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Status Updates posted by taaaki
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Apologies for the unplanned downtime. A routine upgrade did not go to plan, and the rollback had its own issues
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Thank you for your continued maintenance work!
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I agree with @nbohr1more. Also thanks for letting us know what happened.
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Just want to get a sense of the current server performance since I haven't had to manually intervene for around a week.
Is it feeling better, or is anyone still running into issues?
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Seems fine to me, thanks
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looks good, feels good
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Seems fine.
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Server definitely still has some issues. I think I've narrowed down where the issue is, so I'll take a proper look after work.
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I noticed that too. Same time every day.
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I noticed that too. Same time every day.
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That's pretty much it. There are several system check/maintenance scripts that run daily. These were not sufficiently staggered, so they pile up and the system gets progressively slower as some of these scripts are disk intensive. Strange thing is that this wasn't such a problem before the system upgrade, so I suspect that there were some changes to these scripts that increased their impact.
I've now staggered them a bit better, so we'll see how it plays out tomorrow morning. If that doesn't work, I'll have to dig a bit deeper.
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All services hosted on the server were sluggish. I've rebooted and it appears to be better. Let me know if there are still issues.
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I'm not noticing much difference compared to after the reboot yesterday. Are you getting those 504 errors, or just feels slower?
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I've not noticed any problems since the reboot but I didn't get 504s before the reboot but did notice that it was a bit slow...
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For much of yesterday I couldn't get onto the forum or the wiki at all. It was just 504 504 504 504 504. So far today it's been fine.
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Further downtime expected. See announcement on your sub-forum of choice
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Server is still on shaky legs while I arrange a disk replacement. More downtime to be expected when that happens.
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Woohoo finally back
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Thanks, taaaki.
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Was wondering what was going on; whether the site was under attack, or what.
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We still have a bug to fix that affects only the Release build. Pretty sure revelator confirmed in a recent post that his "fix" doesn't work in all circs. It's also unknown what effect using doubles instead of floats has performance wise, or why it solves some of the bugs at all for that matter!
But yes I strongly recommend vs2013 over vs2010 as a dev environment. It makes naviating through the code much easier.
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It will also give us access to new compiler features. I should probably also check what the c++11 support is like in vs2013
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Okay, just holler when it's stable and I'll switch.