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Posts
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Posts posted by Ladro
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Super nice and lovely mission, thanks!
And I REALLY appreciated your video with your comments and toughts about mapping (and that's not so difficult and super time consuming). Really useful and inspiring stuff.
I hope you'll do more video like this!
Thanks!
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The size it's really massive, and I like snowie FM, congrats!
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Dragofer: you are an Artist! :-)
I really enjoyed your work here, it's incredible.
The best campaign so far, top of the top, for me.
I only do not liked the end, but really you made a narrative WORLD, not only a simple FM.
My congratulation and really really thank you for this creative jam :-)
I hope you'll do more FM in the future.
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Great idea.
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This one is very tough, but lets assume there isnt multiple choice and only 3 categories -
- Melan for Design
- Grayman for story
- Sotha for Gameplay.
And the reason its so tough, is Moonbo applies to all three categories.
I totally agree, same names, but I also would add:
- Kingsal for Design (but not exquo with Melan only because Kinsdal made only one mission so far)
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This is utterly jaw-dropping. I heartily agree with the folks at Darkfate who think that Kingsal might be a professional game developer
working under an alias. I wont shout too much about this theory as I don't want Kingsal to get in trouble with his\her company...
Bravo!I
I agree!
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Finished yesterday, but I want to replay.
Your mission it's simply awesome and has an *insane* quality, a real masterpiece, IMHO.
I don't know how you did it (more, if this is your first mission), but the graphics, every texture that you placed, are simply artistic, with some sense of beauty that normally I don't feel in other missions.
And I like a lot the puzzles, the architecture, how you placed guards, very realistic, incredible gameplay.
My congratulation, this is my favourite mission fo the year, you made my day! :-)
Veramente BRAVO complimenti!!!
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Finished yesterday: I really liked your FM!
IMHO it's one of the best "elevator" mission style that I ever played.
Thank you Goldwell! :-)
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I agree for the performance with the OS drivers with AMD cards (there was a huge improvements), but I switched to Catalyst (Crimson) drivers only because it's the only way to play TDM with other resolution than native FullHD (1920x1080).
Now with the latest Crimson I can play 1280x720 with the right performance, with the OS drivers this resolution it's not supported (or I cannot use it with my APU, an AMD A10 and a R7 class GPU).
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It was my package corrupted; I re-downloaded the PK4 and now it works perfectly! :-)
Finished the first mission, and I have just one word: awesome!
EDIT: just finished this INCREDIBLE mission.
I have no words to explain this masterpiece. It is simply the *best* of the best mission for TDM till now (IMHO).
Really thank you Gelo, and all the crew that made this "opera" possibile :-)
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It's on the first mission. I've seen this problem when I teleport on the "special/spiritural dimension".
Maybe as you say it's a faulty download (I hope!), because I have this random crash only with this mission.
I'll retry to download the whole pk4 pack again! :-)
BTW: as for what I've seen till now... this mission it's a masterpiece!
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I'm stuck with this mission (and only with this mission), the game exit after some minutes, but it's random, with this log (i'm with Linux):
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
--------- Game Map Shutdown ----------
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door FootlockerLid_1 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door atdm_door_96x48_2hinge_1 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door First_Chamber_Door1 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door atdm_door_96x48_2hinge_5 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door First_Chamber_Door2 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door ChamberGate4 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door ChamberGate5 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door ChamberGate6 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door First_Chamber_Door3 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door First_Chamber_Door4 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door First_Chamber_Door5 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door First_Chamber_Door6 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door First_Chamber_Door8 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door First_Chamber_Door9 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door First_Chamber_Door7 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door First_Chamber_Door10 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door ArmoryDoor6 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door OldChestLid_1 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door First_Chamber_Door11 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door ArmoryDoor7 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door OldChestLid_2 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door Final_Secret_Door is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door OldChestLid_3 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door OldChestLid_4 is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door Sec_Ice_Button is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door Sec_Lightning_Button is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door Sec_Cup_Button is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door Sec_X_Button is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door Sec_Earth_Button is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door Sec_Lion_Button is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door Sec_Fire_Button is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door Sec_Ring_Button is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door Sec_Star_Button is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door secret_panel_door is not within a valid AAS area
WARNING:fms/ahouseoflockedsecrets/ahouseoflockedsecrets.pk4/script/tdm_realmgate.script(31): Thread 'tdm_realmgate::activategate': Door FootlockerLid_2 is not within a valid AAS area
ModelGenerator memory: 5 LOD entries with 2 users using 1503 bytes.
WARNING:idClipModel::FreeTraceModel: tried to free uncached trace model (index=0)
--------- Game Map Shutdown done -----
Shutting down sound hardware
----------- Alsa Shutdown ------------
close pcm
dlclose
--------------------------------------
idRenderSystem::Shutdown()
I18NLocal: Shutdown.
------------ Game Shutdown -----------
ModelGenerator memory: No LOD entries.
Shutdown event system
--------------------------------------
shutdown terminal support
About to exit with code 0Any suggestion?
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This mission was truly scary!
What a surprise in the basement, oh my God!
So cute the voice when it's found Emily, emotional.
And it's absolutely a game surprise when Zomby-Emily came up and creates a mess with guards!
Fantastic!
Thank you Sotha for such a brillant mission and gameplay!
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I really ejoyed your mission, Melan :-)
I like your visual style and how you create roof path :-D
Thank you so much!
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This little mission it's so beautiful. Creepy and ultra tense atmosphere, with very simple tasks to do. I really enjoyed!
Thank you Grayman!
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The headers (quality graphic and artistic) are better in time progression, like the mod :-)
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I cannot wait, simply outstanding!
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Just finished...
Grayman, my friend, I have NO WORDS to explain the beauty and the pleasure on playing this mission.
It's a real masterpiece, no more, no less.
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Ok, until now I know that to play T(ras)h-ief4 you need a next gen computer.
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A drank review it's what we need to enjoy this game
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Welcome!
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Nice nice nice!
Thank you Kyyrma, I loved your FM.
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"L'essere umano è un animale da soma"
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From the creators of "Penumbra" series and "Amnesia".
Here is the teaser:
Brilliant, really interesting and promising!
It'a sci-fi horror with some (as usual) lovecraftian elements.
Cogito, ergo sum!
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Fan Mission: Volta II - Cauldron of the Gods by Kingsal (11/30/17) V2.2
in Fan Missions
Posted
Mission finished yesterday :laugh:
What to say: I have no words. Kingsal, You really are an ARTIST!
This mission has the best Thief classic touch on TDM, I liked a lot exploring the world and the atmosphere created. Outstanding vision on gameplay and "architecture", but this beauty was all already present in the first "Volta" mission.
You really are an inspired and gifted guy :-D
Thanks!