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vorob

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Everything posted by vorob

  1. You really think that if someone recreate bafford manor in TDM, EIDOS will be here in a minute with law sharks? ))))
  2. Guys i recently played thieve's den, and when i was behind this guard: i turned on the light is that whole dark mod ai problem (they don't care about light from player) or its thives den specific?
  3. In unreal engine when you put one brush to another, on its connection part there will smth like SSAO, selfshadow mechanism on the corner (http://www.hourences.com/tutorialimages/ue3lightmass/3.jpg), any chance to have the same in darkmod? So such wall-connection would look better: https://dl.dropboxusercontent.com/u/5020311/TheDarkMod%202013-10-17%2021-03-24-54.png
  4. So i replayed this mission, bug with carpet secret remains.
  5. Dunno if its 2.0 specific but i see this when i'm sitting on rooftop. Any chance for fix? https://dl.dropboxusercontent.com/u/5020311/TheDarkMod%202013-10-17%2021-01-36-48.png
  6. Guys, A Night To Remember by Fieldmedic It has a bug with carpet secret, it's always a hole there, https://dl.dropboxusercontent.com/u/5020311/TheDarkMod%202013-10-17%2001-51-27-43.png No hatch and no carpet moving by ghost. Looks like its incompatible with dark mod 2.0
  7. Well, i didn't find SPOILER button in editing menu of this forum And i don't understand about carpet. How should i open it?
  8. Mission file in ingame downloader is the latest one?
  9. In masterbedroom i found some hole near toilet and carpet: https://dl.dropboxusercontent.com/u/5020311/TheDarkMod%202013-10-17%2001-51-27-43.png And a switch near fireplace, but no idea what to do cause switch does nothing.
  10. http://youtu.be/ilDAUhzDmR0 What's the problem with reflection? Any fix? Nvidia 660 with latest drivers + AA is ON
  11. Can you give the full mirror list? cause my installer is dead)
  12. Why cant tdm guys just upload zip file with 2.0?
  13. Guys, via TDM Upater its 2kb/s Where can i download zip with full 2.0 version of Dark Mod?
  14. So, since Doom 3 source code has gone public, when should we wait for standalone Dark Mod?
  15. That's just super! Thx. Taking all my rude words back, sorry.
  16. For god sake why are you still trying to work on something that works just fine? There was torrent file and was no problem with it, now you have deleted it. Change for the sake of change.
  17. From the very beginning i knew that i can disable ai with some third party utility, i was thinking on fixing the issue without using it So i pretty sure that radeon pro can fix it.
  18. vorob

    Bugs in forum

    Looks like modtwo is not here for 3 years
  19. Ye, and format C: from game menu. Never ever think about fu_ing game changing smth in my system.
  20. No it doesn't look like this. You got some archaic version of driver. That's up to date version: http://dl.dropbox.com/u/5020311/346346.png Created thread on official amd forum: http://forums.amd.com/game/messageview.cfm?catid=408&threadid=151535&enterthread=y
  21. Now, it will be proposed to use some custom shitty bloatware to disable AI.
  22. Though i think any ai is shit, including catalyst one, i don't have problems with anything except darkmod. Ding...
  23. From now, there are no such option.
  24. So i'm on laptop with ati6770. And screen was upside-down until i disabled post-processing (what a fail?), but my skies are still upside-down, and there are no way to turn off catalyst a.i. in driver. What should i do, and how you managed to achieve such outstanding bugs? In doom 3 everything is ok.
  25. So, guys on ttlg suggested to create a thread about some interface issues i have. First of all about you fm downloaded: - Can you add description for fms and few screenshots? So could get acquainted with fm without visiting forum darkmod site? - Can you add button "download all fms at once”? Cause its really boring to press on fm and then on "select for download" or you could make it possible to add fm to download list with simple double click or by pressing enter - There is an issue when i download lot of fms, they doesn't fit into info screen: http://dl.dropbox.co...20311/13435.png On next issue i already received answer on ttlg, but still it worries me - Why there is such gigantic gap between objectives? http://dl.dropbox.co...11/45345345.png Answer was The objectives are set up with 3 lines per objective even if they only use 1 or 2. The gui scripting would be much complicated if it closed the gaps; I'm not even sure if it can technically. The counter argument is that it is neater to have lists with equal spacing. AFAIK nobody has ever reported it as problem so far so this is why it is like that. Well, that's interesting, but funny at the same time cause you guys made gigantic work on remaking doom 3 engine, and cant handle some text in menu? Maybe there is a way to make font smaller, cause sometime i think i'm on console where fonts are gigantic and you have to scroll even small amounts of text. - Is there a way to make menu appear immediately, can’t say its good idea to have it become visible step by step, kinda boring, i always have to jerk my mouse so it become visible faster. - And last thing, any way to adopt interface for widescreen monitors? For now is only stretches when i'm on 1920x1080, here, look: 16:9 http://dl.dropbox.co...11-36-40-59.png 4:3 http://dl.dropbox.co...11-37-19-21.png P.S. Any possibility for having 2560x1440 resolution after 1920x1080 in 16:9 mode?) I've got dell u2711 and have to edit cfg file for this resolution... Thank you for your time, and sorry for my weird english
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