id3839315
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Posts
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Posts posted by id3839315
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First thoughts after seeing this post:
"A platformer? Oh, no! It simply CANNOT be GOOD."
First toughts after seeing the player spawn place:
"Oh, no. It IS another platformer. Booring. "
I agree with Sotha ! Great 3D graphics in motion to get seasick but ...
Jump & Run missons are not my cup of tea. It reminds me to Donkey Kong.
Finding the bottles was ok but I have no clue how to retrieve the replica of the kings crown.
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Excellent mission. I was just begging for access to those
spider caves down under
though. What a disappointment not to be able to go there .
Same problem here.
I had to noclip the entrance because it's too small.
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Hey Bikerdude, great model of the Solar System ! *drool*
Poor Pluto is missing.
*goes to dict.leo.org to look up caduceus...* Hm, English: caduceus [myth.] German: "der Caduceus". Great.... *mumbles...*Latin: caduceus -> German: Heroldsstab *mumbles...*
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Thank you for this gorgeous mission with introduction and ending clips.
The effects are great: thunderbolt, explosion, glowing mushrooms in the mine etc. !
I think there are too many buttons in the lifts.
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My opinion: You're facing a really close battle against "The Glenham Tower". At least these two missions are my favorites in the contest.
Exactly! Very impressive mission !
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Stuck
I got to the closet, but no idea what to do, where to go...
Close the doors when you're inside the closet.
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... we were shrieking like little girls.
Something new for the Vocals Development ?
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A simple mission at first sight. A tower with three floors looking identical but then the fun starts...
KEWL
I wonder what Peter Binsfeld would say if the knew his book about sorcerers and witches published in 1591 made it into a Dark Mod mission.
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And why did you give me a negative rep, id? WTF?
Must be a mistake. I've hit the MultiQuote button to see how you add the pic to the spoiler.
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Destroying the Glass Sphere should't be optional. The showdown with the "big boss" at the end was real fun !
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Thanks for this mission ! Very good idea and design but not for players who are scared of heights.
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Got it. Thanks !
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Great mission, Sotha !
It seems I'm too stupid for this objective:
"Get Lark out before he is interrogated !"
Where is Lark ? Cell Block A or B ?
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Great stuff! More this kind of small, but fun and well made maps!
Yep, pretty huge for 1.7 MB.
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Yeah, play 'em all. But if I were you I'd start with the trainer to learn the basics.
Hmm... Mapper's Startpack v3 isn't easy to play with rooms full of guards.
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I've worked on the combo lock script more carefully this time and hopefully fixed the bug. I've tested it over and over and it is working here. I'd be grateful for anyone testing this to confirm it is OK.
Yep, looks fine now.
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OK, I've updated the patch at http://www.fidcal.co...emist_patch.zip I'd be grateful if some of you who had the problem would test it. You cannot use a previous gamesave so you'd have restart and noclip through to test the combo lock again.
Nope, still the same result.
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I've finished the mission by noclipping the keypad door in 1 hour 31 minutes.
A reason for the crash of saved games could be too many AI's because I had a crash when I tried to reload a save from the city watch with lots of guards.
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do you have open on unlock OFF in the settings?
Open doors on unlock is set to YES.
Try the combo lock again. I am fairly sure you can use your previous gamesave but I am not certain. Perhaps greebo can confirm whether map scripts are saved with a gamesave.
Thanks for the patch. It works but you have to pull the lever twice. You can't use old savegames with the patch.
By the way:
What's the sense of the room with the seven thieves in the southeast corner of the map when you noclip ?
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Thanks for another great mission !
As said in the briefing, the city watch are already ALERT right from the start and much more likely to notice you in the dark. You'd better be ready to move!
That's not nice. The archer started shooting from the roof assisted by another other guard making dog food of Mr. Farrell.
The most coolest parts of the map were
*the surprise in the closet. I almost needed a new pair of pants after that one.
Me too but the guards took care of the surprise.
The not-so-cool parts were:
*I'm probably an idiot, but I never managed to get the door with the keypad open.
I thought the incantation is the code for the keypad but it doesn't work. Any hint ?
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Magical traps like in T 1 / T Gold - The Sword would be nice.
Some guards killed themselves when they started to search for you.
Vertigo Contest Entry - Swing - by Komag (2010/08/25)
in Fan Missions
Posted
Umm... yes.