I mean who actually wants to be limited in rope arrow usage, it would just be frustrating. So you would not bother to use them. Its bad enough sometimes when you miss or something, or you were sure something was arrowable but wasn't, and you forgot to use a broadhead first to check.... But even if you use a broad head you often save & reload as the noise alerts guards. I wouldn't mind a choice between crossbow and bow but so far no-one has really explained what Meaningful choice and differences there would be, and what the point is. Maybe RopeBolts which go into metal or tile could be used, uber rope arrows.... The one point I do like a lot is the blunderbusses, like on T2x (except less crashy when you pick them up: I picked up a body, but instead got the gun, and couldn't drop it/ change item! Reload) and crossbows on the enemy, and then a system whereby you could swap maybe your sword (big item) for a blunderbuss (big item). That would be fun.