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EyeOfOdin

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  1. Hi all, First and foremost, this is an absolutely stunning mod and my hats are off to the lot of you. Secondly, I skimmed over the Wiki and browsed around the forums for a bit, but I haven't seen anything resembling a 'known bug' section. So if this doesn't belong here, I apologize. I have played through four missions so far, rather successfully I might add, and I'm increasingly impressed by the sheer atmosphere you've captured from the Thief series. One minor annoyance continues to plague me however: water arrows. The concept is solid and it works around 50% of the time, but the hit detection - especially when crouching - is really, really poor. I strike directly into the base, and watch the flame continue to glitter merrily in the dark. Load, retry, hit the same spot and...it works! It's not game-breaking, but I tend to only buy a few per mission - and making them count is one thing, but I'm striking the torch dead on! I'm not at all familiar with the engine, having been a "Source" modder for years now; but I'm curious if this is a known-issue or if there is a way you could perhaps up the sensitivity of the flames to water ... something like that.
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