I have only just discovered this mod, and I can't remember the last time I was this excited about any mod or game for that matter. I already have a few suggestions / questions for the mod, but I thought I would introduce myself first. I am obviously a huge Thief series fan. Thief 1 and parts of 2 were the best (minus the robots), and Thief 3 was a bit of a let down. The Dark Mod really seems to capture the next iteration of Thief that I was longing for in Thief 3. I have exprience in the following: 3D modeling (milkshape 3D, a little 3DS Max & Maya) Skinning Photoshop Light animation Mapmaking (Duke Nukem 3D, Half-Life, Counter-Strike Source) Weapons Mods (Max Payne, Jedi Outcast / Academy) Player Model replacement - Counter Strike 1.6 Here's a link to my Lightsaber hilt pack for Jedi Academy with over 20,000 downloads Here's a link to my Counter Terrorist model I released on csnation.net where they said "this is probably the best or one of the best player models for Counter-Strike" Admittedly, I haven't done a thing related to modding or map making in a few years, but this is the type of project for which I would gladly get my hands dirty again. I have looked through the forums a bit, and I see that my list of skills may not be needed. That's ok, but I am also willing to learn something new if someone doesn't mind teaching. From what I have read on the FAQ, it appears the Dark Mod will be providing the tools for others to make their own custom missions. Are there plans yet for a cohesive grouping of missions that would maintain some sort of over-arching campaign plot? If not, I would love to at the very least help contribute somehow to a complete set of missions with an over-arching plot full of twists and turns, with thief-like cutscenes. I realize the challenges such an endeavor would entail at the very least from an intellectual property standpoint (Who's Garrett? The voice-over guy just sounds like him and only refers to himself as me myself and I ) Anyway, I tend to be a bit too wordy in forum introductions and my intros also seem to have a gnack for generating oppositional responses, so I hope that isn't the case here. I am just very excited about discovering this mod and would love to see a cohesive set of missions appear and possibly be a part of it.