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  1. Just played this one and it was a lot of fun. Thanks Going to try these now
  2. Hi! I'm looking for some simple heist gameplay - no plot, no supernatural stuff, I just wanna burgle some average everyday buildings. Shipping... and Recieving is my favourite Thief mission, so anything reminiscent of that would make my day. Any suggestions?
  3. I couldn't even get past level 2! The way I see it that's just more incentive to be sneaky.
  4. Hey this worked! Thanks boss!
  5. Would the fact that some of the slashes are "backwards" in tdmlauncher.log be a problem? All the others go the other way:
  6. There is that file, its contents are:
  7. I had the same problem with St. Lucia, for what it's worth.
  8. My Steam copy of Doom 3 won't run TDM by itself either. I've tried using the +set fs_game_base darkmod command but to no avail, same with the TDM .exe in the TDM directory. Whatever I try it's firing up Doom 3 from which I have to then go to mods, select TDM and then that starts over from scratch. It's a real pain. Is there a solution to this?
  9. Well I just played again and I'm happy to say everything worked perfectly. No squiffy screen resolution, no freezes, no problems with the water. I even got the debriefing screen at the end of the mission. It was rad as hell.
  10. I just hit another little issue... Whenever I try to breach the surface of the water after swimming in the seewrs in St. Lucia it'd be like hitting a semi-solid surface. The camera keeps rebounding back from the surface, making splashing noises while the character loses air until he eventually drowns. It's impossible to climb out of the water or get air in any way other than by using a breath potion. Once I exited the game I noticed that the brightness of my screen has also been turned right down too. No idea why that would be, but my brightness controls are cranked all the way up so I guess I'll have to reboot.
  11. Yeah I think Doom is fully patched up. I'm sing the Steam version with RoE so I assume it's all up to date. The video card is an ATI Mobility HD3450, which can run both Doom3 and TDM fine even on Ultra High settings, so I don't think it's overtaxing. My drivers are all up to date as far as I know, but I'm not even sure this card is upported anymore. I think the video settings issue is linked to my laptop's native resolution of 1280x800, which isn't supported in Doom 3's settings. I don't know if that's a problem for TDM. e: The card is supported, and I just got the latest drivers. I think I have a save near the end of the level so I'll give it another shot and see if the mission complete screen appears correctly this time... e: Still nothing.
  12. I just finished St. Lucia for the first time and had a lot of fun. There were a couple of small technical issues, so here they are: 1) Game locking up. I haven't managed to pin down the precise cause, but it seems to be linked to scrolling/using tools. It doesn't happen every time, or even most of the time, but every now and then the game will freeze up completely, and can't be killed through Alt+F4, the Task Manager or anything. I usually have to log off the user account and log back in again. Perhaps linked to this is the fact that my "[" key doesn't perfom its function of scrolling backwards through the tool list, but otherwise works normally. 2)Squiffy menus. This was most noticable when I completed St. Lucia. The screen went all black apart from the mouse pointer. About 5 seconds later the red background appeared, but no text. By scrolling the mouse around I could hear the little clicks which are associated with mousing over text, so there was something there; it just wasn't displaying. There are some other small menu issues such as trying to change screen resolutions in game, which doesn't work. I saw in another post that your menus have been overhauled though, so perhaps this is no longer an issue. I hesitate to pin any of these issues on TDM specifically because I'm playing on a laptop that already has problems with Doom3 (video settings not saving being one). I thought it best to mention them, if only to be assured that it's my machine. In any case they were pretty small problems in an otherwise very fun demo.
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