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About Tarhiel

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    Swimming, hiking, playing PC games, reading books

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  1. Hi guys, How do I find the map to the underwater facility? EDIT:// Nevermind,
  2. There is not, but there is one tower which looks like Belltower and it kept confusing me as well, until I realized those are two different towers. The one I am speaking about looks like it´s smoking out of it.
  3. Thank you for this unexpected and interesting bit of trivia, I´m intrigued! Is there any book or article you would recommend to read to learn more about all this? Because this would be important reference material for area level design. I remember @Melan once wrote about the book he recommends about design of houses and how it informs his approach to design certain missions. It would be interesting to read your material as well.
  4. Congratulations again to the creators of this mission, mission like this has not been done yet, both to the scope and complexity. This was a blast to test and anybody playing this is up for a ride
  5. Hello OGDA, Very nice first mission! I enjoyed a small mission after playing certain gargantuan mission in making. Can I just ask
  6. Hello everybody, I am currently betatesting Painter´s Wife and this strange crash occurs - it happens to me and also user Krillmar and I was recommended to post it here: Once I am trying to use key to unlock secret (the small showcase with mini Smurph-like houses in a library) it always crashes - i was tried to delete darkmod.cfg and use freshly created one - to no avail I have updated my Nvidia drivers from to the latest ones - still, no avail. Edited:// It turned out not to be a 2.08-specific bug and has already been fixed/worked around by
  7. I try to ghost as much as possible, and even though now I do understand how the score works. but I wouldn´t be against making it vice versa - now the smaller number is better, but it would be easier to understand if 100 (percent) would be optimal and lower score means worse rating.
  8. In no particular order: 1. The Heart of the Lone Salvation 2. Requiem 3. A House of Locked Secrets 4. Volta 1: Volta and The Stone 5. Volta 2: Cauldron of the Gods Honorable mentions(because we can´t write more than 5): Glenham Tower Return to the City
  9. Hey, Amadeus, This is your first mission? Impressive! All the typical mistakes of upcoming mappers are not here - too vast spaces with nothing to do or unclear goals are not present; level-design is concise, micro-stories of its inhabitants gave it life-like feeling and it was very well optimized! The main villain twist on how to get rid of him was original I also liked the way code was hidden - if player found just one half with a little bit of combinatoric you could still open the safe All in all, awesome little mission I also hope you would relea
  10. Congratulations on the release, looking forward to play it!
  11. Do you think it will be optimized later on?
  12. What a wonderful little mission released at the end of the year! Really nice surprise, Golwdell and Kingsal, I will just reiterate what Shadow said: I will refrain from my typical longer posts today and will just say this was a pleasant surprise, from poster collecting (not overdone, for which I am thankful) to snowballs throwing Merry Christmas everybody and a happy new year!
  13. Very nice compact little mission; I hope our hero´s journey will continue and that he will
  14. Well, if you haven´t played Cauldron of Gods, you just might be pleasantly surprised I think many of those assets might be reused in an wholly Egyptian-styled mission
  15. Nemal si ty niekedy včera meniny ? :) Tak, všetko najlepšie.

    1. Tarhiel


      Ahoj Petike, mal, ďakujem! :)

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