Jump to content
The Dark Mod Forums

Cambridge Spy

Member
  • Posts

    601
  • Joined

  • Last visited

  • Days Won

    6

Posts posted by Cambridge Spy

  1. 3 minutes ago, chakkman said:

    Why not just implement lethal and non-lethal mission objectives, like in Dishonored? That should already be possible in TDM.

    I agree that killing should always be the last option. It always was in the original Thiefs. "Killing is the mark of the amateur".

    Although I'd also refrain from these inhumane non-lethal options in Dishonored... turning the genius into a retard, or cutting someones tongue out, and letting him work in a mine for the rest of his life seems more inhumane than just killing him.

    It already happened in Penny Dreadful Mission 2.

    • Thanks 2
×
×
  • Create New...