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Renzatic Temp

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  1. I wrote a big series of tutorials[/url] for the TTLG editor folks a few months back. It runs the gamut from basic photoshop tips, to using alpha masks to make a tileable texture, to sharping them up and bringing out the colors, to making a whole brick wall from scratch. It even has a bit about making a normalmap out of it at the end. Basically I go from this... to this... to this... I should clean it up and add it to the wiki sometime. edit: urls ain't posting right around here. Click this: http://www.ttlg.com/forums/showthread.php?t=136864&page=1
  2. This is what I'm working on. Nothing fancy grand just yet, I'm only testing out some of the core textures I've made to see how they look inengine. Also, could someone please for the love of all things holy and nice PM me my password? I've been hammering the board trying to log in, and I can't find a "forgot your password" option anywhere.
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