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Cambridge Spy

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Everything posted by Cambridge Spy

  1. Perhaps I could give it a try! I bought a new headset a while ago, just need to see if it works better than my old microphone.
  2. Here's a video showing my recent work, as well as XendroX's textures.
  3. All but one of them are from UK fiction...
  4. Certain characters in my planned missions are going to be named after characters from various works. Try and guess where the names come from. The gang leader in my planned first mission is named Percy Pym, and some of his underlings are named Bottomly, Standforth, Greenbottle, and De Pledge. Some City Watch higher-ups you will encounter in the planned prison mission are named Hollister, Ackerman, Knott, Todhunter, and Thornton. And finally, I'm thinking of naming the pirate captain "Captain Mildred". What do you think about having the pop culture references in there?
  5. Just remember that these are still concepts. I'll work out the origins of the characters when I decide to get round to it.
  6. I can't seem to get all the loot in this mission. I have collected 1069 out of 1189 loot So where could the other 120 be?
  7. Yeah, that's going to be a bit of an issue, given that there aren't enough female models and voices. Though we can create new models based around the female rogue and female thief models and remove the boots.
  8. Some time in the future, I intend to try making a map for TDM. This will be the first of a series of missions I have potential plots for, each one part of an overarching storyline. Right now, I have at least five missions with settings I thought of: 1. A thieves' hideout. A wealthy merchant has arranged to come to this hideout to do a business deal with the gang's leader (First mission, and I'll make the map small). 2. A mansion. You track the merchant to this place, loot it, and find out who his business partners are. 3. A prison. You infiltrate this place in order to rescue a fence who kno
  9. Oh, in that case, yes you will get acknowledgement in the credits.
  10. No, I'm not paying anybody. This next task should be simple enough.
  11. I received a PM from XendroX a while ago saying that he can't focus on the current job I asked him to do due to real life matters. So I'm looking for others on this forum to help me with this simple task in the meantime. http://rapidshare.co...B7549418BFFE8D8 sol300.dds is the one you should edit. Pay attention to both sol310.jpg and sol320.jpg. Notice the lines on the collar (left side of the map)? Now consult this webpage: http://www.uniformin...d=53&result=593 Consult the third and fourth pictures from the top. Notice the lines on the rightmost image? I want these lines to repla
  12. Thanks, it perfectly matches the colour! I think from now on I'll give you any future jobs via PM.
  13. LOL, good one! I would have liked to have seen her do voice acting in a video game (The Elder Scrolls, for example). Sadly, she died nearly two years ago.
  14. Here's another easy job for you: http://rapidshare.co...CF850720F5A478D I just want the colour of "german_casca03.dds" to match the uniform colour of "german_soldier01.dds". "helm2.dds" is my attempt at matching the colour, and should serve as a guide for you. When you're done, please save "german_casca03.dds" as "helm2.dds". Can you do it for me, please? Thank you!
  15. Oh... didn't think of that, sorry! But yes, the Dark Mod is awesome.
  16. Thanks for these! I'll be sure to add you to the credits in the next version of my MoTmod Addon. BTW, TGA files are unnecessary, Bitmap is fine!
  17. These are perfect! Don't forget about the other instructions in the OP.
  18. Try and make it the same colour as in "K019368full" (lightning bolt) and "Picture 7932" (star and gold border). Or make the lightning bolt the same colour as breast eagle and make the star and border the same colour as machine part (navalman_body1.dds).
  19. And here you go! You're probably going to have to make them smaller though, especially when adding the gold border around them and the machine part.
  20. Here's a sketch of where the star should be. But like I said, please consult "Picture 7932" for how the star should look on the texture.
  21. I've been struggling for years to find an expert in editing 3D textures (.dds files) and converting them to NormalMap. Since this is a stealth game project forum, and some members have made textures for the Dark Mod, I hope to find better luck here. There's a WWII-themed stealth game called "Death to Spies", which has a sequel called "Death to Spies: Moment of Truth" (though the latter is more like an expansion for the original DtS, and it was originally intended as such). A friend of mine made a mod a while back which allows you to play all the missions from DtS on Moment of Truth's graphic
  22. Yeah, when I did these recordings I just left them as they were. I later made another video in which the voice clips have been edited with Audacity so it has a bit of Noise Reduction, but I really should have converted the clips from Stereo to Mono. Also, I was thinking the female voice could come in handy for female guards, if you ever decide to make new character models.
  23. I decided to join the Dark Mod forums. Do you want any new voices for your project? I'm a voice actor over at the Silgrad Tower project for Skyrim, and I'd like to do some voice acting in other interesting projects, such as this one. http://www.youtube.com/watch?v=qa42yx2-m_Y This video shows off my two types of voices. I'm hoping they could be used in the Dark Mod. Will you accept either of them?
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