Update: About 20 hrs into chapter 6, and having completed maybe 1/2 the side missions - which are sorta fun time consuming navigation puzzles. Unfortunately this is also where you REALLY notice poor linear movement restrictions ie jump, mantle, lean, and rope arrows. Which I just don't understand, these mechanics have been a Thief staple from day one... what on earth were they thinking? For those about to play, hint no spoiler: You need to hunt MASSIVE loot using 'Focus', and you're going to wear the paint off that key. For me, this was a deal breaker... 5/10