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Farsead

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Posts posted by Farsead

  1. Hello. I've been doing Part 1 and 2 of the tutorial.

     

    When I dmap, it says there is a leak. But I have made sure that there isn't any gap between the textures where the pointfile is pointing. I've even expanded all the textures into each other just to try.

     

    Screenshots:

    http://img14.imageshack.us/my.php?image=leak1.jpg

    http://img24.imageshack.us/my.php?image=leak2.jpg

     

     

    Also, there is a typo in the tutorial. It says that the light inspector is mapped to "J", when it's in fact "L".

  2. I'll try and start from scratch, to see if it was an intermittent problem or not.

     

    EDIT: Just reinstalled DarkRadiant, and deleted ...\Roaming\*.

    Problem does not persist. I think it may have been that I loaded saintlucia, but the application crashed when I mucked about and therefore after restarting it, the resources never loaded properly.

  3. Hmm, I quoted the entire text, to avoid the horizontal extension, but now it got formatted into "codebox".

    I take it you did it, for some ease-of-use reason that I as a coder don't know.

     

     

    Yes, I have in fact saintlucia mentioned in fs_game_base now. But when it was blank previously, the entities and other resources were nowhere to be seen.

     

    Now when I load DarkRadiant with fs_game_base empty, they show up though.

    Do you still want the log?

  4. Started logging to C:\Users\user\AppData\Roaming\DarkRadiant\/darkradiant.log
    Today is: Fri Apr 17 11:08:46 2009
    This is DarkRadiant 0.9.12 x86 
    GTK+ Version: 2.14.5
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/archivezip.dll'
    Module registered: ArchivePK4
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/commandsystem.dll'
    Module registered: CommandSystem
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/eclassmgr.dll'
    Module registered: EntityClassManager
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/entity.dll'
    Module registered: Doom3EntityCreator
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/entitylist.dll'
    Module registered: EntityList
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/eventmanager.dll'
    Module registered: EventManager
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/filetypes.dll'
    Module registered: FileTypes
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/filters.dll'
    Module registered: FilterSystem
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/grid.dll'
    Module registered: Grid
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/image.dll'
    Module registered: ImageLoaderTGA
    Module registered: ImageLoaderJPG
    Module registered: ImageLoaderPCX
    Module registered: ImageLoaderBMP
    Module registered: ImageLoaderDDS
    Module registered: ImageLoaderGDK
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/mapdoom3.dll'
    Module registered: Doom3MapLoader
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/md5model.dll'
    Module registered: ModelLoaderMD5MESH
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/model.dll'
    Module registered: ModelLoaderMD3
    Module registered: ModelLoader3DS
    Module registered: ModelLoaderASE
    Module registered: ModelLoaderMS3D
    Module registered: ModelLoaderMDC
    Module registered: ModelLoaderMD2
    Module registered: ModelLoaderFM
    Module registered: ModelLoaderLWO
    Module registered: ModelLoaderPICOTERRAIN
    Module registered: ModelLoaderOBJ
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/particles.dll'
    Module registered: ParticlesManager
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/scenegraph.dll'
    Module registered: SceneGraph
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/shaders.dll'
    Module registered: ShaderSystem
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/skins.dll'
    Module registered: ModelSkinCache
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/sound.dll'
    Module registered: SoundManager
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/uimanager.dll'
    Module registered: UIManager
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/undo.dll'
    Module registered: UndoSystem
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/vfspk3.dll'
    Module registered: VirtualFileSystem
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/modules/xmlregistry.dll'
    Module registered: XMLRegistry
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/plugins/dm.conversation.dll'
    Module registered: ConversationEditor
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/plugins/dm.difficulty.dll'
    Module registered: DifficultyEditor
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/plugins/dm.objectives.dll'
    Module registered: ObjectivesEditor
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/plugins/dm.stimresponse.dll'
    Module registered: StimResponseEditor
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/plugins/eclasstree.dll'
    Module registered: EClassTree
    ModuleLoader: Loading module 'E:/Kreativt/Modding/DarkRadiant/plugins/script.dll'
    Module registered: ScriptingSystem
    Initialising module: ArchivePK4
    ArchivePK4::initialiseModule called
    => Module ArchivePK4 initialised.
    Initialising module: Camera
    Initialising module: EventManager
    Initialising module: XMLRegistry
    XMLRegistry::initialiseModule called
    XMLRegistry: Importing XML file: E:/Kreativt/Modding/DarkRadiant/user.xml
    XMLRegistry: Importing XML file: E:/Kreativt/Modding/DarkRadiant/colours.xml
    XMLRegistry: Importing XML file: E:/Kreativt/Modding/DarkRadiant/input.xml
    XMLRegistry: Importing XML file: E:/Kreativt/Modding/DarkRadiant/menu.xml
    XMLRegistry: Importing XML file: E:/Kreativt/Modding/DarkRadiant/commandsystem.xml
    XMLRegistry: Importing XML file: C:\Users\user\AppData\Roaming\DarkRadiant\/user.xml
    XMLRegistry: Importing XML file: C:\Users\user\AppData\Roaming\DarkRadiant\/input.xml
    XMLRegistry: Importing XML file: C:\Users\user\AppData\Roaming\DarkRadiant\/filters.xml
    => Module XMLRegistry initialised.
    EventManager::initialiseModule called.
    EventManager: Modifiers found: 3
    MouseEventManager: Buttons found: 5
    MouseEventManager: XYView Definitions found: 6
    MouseEventManager: Observer Definitions found: 11
    MouseEventManager: Camera Definitions found: 2
    EventManager successfully initialised.
    => Module EventManager initialised.
    Initialising module: ShaderCache
    Initialising module: OpenGL
    OpenGL::initialiseModule called.
    => Module OpenGL initialised.
    Initialising module: OpenGLStateLibrary
    => Module OpenGLStateLibrary initialised.
    Initialising module: ShaderSystem
    Initialising module: PreferenceSystem
    Initialising module: Radiant
    Initialising module: Clipper
    Initialising module: CommandSystem
    CommandSystem::initialiseModule called.
    => Module CommandSystem initialised.
    Clipper::initialiseModule called
    => Module Clipper initialised.
    Initialising module: EntityClassManager
    Initialising module: UIManager
    UIManager::initialiseModule called
    Found toolbar: view
    Found toolbar: edit
    Found toolbar: texture
    Found toolbar: textool
    ColourSchemeManager: Loading colour schemes...
    => Module UIManager initialised.
    Initialising module: VirtualFileSystem
    Initialising module: GameManager
    GameManager: Scanning for game description files: E:/Kreativt/Modding/DarkRadiant/games/
    XMLRegistry: Importing XML file: E:/Kreativt/Modding/DarkRadiant/games/doom3.game
    GameManager: Found game definitions: doom3 
    GameManager: Selected game type: doom3
    GameManager: Map path set to e:/spel/steam/steamapps/common/doom 3/saintlucia/maps/
    GameManager: Prefab path set to e:/spel/steam/steamapps/common/doom 3/saintlucia/prefabs/
    VFS Search Path priority is: 
    - e:/spel/steam/steamapps/common/doom 3/saintlucia/
    - e:/spel/steam/steamapps/common/doom 3/saintlucia/
    - e:/spel/steam/steamapps/common/doom 3/base/
    => Module GameManager initialised.
    VFS::initialiseModule called
    [vfs] searched directory: e:/spel/steam/steamapps/common/doom 3/saintlucia/
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/saintlucia/saintlucia.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/saintlucia/game01-base.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/saintlucia/darkmod.pk4
    [vfs] searched directory: e:/spel/steam/steamapps/common/doom 3/saintlucia/
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/saintlucia/saintlucia.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/saintlucia/game01-base.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/saintlucia/darkmod.pk4
    [vfs] searched directory: e:/spel/steam/steamapps/common/doom 3/base/
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/pak008.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/pak007.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/pak006.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/pak005.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/pak004.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/pak003.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/pak002.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/pak001.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/pak000.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/game03.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/game02.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/game01.pk4
    [vfs] pak file: e:/spel/steam/steamapps/common/doom 3/base/game00.pk4
    filesystem initialised
    => Module VirtualFileSystem initialised.
    EntityClassDoom3::initialiseModule called.
    searching vfs directory 'def' for *.def
    [eclassmgr] attribute inherit already set on entityclass atdm:moveable_wearables_helmet_elitecity
    watch
    [scopedDebugTimer] "EntityDefs parsed: " in 1.189 seconds
    model intro_scientist inherits unknown model char_npc
    [eclassmgr] Warning: Entity class ammo_belt_small_mp specifies parent ammo_belt_small which is not found.
    [eclassmgr] Warning: Entity class ammo_bullets_large_mp specifies parent ammo_bullets_large which is not found.
    [eclassmgr] Warning: Entity class ammo_bullets_small_mp specifies parent ammo_bullets_small which is not found.
    [eclassmgr] Warning: Entity class ammo_cells_large_mp specifies parent ammo_cells_large which is not found.
    [eclassmgr] Warning: Entity class ammo_cells_small_mp specifies parent ammo_cells_small which is not found.
    [eclassmgr] Warning: Entity class ammo_clip_large_mp specifies parent ammo_clip_large which is not found.
    [eclassmgr] Warning: Entity class ammo_clip_small_mp specifies parent ammo_clip_small which is not found.
    [eclassmgr] Warning: Entity class ammo_grenade_small_mp specifies parent ammo_grenade_small which is not found.
    [eclassmgr] Warning: Entity class ammo_rockets_large_mp specifies parent ammo_rockets_large which is not found.
    [eclassmgr] Warning: Entity class ammo_rockets_small_mp specifies parent ammo_rockets_small which is not found.
    [eclassmgr] Warning: Entity class ammo_shells_large_mp specifies parent ammo_shells_large which is not found.
    [eclassmgr] Warning: Entity class ammo_shells_small_mp specifies parent ammo_shells_small which is not found.
    [eclassmgr] Warning: Entity class atdm:moveable_cannonball specifies parent tdm_moveable_base_fixed which is not found.
    [eclassmgr] Warning: Entity class damage_bfgfreq_cinematic specifies parent damage_bfgFreq which is not found.
    [eclassmgr] Warning: Entity class damage_bfgsplash_cinematic specifies parent damage_bfgSplash which is not found.
    [eclassmgr] Warning: Entity class damage_bfgsplash_mp specifies parent damage_bfgSplash which is not found.
    [eclassmgr] Warning: Entity class damage_grenadedirect_mp specifies parent damage_grenadeDirect which is not found.
    [eclassmgr] Warning: Entity class damage_grenadesplash_inhand specifies parent damage_grenadeSplash which is not found.
    [eclassmgr] Warning: Entity class damage_grenadesplash_inhand_mp specifies parent damage_grenadeSplash_mp which is not found.
    [eclassmgr] Warning: Entity class damage_grenadesplash_mp specifies parent damage_grenadeSplash which is not found.
    [eclassmgr] Warning: Entity class damage_rocketdirect_mp specifies parent damage_rocketDirect which is not found.
    [eclassmgr] Warning: Entity class damage_rocketsplash_mp specifies parent damage_rocketSplash which is not found.
    [eclassmgr] Warning: Entity class damage_soulsplash_mp specifies parent damage_soulSplash which is not found.
    [eclassmgr] Warning: Entity class intro_scientist specifies parent char_labcoat_young which is not found.
    [eclassmgr] Warning: Entity class prop_elemental_light specifies parent light_elemental which is not found.
    => Module EntityClassManager initialised.
    Initialising module: FileTypes
    FileTypeRegistry::initialiseModule called.
    => Module FileTypes initialised.
    Initialising module: SceneGraph
    SceneGraph::initialiseModule called
    => Module SceneGraph initialised.
    Initialising module: SelectionSystem
    Initialising module: Grid
    GridManager::initialiseModule called.
    => Module Grid initialised.
    RadiantSelectionSystem::initialiseModule called.
    => Module SelectionSystem initialised.
    RadiantModule::initialiseModule called.
    EventManager: Warning: Event ToggleClipper is not a Toggle.
    EventManager: Warning: Event MouseTranslate is not a Toggle.
    EventManager: Warning: Event MouseRotate is not a Toggle.
    EventManager: Warning: Event MouseDrag is not a Toggle.
    => Module Radiant initialised.
    PreferenceSystem::initialiseModule called
    => Module PreferenceSystem initialised.
    Doom3ShaderSystem::initialiseModule called
    [scopedDebugTimer] "ShaderFiles parsed: " in 2.018 seconds
    8205 shaders found.
    => Module ShaderSystem initialised.
    ShaderCache::initialiseModule called.
    => Module ShaderCache initialised.
    GlobalCameraManager::initialiseModule called.
    => Module Camera initialised.
    Initialising module: ConversationEditor
    ConversationEditor::initialiseModule called.
    => Module ConversationEditor initialised.
    Initialising module: DifficultyEditor
    DifficultyEditor::initialiseModule called.
    => Module DifficultyEditor initialised.
    Initialising module: Doom3BrushCreator
    Initialising module: UndoSystem
    UndoSystem::initialiseModule called
    => Module UndoSystem initialised.
    BrushModuleClass::initialiseModule called.
    => Module Doom3BrushCreator initialised.
    Initialising module: Doom3EntityCreator
    Initialising module: Map
    Map::initialiseModule called.
    Cannot register command SavePosition1, this command is already registered.
    Cannot register command SavePosition2, this command is already registered.
    Cannot register command SavePosition3, this command is already registered.
    Cannot register command SavePosition4, this command is already registered.
    Cannot register command SavePosition5, this command is already registered.
    Cannot register command SavePosition6, this command is already registered.
    Cannot register command SavePosition7, this command is already registered.
    Cannot register command SavePosition8, this command is already registered.
    Cannot register command SavePosition9, this command is already registered.
    Cannot register command SavePosition10, this command is already registered.
    
    => Module Map initialised.
    Doom3EntityCreator::initialiseModule called.
    => Module Doom3EntityCreator initialised.
    Initialising module: Doom3MapLoader
    Initialising module: LayerSystem
    LayerSystem::initialiseModule called.
    => Module LayerSystem initialised.
    Initialising module: PatchModuleDef2
    Doom3PatchDef2Creator::initialiseModule called.
    => Module PatchModuleDef2 initialised.
    Initialising module: PatchModuleDef3
    Doom3PatchDef3Creator::initialiseModule called.
    => Module PatchModuleDef3 initialised.
    MapDoom3API::initialiseModule called.
    => Module Doom3MapLoader initialised.
    Initialising module: EClassTree
    EClassTree::initialiseModule called.
    => Module EClassTree initialised.
    Initialising module: EntityList
    EntityListModule::initialiseModule called
    => Module EntityList initialised.
    Initialising module: FilterSystem
    [filters] Loaded 15 filters from registry.
    => Module FilterSystem initialised.
    Initialising module: ImageLoaderBMP
    ImageLoaderBMP::initialiseModule called.
    => Module ImageLoaderBMP initialised.
    Initialising module: ImageLoaderDDS
    ImageLoaderDDS::initialiseModule called.
    => Module ImageLoaderDDS initialised.
    Initialising module: ImageLoaderGDK
    ImageLoaderGDK::initialiseModule called.
    => Module ImageLoaderGDK initialised.
    Initialising module: ImageLoaderJPG
    ImageLoaderJPG::initialiseModule called.
    => Module ImageLoaderJPG initialised.
    Initialising module: ImageLoaderPCX
    ImageLoaderPCX::initialiseModule called.
    => Module ImageLoaderPCX initialised.
    Initialising module: ImageLoaderTGA
    ImageLoaderTGA::initialiseModule called.
    => Module ImageLoaderTGA initialised.
    Initialising module: MainFrame
    Initialising module: MainFrameLayoutManager
    MainFrameLayoutManager::initialiseModule called.
    => Module MainFrameLayoutManager initialised.
    MainFrame::initialiseModule called.
    => Module MainFrame initialised.
    Initialising module: MapResourceManager
    MapResourceManager::initialiseModule called.
    => Module MapResourceManager initialised.
    Initialising module: ModelCache
    Initialising module: ModelLoaderASE
    PicoModelLoader: ModelLoaderASE initialised.
    => Module ModelLoaderASE initialised.
    Initialising module: ModelLoaderLWO
    PicoModelLoader: ModelLoaderLWO initialised.
    => Module ModelLoaderLWO initialised.
    Initialising module: ModelLoaderMD5MESH
    MD5Model::initialiseModule called.
    => Module ModelLoaderMD5MESH initialised.
    ModelCache::initialiseModule called.
    => Module ModelCache initialised.
    Initialising module: ModelLoader3DS
    PicoModelLoader: ModelLoader3DS initialised.
    => Module ModelLoader3DS initialised.
    Initialising module: ModelLoaderFM
    PicoModelLoader: ModelLoaderFM initialised.
    => Module ModelLoaderFM initialised.
    Initialising module: ModelLoaderMD2
    PicoModelLoader: ModelLoaderMD2 initialised.
    => Module ModelLoaderMD2 initialised.
    Initialising module: ModelLoaderMD3
    PicoModelLoader: ModelLoaderMD3 initialised.
    => Module ModelLoaderMD3 initialised.
    Initialising module: ModelLoaderMDC
    PicoModelLoader: ModelLoaderMDC initialised.
    => Module ModelLoaderMDC initialised.
    Initialising module: ModelLoaderMS3D
    PicoModelLoader: ModelLoaderMS3D initialised.
    => Module ModelLoaderMS3D initialised.
    Initialising module: ModelLoaderOBJ
    PicoModelLoader: ModelLoaderOBJ initialised.
    => Module ModelLoaderOBJ initialised.
    Initialising module: ModelLoaderPICOTERRAIN
    PicoModelLoader: ModelLoaderPICOTERRAIN initialised.
    => Module ModelLoaderPICOTERRAIN initialised.
    Initialising module: ModelSkinCache
    Doom3SkinCache::initialiseModule called
    [skins] Loading skins.
    [skins] Warning: '}' found where shader name expected in skin: green_dchair
    => Module ModelSkinCache initialised.
    Initialising module: NamespaceFactory
    NamespaceFactory::initialiseModule called.
    => Module NamespaceFactory initialised.
    Initialising module: ObjectivesEditor
    ObjectivesEditorModule::initialiseModule called.
    => Module ObjectivesEditor initialised.
    Initialising module: ParticlesManager
    ParticlesManager::initialiseModule called
    [particles] Failed to parse examples.prt: DefTokeniser: Assertion failed: Required "particle", found "material"
    [particles] Failed to parse weapons.prt: DefTokeniser: Assertion failed: Required "particle", found "material"
    [scopedDebugTimer] "Particle definitions parsed: " in 0.378 seconds
    => Module ParticlesManager initialised.
    Initialising module: ScriptingSystem
    ScriptingSystem::initialiseModule called.
    ScriptingSystem: Python interpreter initialised.Cannot register statement Example, this statement is already registered.
    
    Registered script file commands/example.py as Example
    ScriptModule: Found 1 commands.
    => Module ScriptingSystem initialised.
    Initialising module: SoundManager
    SoundManager::initialiseModule called
    [scopedDebugTimer] "Sound definitions parsed: " in 0.455 seconds
    2824 sound shaders found.
    => Module SoundManager initialised.
    Initialising module: StimResponseEditor
    StimResponseModule::initialiseModule called.
    => Module StimResponseEditor initialised.
    Default screen has 1 monitors.
    Monitor 0 geometry: 1152x720 at 0, 0
    ToolbarManager: Instantiating toolbar: view
    ToolbarManager: Instantiating toolbar: edit
    OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
    GL_VENDOR: NVIDIA Corporation
    GL_RENDERER: GeForce 9600 GSO/PCI/SSE2
    GL_VERSION: 3.0.0
    GL_EXTENSIONS: ...
    MainFrame: Activating layout Embedded
    ToolbarManager: Instantiating toolbar: texture
    OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
    OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp
    OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = noneDefinition not found: 
    init.py executed
    EventManager: Shortcuts found in Registry: 333

     

    DarkRadiant is evidently installed in a folder separate from Doom, but I don't know if that is the cause of the problem.

  5. Sure.

     

    Doom 3 folder: E:/Games/STEAM/steamapps/common/doom 3

    Saint Lucia folder: E:/Games/STEAM/steamapps/common/doom 3/saintlucia

     

    Dark Radiant:

    Engine path - e:/games/steam/steamapps/common/doom 3/

    Mod (fs_game) - saintlucia

    Mod (fs_game_base, optional) - saintlucia //when it was empty it didn't work

     

    DarkRadiant version: 0.9.12 x86

    Operating System: Windows Vista Ultimate x86

  6. In Dark Radiant's preferences did you set saintlucia in the mod fs-game box or the mod_base box? I forget for the moment which is right but try the other one and see if that fixes it. My guess is mod_base.There is a post somewhere on this I think.

     

    Worked fine, thank you.

    Since it said "optional" I thought it was superfluous.

  7. I don't have any prior modding experience, but I wanted to try the DarkRadiant editor, since I'm a big fan of Thief and also FM's.

     

    I've installed Doom 3 through Steam, and DarkRadiant. I have successfully downloaded and played through Saint Lucia's and Thief's Den.

     

    Now, for the newbie question.

    When I follow the newbie guide, and get to the part when I'm supposed to "paint" the room I've created, there are no textures available, it's just empty. And if I press RMB and choose "Create Entity" or "Create Model", there are no models or entities available either.

     

    I've pointed DarkRadiant to use saintlucia as game (it is correctly placed in the Doom 3 folder).

    I thought that DarkRadiant would load the resources from the mod?

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