Jump to content
The Dark Mod Forums

Durinda D'Bry

Member
  • Posts

    4
  • Joined

  • Last visited

Posts posted by Durinda D'Bry

  1. Has nothing to do with FXAA working or not.

     

     

    Absolutely. I mentioned FXAA just to say that it could be enforced from driver settings but triple buffering not working even when enforced.

     

    It is crazy but with latest Nvidia drivers enforcing triple buffering and FXAA are mutually exclusive :angry: Now I have triple buferring but no FXAA, any chance to add FXAA shader to DarkMod pipeline? :)

  2. You're using triple buffering because you have vertical sync disabled

    No, it makes no sense to use buffering at all if VSync disabled. It is to enable VSync (and thus have no tearing) but prevent FPS limitations (as OrbWeaver wrote).

     

    Has nothing to do with FXAA working or not

    Absolutely. I mentioned FXAA just to say that it could be enforced from driver settings but triple buffering not working even when enforced.

     

    My experience of Doom 3 and TDM is that triple buffering does not need to be "enforced". It is just used automatically unless explicitly disabled in the driver options. However I use AMD cards which may handle things differently

    With NVidia it is double buffering by default. And there is only one option in driver settings, actually I don't know if it is for DirectX only or for OpenGL too.

     

    But is there any chance to tweak it from game configs or console?

×
×
  • Create New...