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pakmannen

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Everything posted by pakmannen

  1. ambient/weather thunder2 - pak thunder3 - pak sfx/tools arrow_broadhead_wood3 - pak arrow_broadhead_wood4 - pak
  2. pakmannen

    Forum Error

    You should be all set now.
  3. That would be up to the mission designer. If you are asking about our campaign which will be released after the toolset, then we are doing it the Thief way, that is, a mix between humans/monsters. Sorry.
  4. Commited new sounds to CVS. See CVS thread. Should be able to provide door sounds soon.
  5. Wait a minute.. Did I forget to comment on these? Muze, you still around?
  6. Heh, yeah, I always thought it seemed a little crazy to develop an entire thief game with perl. A pretty monumental task.
  7. Of course we remember cowgen. I actually even used it once. Whatever happened to the OpenGL 3D engine thing you where workin on?
  8. sfx/world frob_loot - sax ambient/scary chains1a - sax chains1b - sax chains1c - sax ambient/weather wind7_high - sax wind7_low - sax ambient/mansion trippystring1 - sax
  9. pakmannen

    Ireland

    Oddity's house? You might wanna keep an eye on the kids
  10. Ok, this is all good and all, but now for the important question: what about HOCKEY!? (If it turns out we have three anti-hockey Canadians here, then.. Well then you just killed a perfectly good stereotype. )
  11. I still think there should be a small section somewhere where you go up against them. Should make for very interesting gameplay.
  12. Why did you place moss and gravel under "floor"? Shouldn't they be under you know, nature/garden or something like that? Also, shouldn't all folder names be lower-case? Also, for some reason, CVS wont download them. I got the email and all, but the new folder doesn't show up. Edit - Seems like I got the material file (materials/floor.mtr), but not the textures. Even weirdier.
  13. pakmannen

    Prelates

    Being a swede, all the religous hammer symbols from our own mythology (which are now regarded nazi symbols over here.. darn..) are placed like that, with the head down. Example 1 Example 2
  14. Bah, couldn't find it. But since Doom 3 plays at fairly low resolutions I guess it's not that big a deal. Great looking pic btw. Oh how I love that font. SteveHandwriting is it not?
  15. I see you used the same template I posted in the other thread and resized it. It looks a bit blurry right now because of that. I'm pretty sure I have a high-res version lying around which you could use. Otherwise it's lookin good!
  16. pakmannen

    Prelates

    Yup, great work once again.
  17. The blackjack looks fine, it's just a little too big. The animation looks pretty stiff in my opinion. The arm seems very straight and just goes up and then down. (Like it did in the thief games, I know, but at least the arm bent somewhat there, right?).
  18. This is a great song. And I agree with the guy on that site, the synth that kicks in at about 0:41 is great!
  19. Me too. Cause then we get too keep all the good players.
  20. Bah, it's the same with New Horizon. A canadian who doesn't care about hockey. Wtf is up with that?
  21. Ha! We'll kick your ass in the only game that counts.. HOCKEY! @Kristus: Shit, du har alltså varit i Varberg? Hur stor chans är det här liksom.. Var bor du då? Stockholm?
  22. Japp, svensk jag också. Och nej då, norska är ganska enkelt att fatta. I alla fall om man jämför med danska. Hehe. Så du ska över för att handla billigt säger du.. Vart åker du då? Bor du redigt långt norrut eller? (Själv bor jag på södra svenska västkusten, i Varberg närmare bestämt)
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