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LordPariah

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Everything posted by LordPariah

  1. I was talking with Bikerdude over skype after he'd remoted in and fixed an issue, and a thought popped into my mind. He directed me to the forums to suggest this feature. I hope this is the right subforum for suggestions. If it isn't move it. How about Borderless Window mode? When you have the game windowed with no window border, covering your whole screen. This allows for increased performance in some cases, as well as easy alt tabbing - which even in fullscreen mode doesnt work with TDM. What do you all think? TDM needs borderless window mode in my opinion. When I hear a steam message or a skype call, I have to save and exit the game, interrupting everything and having to reboot it. It's really slow and inelegant. And considering how long the missions are, I sometimes have to do so multiple times. I'd much rather do it fast and easy with Borderless winodow, without having to hassle through alt tabbing and exiting the game and restarting it and such.
  2. No, I don't. But I trust you enough. If you can make great maps you can be trusted with my computer. If you have skype or teamspeak so we can collaborate over voice while you work(Ah, message me those btw. I'll install teamviewer once we get in touch.), that'd be nice. I'd like to get this issue fixed.
  3. Yeah, that didn't work. Same errors. I'm a bit antsy about using freyk's little utility to fix my issue too. It seems a little dodgy. What other solutions could there be?
  4. Could you give me more in depth instructions on how to do some of these things? I dont know what to look for.
  5. Yeah, every time I download from that page it's just the .63 version, and that one doesnt work.
  6. Can I have a link? The version up for download is .63
  7. I cant use the updater version 0.63 - it always fails. Here's my log. http://pastebin.com/wnGFmVvj I've attempted to run it as administrator, but that doesn't work either.
  8. I pray to the master builder that this piece of taff flops. I hope we can one day get a true sequel to the original trilogy as well, made by people who know what they're doing. Perhaps after the second great game crash.... Which I hope happens. I don't like seeing this great medium of entertainment defiled by dlc and doritos and preorders and taffing mountain dew. A rebirth is in order, gentlemen!
  9. I want to start off expressing my gratitude for such a great mod, and approval of everything Dark Mod, and by relevance, Thief.. well. Old Thief, that is. *shudders* With a victorian, gothic, dark steampunk universe such as this, Vampires would be a welcome, and fitting addition. If I may, I would like to give some advice on how to design vampires to distinguish themselves from the normal archetypes, and through that, distinguish TDM even more. What I am suggesting is a strain of vampires reminiscent of those found within The Strain trilogy of books, by Guillermo del Toro and Chuck Hogan: which can be read about on wikipedia. Looking under the Biology subsection, you can see how that universes' vampires are different. Gone are the handsome, fanged vampires. These vampires don't have any hair, noses, ears, fangs, or teeth! They have a distended jaw and a long tongue that injects you with blood worms! Utterly disgusting and quite frankly, amazing from a creative standpoint. If there are ever vampires within a fan made mission or lore, this, in my opinion, would be the best kind of vampires to have. Kind, meaning loosely following the vampire presented in this fiction. The Dark Mod universe would benefit greatly from it! I don't mean copying this vampire verbatim, of course. The greatest distinguishing feature I would enjoy within the Dark Mod universe would be The Stinger, and lack of teeth. In the end, this is only a suggestion. A very cool kind of vampire that I think would fit right at home within this universe, which from what I have seen, has no native vampires. Please, leave your thoughts here. I'd much love to see what you guys think about this, and your responses send my e-peen through the roof.
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