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demagogue

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Status Replies posted by demagogue

  1. Having seen the new scifi stuff from bladeghost/scythwraith, want to continue the cyberpunk project. Only one problem, can't map.

    1. demagogue

      demagogue

      Other people can map. The important part is the assets, scripts, & gameplay.

  2. I'm doing some major archiving and updating on our wiki and the Thief wiki. It should be completed soon enough. I would also like to ask a question: The author "Digi", who made the TDM FM "Poets and Peasants", is Digital Nightfall from TTLG.com ? Or is he a completely different author ? Thanks in advance.

    1. demagogue

      demagogue

      Digital Nightfall, aka Dan, has been contractually barred from making FMs as long as he's been working for Arkane, so it's very unlikely to be him.

    2. (See 1 other reply to this status update)

  3. The Playing Field is going to be streaming himself developing a map for the Dark Mod every Sunday:

    1. demagogue

      demagogue

      I love mapping videos, and they're so rare--even more so for our genre--so thanks for this. I look forward to them!

    2. (See 10 other replies to this status update)

  4. New laptop. So long, Intel. No more head bumping.

    1. demagogue

      demagogue

      Speaking of which, I ran Darkmod on my new laptop with a GTX 1060, and it got 16 fps. Then I realized it was running Intel graphics by default and I had to go into the settings to have the GTX run it. Then the fps instantly shot up to 150. So watch out for that.

    2. (See 6 other replies to this status update)

  5. You might be wondering what happened to all your firefox extensions. Well, ready, set, cluster***k! https://betanews.com/2019/05/04/mozilla-fixes-firefox-add-ons-problem/

    1. demagogue

      demagogue

      Epic and entirely preventable blunder on their part. At least they've fixed the root issue they should have done years ago, for what it's worth I guess.

    2. (See 7 other replies to this status update)

  6. Damn, Sekiro is way too addicting! :D Hopefully, I'll be done with it by the end of the week! ^^

    1. demagogue

      demagogue

      I bought all these new games, including Prey & Kingdom Come (which are both amazing btw), but I keep coming back to play a Rogue-like with ascii graphics, Caves of Qud. It's like the Dwarf Fortress of an adventure RPG and more addicting than even the eye-candy games. I guess the depth drags you down with it.

    2. (See 14 other replies to this status update)

  7. Steam link anywhere is announced. I will test if we can play TDM anywhere.

    1. demagogue

      demagogue

      My gut instinct is that same kind of unease you feel when you go traveling and aren't sure if you turned off the stove, like what if it accidentally leaves the game running, or the game does something weird to your computer while running and you're not around to see it?

    2. (See 7 other replies to this status update)

  8. Steam link anywhere is announced. I will test if we can play TDM anywhere.

    1. demagogue

      demagogue

      I still think I'm a little unclear. Does this require your machine to be on & online, and Steam will open the game & run it on your computer (as opposed to, e.g., the game running off some Steam server, but it knows you own that game)?

    2. (See 7 other replies to this status update)

  9. Steam link anywhere is announced. I will test if we can play TDM anywhere.

    1. demagogue

      demagogue

      Ok more like glorified long-cable screen & controller then, except the cable is the net.

    2. (See 7 other replies to this status update)

  10. Steam link anywhere is announced. I will test if we can play TDM anywhere.

    1. demagogue

      demagogue

      That's a good question. If it just works like a glorified external HD maybe it could work.

    2. (See 7 other replies to this status update)

  11. I finally managed to put my foot in the door and switch careers. That means no more pressure of getting into game industry and steady work on models and maps for TDM! :)

    1. demagogue

      demagogue

      Good luck with the new venture. I think creative work is more loved & appreciated in communities like ours than out there in for-profitville anyway.

    2. (See 11 other replies to this status update)

  12. Lesson of the day: Spawnargs are stored in the savegame, so adding a new spawnarg, don't expect it to show up when you load up a saved game. :-)

    1. demagogue

      demagogue

      You mean your re-load was reverting back before the new spawnarg was added? Yeah.

       

      (I first thought you re-loaded a game saved after the new spawnarg was added, but the saved spanwarg wasn't there like it should have been, which made your sentence very confusing.)

    2. (See 2 other replies to this status update)

  13. Didn't we have a download statistic or similar somewhere? A friend of mine asked how many people actually play tdm, so I wanted to show him some statistics. :-)

    1. demagogue

      demagogue

      I don't know. The source code is publicly available, so you could look it up if you're ok at deciphering code (usually not as hard as it sounds). As for the admins, I was thinking someone just PM them periodically to ask and then post the answer. It's just a matter of a big fan taking the initiative really.

    2. (See 6 other replies to this status update)

  14. Didn't we have a download statistic or similar somewhere? A friend of mine asked how many people actually play tdm, so I wanted to show him some statistics. :-)

    1. demagogue

      demagogue

      You might be able to get statistics from the respective mirrors from their admins, so you know it's at least more than X people.

    2. (See 6 other replies to this status update)

  15. Weird pipedream of the day: I wish TDM had AI "arm wrestling" support

    1. demagogue

      demagogue

      Not really very related, but I wish there were a "vocation" system for AI, like a conversation with conditionals, so it'd be easy to set up odd jobs or tasks for them and you could manipulate them. Not sure it'd cover that though.

    2. (See 3 other replies to this status update)

  16. Deep Fakes-

    - scary.
    1. demagogue

      demagogue

      Scary because so many people base their entire worldview on video snippets and rumors.

    2. (See 3 other replies to this status update)

  17. Last night I had the strangest dream. I went to a museum and we played a hyper-realistic version of The Dark Mod. It was just a game though, as later they were showing us around the same place with the lights on. Eating ice cream before bed does strange things to the mind.

    1. demagogue

      demagogue

      I played a VR game last night where you were in wheelchair set in a haunted hospital and it had a definite Dark Mod vibe. I guess I was supposed to be scared, but I was paying a lot of attention to the level design & flow. It looked pretty good for what it was.

    2. (See 3 other replies to this status update)

  18. I added an EFX reverb column to the missions wiki. (No pressure...) :)

  19. I added an EFX reverb column to the missions wiki. (No pressure...) :)

    1. demagogue

      demagogue

      The Location System is technically mentioned in the context of a blurb saying the ambient sound system exists. (I remember because I wrote it!) But not everything it does. It's a bit complicated for an intro tutorial, but if many people think it's important enough, maybe we can have section just for it and add the ambient sound & EFX.

    2. (See 10 other replies to this status update)

  20. I added an EFX reverb column to the missions wiki. (No pressure...) :)

    1. demagogue

      demagogue

      Might we also put a few lines in the "A to Z tutorial" on it? Or is it too specialized?

    2. (See 10 other replies to this status update)

  21. More sites are refusing to let us read them unless we switch off the ad blocker. But switching off Javascript gets us around that!

    1. demagogue

      demagogue

      The tech arms race is still growing at pace.

    2. (See 13 other replies to this status update)

  22. Testing my latest ship, when a sailor in pursuit of me stumbles down the gangplank and is knocked out. Bug or feature?

    1. demagogue

      demagogue

      Lol, that's a great feature if it's consistent.

    2. (See 3 other replies to this status update)

  23. Just for general information... If any mapper would like to use any of my mapping stuff (modules, geometry, etc) please feel free to use them! Just be sure to mention in your mission credits you use stuff made by me. Thanks and be my guest!

  24. A decade and TDM has aged not a day. I am LOVING the missions made by the epic makers.

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