguely Hebrew to me, and just as complicated. o_i vowels for present indicative (cf. Qal imperfect), u_e for past indicative (cf. Qal perfect), a_a for other present moods like subjunctive/imperative (at least in what I've seen so far). It looks like you've got a prefix system for identifying verb subject/object. And for mood indicators, you must be using suffixes (cf. Hitpael/Hishtafel's added consonance)? kixkul-pahbaf-nofo = "which they may contain", where the modal "may" is nofo? Subject and Object seem to have particles attached to them (ma and ca respectively?), a bit like Hebrew does with the אֵת־ direct-object-indicator. I believe I can identify "e" as a postpositive definite article? Word order of modifiers (adjective->noun) is the English influence peeking through?
  8. Very nice, someTaff! I'm that you're experimenting with colored light. Some FMs super-saturate color to the point where the colored lights look unnatural or even comical. Your last picture is brilliant : Warm orange torch, pale green tree, cool blue moonlight. In your second-to-last pic, note how the orange "pops out" against the blue ambiance It helps with gameplay, too--it's a nice subtle way of informing the player "Hey! There's something worth investigating up here!"
  9. Not so sure about German and Norsk, but I do know Hebrew: "Yet 40 more days and Nineveh will be destroyed." \'od arba\'im.mp3 I'm always extremely careful with pitch change. No more than 1/2 step up and no more than 1 step down, or else it starts to sound obviously tampered with to the point of comical. [edit:] Or how about this line for agitated searching state? rev_sketch join us.mp3
  10. @simplen00b, I like a few of those pictures (especially the last one: the "In the North" kitchen with two people in "idle" animations), but there's some bad jpg artifacts showing up on them that make them hard to use. Does anyone know if min.us (like google used to) auto-compresses every jpeg image? [Edit:] Oh, just a note for AMD card owners, don't forget that ATI catalyst can turn up massive anti-aliasing. My old middle-of-the-road HD4850 1GB goes up to 8x edge-detection for an similar effect as 24x (!).
  11. This thread of computerized cars has reminded me of a video "The coming war on general computation" that I saw a few months ago (it was probably on this forum, actually.) Where a pretty fine writer Cory Doctorow writes against all the attempts at limiting the functionality of general computers. That's not just an mp3 player, it's a general computer that has been limited to only perform a certain action. That's not a CD, that's a bunch of data files with purposeful corruption to make sure that you can't play it without special proprietary software. And that's not a gaming console, it's a fully functional computer with rootkits, code signing, and spyware right out-of-the-box. "Can't you just make us a general purpose computer that runs all the programs except the ones that scare and anger us? Can't you just make us an internet that transmits and message over any protocol between two points unless it upsets us?" (26:59) "As a member of the Walkman generation, I have made peace with the fact that I will require a hearing aid long before I die, and of course, it won't be a hearing aid, it will be a computer I put in my body. So when I get into a car -- a computer I put my body into -- with my hearing aid -- a computer I put inside my body -- I want to know that these technologies are not designed to keep secrets from me, and to prevent me from terminating processes on them that work against my interests." (27:07) I think he also makes mention somewhere of the implications of user-modifiable firmware on self-driving cars. http://www.youtube.com/watch?v=yYqkU1y0AYc A heavy emphasis against SOPA/PIPA as well as the America's DMCA, and a connection to general computing that I had never seen before.
  12. Sounds almost like a job for the community to do...
  13. There's one thing in particular that I'll back Obama on: I get nervous whenever government officials (read: typical Republican) wants to legislate morality. I get gawked at when I say that I'm a clergy student, yet I oppose anti-abortion laws and I oppose the Defense of Marriage Act. Why? Well, I'd be outraged if someone legislated my lifestyle: that I must visit my local Jain/Hindu temple every weekend, and that I must marry within a certain demographic before reaching a certain age, or other such nonsense, therefore I won't impose my ethics on others. Funny. I just read George Washington's farewell address. He pretty explicitly urges the Americans to be sure not to get into petty party squabbles.
  14. Yes, and Farrell needs a bazooka as well as fuzzy bunny slippers on his feet.
  15. Where do you have Doom 3, and where do you have the darkmod directory?
  16. There is very very little pitch change you can do before the voice sounds unnatural (something like 1/2 step up or 1 whole step down). The best thing you can do is augment what your voice already can do. When I listen to Thief, the main differences between Stephen Russel's "Garrett" & his "Hammerite" is a little higher pitch, a little more airy, and a little more nasal. My comfortable range is bass, but I can accentuate it by bringing it 1/2 step lower. I can add some flattering EQ & subtle compression, so my bass voice sounds a little more "bassy". I can also do a bit of a gravelly voice. To make my voice sound "dirtier", I run a copy of the audio through an amp simulator. Then I mix the two 50/50 or whatever sounds best.
  17. Depends. What method are you using to complete the objective? A frobbed trigger? Objective type "when readable 'entity' is closed" or "A certain page of a readable 'entity' is reached"?
  18. That looks pretty darn tasty for only 62 tris. Nicely done.
  19. Don't doors have a spawnarg that controlls sound loss while closed and a different arg while open? I think it's something like "loss_open" and "loss_closed". But I hear ya. Visportals ought to be easier to control.
  20. If someone did give the darkmod team more blood decals, we would use material shader name replacements. Every mission that ever used D3 blood splats would automatically use the replacements. That said, could someone please make blood splat decals?
  21. I do know that certain movers with an explicit "open/closed" value can open and close a visportal. Maybe a brushwork func_mover_door touching the portal will open and close it when triggered.
  22. Hot sausage! That's a great collection of advice! I've just got to wait to get the funds for a SSD. Poor poor university student, I am. That can be a super useful device for rescuing data on dead computers/near-dead HDs. I used to use a USB-to-IDE some years ago, when three students at school simultaneously got the nasty 'Windows Antivirus' virus.
  23. It's slowly becoming the reverse again. There was a mod for minecraft called computercraft -- it puts a virtual *nix-like computer in-game and lets you write little LUA scripts. I tell ya, I built a simple rock-paper-scissors game and a simple billboard sign using print(string), and I got a ton of ooooohs and aaaaahs from servergoers.
  24. It just so happened that my ancient laptop's fan was easily accessible (and removeable!). To prevent any shortcircuits, at least power down the laptop (and remove the battery etc.) before trying to spray lithium grease or another non-parrafin oil (WD-40 is an electronics no-no) into the fan motor. I doubt you would have to disassemble the fan.
  25. Mine is a main character from my very first adventure game: Betrayal at Krondor. I remember being in 1st grade, hopping on my Dad's 486 machine with the big stack of diskettes. I tryed to figure out how to install the game and configure the soundblaster card, but had to get my dad (software developer) to help me out. It's a heartwarming memory of an old geek teaching the young geek. I was in high school when I picked up the game again, loved the writing & dialogue, played through to the end, and drove to a bookstore to find some novels made by the same writer -- Raymond E. Feist. At the time it was fascinating that that old video game was in part developed by a critically acclaimed novelist.
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