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SeriousToni

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Everything posted by SeriousToni

  1. You got me shocked for a second, as I had switched in the past years from the official TDM mission download page to thiefguild as I find it easier to get a chronological overview of new missions there and checking them before the download (Screenshots, ratings, discussions all in one place) Really like this place. There's some issues on mobile (especially the screenshot light box is designed badly for mobile) but the functionality and growing user base is great overall. Plus the host is a really nice guy!
  2. I could imagine some people find the work flow easier. Dragging from corner to corner and then converting instead of placing a light hopefully centered so that you don't have to move it around while expanding its radius.
  3. Would you mind to post a screenshot or two? I wonder how this one looks since we already talk about it. Ah never mind there's a screenshot on the mod DB Page.
  4. I just read@motorsep Discovered that you are able to create a brush, then select it and right click "create light". Now you have a light that ha the radius of the former brush. Just read it on discord and thought it may be of use for some people in the forums here too.
  5. Maybe a short video preview would make things easier for everyone
  6. Wait - What purpose does this thread serve? Is it about aesthetically pleasing screenshots in general or should they serve as some kind of inspiration? I'm afraid I don't have any background knowledge on the game you're showing. Wouldn't it be important to know what one can see in these screens here?
  7. Thanks, I wasn't aware that there are lock picks in the mission. Gonna have to go back and lookout where to find them then. Yes I can guess for people more fluent in English these texts are pretty pleasantly written. Good to know that these are flavour texts. As I said it's not your fault if my English is not sufficient
  8. Hm I guess there's some kind of language barrier there as I'm currently lost and don't know what to do.
  9. Yesterday I started this mission and I must say, besides what has been said already about visuals and size, that: I really like that you made the city area neutral. I've always hated that in huge city missions, you had to sneak past a thousand guards and civilians because you forgot to find something in the other edge of the map. In Iris you can wander through the city itself without that hassle. Good decision! Thanks for that so far gorgeous mission!
  10. Thanks, it means a lot! Yes, it could be that you've overlooked it since I didn't create a new thread for he anniversary update, but only edited the original thread.
  11. The interesting question is.. How much effort does one need to put into them to make them work ingame in terms of performance, detail and animation.
  12. Im not sure if you can setup a different efx for the conversation sound shader. However I'm sure you can disable efx for the necessary shader completely. This may help. If it sounds too strange having no efx at all then you need to add a manual reverb into your wav sound files.
  13. Recently revisiting the forums after a longer period of time I wanted to check the unread content. I don't know if I am doing this wrong since.. ever... but on mobile (visiting the unread content page on my smartphone) you have to click on that tiny speech bubble to go to the most recent post in a thread. If you don't click correctly you'll hit the headline and end up at post 1 in the beginning of the thread. It's terrible on mobile, since not only the speech bubble is really small and was to miss. But also the thread headline is just millimeters away from it so you go right to the first post that was ever made instead of the most recent ones. Am I doing it wrong? I just want to go through u read content a d the to the newest post from that topic.
  14. If the mission still works afterwards and the URL doesn't change (the mission is linked in other sites like thief guild.com) then I would be happy to feature subtitles! This is the url from thief guild http://mirror.mstrmnds.me/missions/sneak_destroy_a8d6a15e20aad1d0.pk4 Im not sure wheres it from.
  15. @snatcher Hopefully there will be a sequel in the future. I started concepting and even building multiple times in the last ten years but never came close to something useful. I wish that I find more time in the future to have a decent sequel for this mission, yes.
  16. A@datiswous Ah yeah, well sorry, I was quiet busy and only visiting discord. First time here on the forums since months now I think.. Thank you for the subtitles. I encourage everyone who is interested in using them to download it from here as I'm not sure when I'll be able to implement them myself into the mission. Again, thank you for your work.
  17. I always thought he had some feelings for Victoria. How can you fall in love with another human if you did with a spirit / goddess once? Seriously. Am I the only one who noticed some sort of.. caring.. Just before "the incident in the cathedral"?
  18. Thanks for the replies, gonna try those spoiler Tags again now for my short review (oh well it inserted one above my text now and I can't seem to delete it on mobile - this text editor is strange)
  19. Just finished this mission and wow I gotta say in great honor to Grayman and of course the rest of the team picking it up, this was something I've never seen before in any other TDM mission, especially visually wise. I am so happy that grayson gave green light for other experienced mappers to finish his last mission. And what came out of this is really something special. I'll put my review in spoiler tags since I'm now referring to critical mission details. Edit - How do I put spoiler text here on mobile?? [spoiler] test [/spoiler][SPOILER] test [/SPOILER] [spoiler[spoiler [sfah
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