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Carnage

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Posts posted by Carnage

  1. Answer to Q1: You have to take the things that are said in the media with a huge amount of salt (not just believing everything you read). It's important to remember that an enormous amount of money is associated with the whole global warming thing and in our current world the one who screams the loudest and has the most followers, is the one who is heard. Global warming is obviously a thing, but IMO is not something you and I are going to notice or even the next few generations. In a town close to my home town they have been measuring the low and high tides consistently for the last +100 years and except for small differences that were a few centimeters higher and lower in some years, the water level hasn't changed at all. The below article is a bit 'old' (2004), but it explains the average temperatures and the other factors than us very good IMO (season of the earth [not our seasons], activity of the sun, etc). Nature usually has ways of stabilizing things and before each ice age we had peak temperatures as well. IMO the history of the earth shows that future generations will have to worry more about the temperature declining again instead of the current increase.

     

    https://jancovici.com/en/climate-change/predicting-the-future/how-do-the-present-temperatures-compare-to-the-past-ones/

     

    To conclude my opinion on Q1: try to help the earth where you can by keeping your personal pollution within a reasonable minimum (driving a 'clean' car, not dumping your rubbish, etc.), but other than that, just live a normal life and don't worry too much about these things and let the media just do their thing. In the end they are all here to make money.

     

    Answer to Q2: IMO survival skills are always good (regardless of climate change) and I think everyone should know how to survive in the wild with limited resources (building shelters that protect against the elements with the things you have around you, hunting, etc). You never know what will happen in your life and those skills might be the difference between surviving and not.

     

    Answer to Q3: Make sure you know how to survive with limited resources, tools to make fire, cut wood, hunt (rifle, but know how to hunt with bow and arrow and spear and how to make your own), fish (again, know how to make your own fishing pole), food with lots of preservatives, This is of course an answer to a worst case scenario, which I don't think our generation has to worry about, but again these things are always good to know and have, because you never know what might happen in your life.

     

    Edit: Bit late to the party after reading most of the comments, but wanted to give my two cents about the subject.

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  2. Title: An unexpected arrival

    Story: Steal an artifact which is located in a 3 story mansion. The house is populated by nobels and they don't know the artifact is in their home (secret room). A powerful necromancer is after the artifact as well and during the mission he sends in a hord of zombies. Maybe add a few side effects like excessive weather (flooding f.i.) because of the presence of the necromancer

  3. Looks like T2 is in a casual decline. If we'd only kept up the pace in '11 that we had in '10.

     

    Quality should always be more important than quantity and I think that certainly is something we saw this year. Just amazing how high the 'standard' is and even authors who are releasing their first FM stick to this.

  4. No it's the infamous "Black walls of death". This is one of the oldest problem in the book that you see asked over & over, and is one of the ones I started this very thread for.

     

    It means right around the seam where the black & disappearing walls start you left a tiny line of gap or wedge or overlapping brushwork that had a rounding error and flubbed the rendering of everything beyond it. You need to fix the brushwork at that place so it's clean and flush.

     

    Well after placing a few visportals the problem is gone, but I do have a problem with that exact same wall. It won't align with other walls so you see that you've got multiple brushes. Can't seem to find where the problem occurs, but I'll just check every single brush

  5. Haha no not anymore, but I really was hooked on to Freelancer :). Well if you wanna give these games a go, you might also wanna check out the X games. They have a really steep learning curve so you might want to wait for the new one X: Rebirth, which supposedly is going to be easier to learn, but the screens are just fantastic and the possibilities what you can do too

  6. Right I've got a weird problem with DR. Using the latest version and have been testing my FM a bit and there's one wall or part of a wall that is completely black and you can see through ingame. Can't see anything while working in DR but the problem occurs ingame. Any idea what could cause this and how I can solve this. Sorry haven't got a pic at the mo, so hoping that this info will be enough :)

  7. I played a nice space game (I'm not a fan of space games) about ten years ago. I am not sure if it was "Freelancer". You were able to travel through the universe and could do diplomatics, trade and upgrade your ship. It felt much like freedom. Can't remember the name :(

     

    That could have been Freespace 2 or maybe Independence War. Don't think Freelaner was around at that time and it doesn't really have diplomatics in it. Great game though. Used to play this a lot with my mates online. There's a mod called Crossfire for it, that's been around for a while. I think a new version has been released this year and if I recall correctly the mod was also in moddb contest

  8. Yeah I had the same thing with the expansion of Doom 3. Even if I entered my legal key it wouldn't accept it. Doom 3 itself not a single problem, if you read the forums there are lots of people with that problem. A thing that helped me was to open the console and enter; map testmaps/test_box and after closing that all would be fine.

  9. Hm.. From this I got an idea. There is this finnish gaming magazine 'Pelit', (the most influential gaming magazine in Finland) which sometimes does articles on mods too. I sent them a mail suggesting that they would make an article about TDM.

     

    It is worth the try. Let's see. I'll let you know if they reply to my suggestion.

     

    Yeah I did exactly the same. Took them a while to finally write a small article about it though.

     

    Here's the mediafire link:

    http://www.mediafire.com/?746gae352877htj

     

    As far as I can see, you can't order this month's release yet. You can always send them an e-mail and ask them administratie@pcgameplay.com

  10. TDM is mentioned in this month's Gameplay magazine. Quite a few people in Belgium and the Netherlands read this magazine, so this is good stuff :). It's mentioned in the Mods section of the magazine. Besides what TDM is in general, they emphasize that in the first place TDM is a huge playground with one training mission and an extensive editor. They also mention that there are +30 fms available and the graphics are impressive. Some good PR eh :)?

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