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Ladro

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Posts posted by Ladro

  1. So MY experience of Steam on linux...

     

    it completely BLOWS.

     

    I don't think that if you have a program or a game that doesn't work in your Windows machine, you would say "Fuck Windows, Fuck MS". I think you are searching the wrong target, or this is only an excuse to say something bad about Linux.

     

    Anyway: I installed Steam in my notebook with latest Ubuntu, without *any* problem, just one click. It's was far easier to install it on my Ubuntu machine, than on my Windows machine (tried both).

     

    And I'm not the only one:

     

    http://youtu.be/NTktWh-jb-c

     

    (and here they play Amnesia with the Beta):

  2. Once again. OS 'es are programmed so users don't have to type code to get simple things to work, that's progress.

     

    That's totally not true. Maybe you want to say that GUIs are created to do that, but today that's not true too (on a GUI today we have gestures, virtual input devices, and other things that simply uses some kind of code to input, that you must known *before* using it).

     

    A GUI it's a possible layer of an OS, but that's not the OS itself. And an OS it's not created to avoid code for users, but to create an *interface* layer beetween users, programs and the hardware. And yes, you can have an interface paradigma that uses today too a lot of code for certain users, it depends on tons of factors and what kind of user you are, what king of task you have and want to do.

     

    For some task and skilled people it's simply ridiculus to use a GUI, IE.

    So you have to define what's an "everyday users", that's simply it's not you, and it's not me, it depends on the POV.

     

    But for me, it's sure, an "everyday users" it's not what decided for me a company to maximize his profit, so with this logic I prefer a Linux based OS because I can customize and use this OS at a level of user that I want (and I can) to be.

     

    Still back to the original subject.

     

    Steam is now available (only to smart people though) on Steam. Anyone try it?

     

    https://wiki.ubuntu.com/Valve

     

    https://github.com/V...sues?state=open

     

    http://steamcommunit.../discussions/0/

     

    I'm not smart.

  3. Lol, 'technological impairments. Not everyone is a computer nerd

     

    Not everyone can read, in this world. But the majority dont' avoid to write because of this.

     

    A Computer it's *not* like a fruit blender or a microwave with one big button on it, it's a (lot) more complex thing. Like for driving a car you need a license, to use a computer at certain level you need to skill yourself or to know how to learn.

     

    My 0,02

  4.  

    I think that after the, I'd say, wild success of HIB sort of showed the world that Linux is a viable option- bigger companies started realizing that Linux isn't just a plaything for the nerds and the "misguided", it's a real thing- ergo- a real market.

     

    I agree.

     

    HB and other indie game house, are a good demonstration for this. As example we can see Frictional Games gamehouse. They are indie, they do 3D FPS (survival horror genre) game, and from day one they port all their games also for Linux. I don't think that a couple of guys can create a complex 3D game from scratch (and also the engine and the editor!), managing to port all their works without problem to Linux, and a multi-megabillion dollar software house cannot afford the (very little, compared to all the size of the company) investiment to make a Linux version of a game that, it's sure, will sell (if the game it's good, of course).

     

    So the problem, as said by Carmack, it's economic. Of course Carmack is an expert in the game industry so he knows what he say, but IMHO he always talk about the mega scale game industry and not the average medium or indie companies that raises every day in the worlds, so his vision it's completely distorted.

  5. http://mygaming.co.za/news/news/50241-carmack-would-be-stunned-by-mainstream-linux-gaming-support.html

     

    Normally I really like what Carmack says, but he says something here that I don't subscribe, not at all.

     

    It's ok for me to have ALSO the choice of the emulation to sell, but not the only way to play/sell games on Linux. He say that the market it's not big enough, but also the budget needed for a porting on Linux it's not so expansive. In some cases, we have seen one man making good porting, look to Ryan Gordon, IE.

    (he ported a lot of games on Linux, IE, Aquaria, Prey, Postal1-2, Unreal tournament, etc etc)

     

    And now also Steam is paying to have a LinuxLab http://steamcommunity.com/linux and http://blogs.valvesoftware.com/linux/ to make porting, not emulation, so it's a demonstration that the market it's not so tiny as he says. And look also on every Humble Bundle: they have an incredible success on selling game, and the major contributor payed for single game (average), is always by Linux people.

     

    See https://www.humblebundle.com/

     

    What do you think about?

    • Like 3
  6. Your investigation on Prey2 Timeline/(non)release, it's really interesting.

     

    I liked a lot Prey1, a smart and superior FPS, and IMHO an understimated game (always IMHO, far far far better then any HalLife episode). It was too the first big game that i played on my Linux box, with the famous port by Ryan Gordon.

     

    Prey2 has also one of the best cinematic trailer (in "found footage" style) for a game that i remember:

     

     

    I really hope that this game will see the light one day.

    Thank you for your update, and let us know for any news!

    • Like 1
  7. For those who played this game, is it true just have 4 missions? What do you think of the game? Do you recommend to buy it?

     

    1) Not, it's not true. It's not a "long" game, in the sense of the story. It's not Skyrim, to understand. IMHO it's balanced, but you can really replay a lot of time the levels

    2) If you like Thief, you'll love it

    3) Yes! But if you wait a little bit more, I think you'll save a lot of money especially if you buy the game in bundle with the new expansion ("City Trials" is out now, I think)

     

    Another supercool thing of the game: the graphics it's really powerful and artistic, but you can play the game also with a really old computer!

  8. Finished yesterday: AWESOME.

     

    IMHO every bit of this game it's based on Thief world and gameplay. It's a brillant evolution of some features (especially the action fight possibilities) of our lovely game. For a taffer, this game it's like to back home in a new way. I liked a lot the level design, really awesome, you have to play/explore the majority of the level, but it's natural to do so, not forced. However the story, it's not at the level of the rest of the game, and it's a pity: and the end you have to

    save a little girl

    and that's not so interesting or original. It has be better to focus on the vengeance theme in the game, and also the supernatural/magic side of the game, that's really bad developed, IMHO.

     

    The teleport it's a a cool idea in the gameplay, but at the end you really abuse of and it turn to be some kind of cheat, IMHO.

     

    Anyway, really a great game. If you love Thief, this game from the guys of Arkane Studios (that really appear as a modern LG to me, if you see the stories of the two founder Colantonio and Smith...) it's like a special mod :-D

  9.  

    So I would recommend this game to anyone who is interested in shooters with the focus on story and atmosphere. It's actually part of the current humble bundle in case anyone is interested.

     

    From the Humble bundle site:

     

    "Please note: the Humble THQ Bundle is Windows-only and requires Steam to play."

     

    :-( :-( :-(

     

    It's a pity: i'd like to try this Metro (it looks very interesting), but if it's Windows only...

  10.  

    Oh yeah. :angry: We really need to improve out PR skills, the impression we leave on the outside world seems to be half and missing important things. (It would also be nice if someone would ask us before writing such an article, but I guess that would be too much to ask of people who don't even know we exist and then come out with the excuse of "oh its just a mod in the disguise of a total conversion which totaly not has 7 years of work in it and there are no additional innovations planned for at least another month" :(

     

    I totally agree with you, Tels.

     

    However I think that this post on phoronix it's important, also if it's not well written. I think that this will improve visitors and gamers of TDM, especially Linux gamers :-D

  11. What did you expect, it's MoronixPhoronix! Almost everything I read from them seems to miss obvious things, or contains only half etc.

     

    I agree :-(

    But I sent a message to Phoronix.

     

    Maybe he can use TDM in his Test suite, what do you think?

     

    Someone on the crew can make some official TDM request to him, maybe he accept (there is not a lot of 3D game like TDM on the *nix universe)

    • Like 1
  12. On my machine it's a bug, it' appears every time, it's reproducible, I don't know if others with this problem.

     

    Here is the problem: i go to "download mission" from the menu, and its works. When i try to see the screenshot by clicking "next" it crash.

     

    Tried with the "Old Habits" mission, this is the log when I have the crash:

     

     

    **********************************

    [...]

     

    terminal support enabled ( use +set in_tty 0 to disabled )

    pid: 11815

    2016 MB System Memory

    guessing video ram ( use +set sys_videoRam to force ) ..

    found XNVCtrl extension 1.16

    512 MB Video Memory

    Async thread started

    couldn't exec autocommands.cfg

    Widescreenmode was set to: 7 (1920x1080)

    Found 0 new mission packages.

    Found 3 mods in the FM folder.

    WARNING:Couldn't load image: fms/_missionshots/previewshot_preview21700

    WARNING:Couldn't load image: fms/_missionshots/previewshot_preview31111

    Bogus input colorspace

    ModelGenerator memory: No LOD entries.

    pure virtual method called

    terminate called without an active exception

    signal caught: Aborted

    si_code -6

    Trying to exit gracefully..

    pure virtual method called

    terminate called recursively

    double fault Aborted, bailing out

    shutdown terminal support

     

    ************************************

     

    Before opening a bug ticket, i'd like to know if others are with this problem.

  13. Thanks for the tips, Finished it :) I have nothing to add that hasn't been said already, it's definitely one of the best missions.

     

    A quick commentary (not a criticism)

     

     

    The "to do list" has a tip about the secret entrance, (which I completely oversaw and had to ask for directions here) and it mentions the weight of the candles. Then a bunch of ideas about weight puzzles and candle sizes rushed through my mind! I even grabbed a few candle and brought to the chapel. So I was slightly disappointed to find a lever lol

     

     

    Me too!

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