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Posts
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Status Replies posted by ungoliant
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Started a Veteran Xenonauts campaign, entire landing party wiped out on first mission. Eeep.
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I plugged TDM over at http://day9.tv/d/Day9/day9s-day-off-more-suggestions/ . Show Sean [Day9] Plott some love, and check out his show
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Gah! My new graphics card came with a coupon that gives a free game. Of course it has to be redeemed, right. The requirement to get the game was to use shop.ubi.com and install something called Uplay. Yugh. What a piece of shit. I feel dirty and filthy.
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Realtime water sim in a browser: http://madebyevan.com/webgl-water/
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sooooo, is Buried Cloister crucible mission still slated for release today? XD
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http://wiki.thedarkmod.com/index.php?title=Upcoming_Fan_Missions
disclaimer: this info may be outdated by 3-4 years since Dead Gathers is still estimated for release in 2010. comig soon! lol XD
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Live with the flow, Baby http://mir.cr/XQVH23EV
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Time to play some Elder Scrolls Online! If anyone wants a key here is the place to go http://www.curse.com/betas/teso-beta-key-giveaway
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finally doing some map edits since 2.0, repackaging all wip projects to fms folder is the worst thing that has ever happened. never ever stashing custom stuff and wip maps in root darkmod subfolders ever again.
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finally doing some map edits since 2.0, repackaging all wip projects to fms folder is the worst thing that has ever happened. never ever stashing custom stuff and wip maps in root darkmod subfolders ever again.
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I found a way to circumvent the issue. Set engine path to the old 1.08 folder with all the originals, then reset to the new engine path and game path, and WITHOUT RESTARTING DR, now you can map to the old assets with find/replace. If you have 15+ backups you plan to keep, have fun rinse/repeating, lol.
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finally doing some map edits since 2.0, repackaging all wip projects to fms folder is the worst thing that has ever happened. never ever stashing custom stuff and wip maps in root darkmod subfolders ever again.
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hunting down non-existing textures and replacing with find/replace in DR is a serious hassle, and thats not including sound shaders. I'm also refiling the custom assets i make under darkmod/custom for extra super happy fun time, and dividing up all the custom shaders to only the projects they are being used in, so i can delete the originals from darkmod folder. cleaning house.
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The Dark Mod is in Moddb's Top 100 list yet again! Thanks for the votes!
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Time for Mod of the Year over at Mod DB: http://www.moddb.com/
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OMG. I just had the most disturbing, most visceral experience I've ever had playing a video game. Walking Dead game spoilers ahead.
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TDM + Intel 965 mobile graphics = 3 FPS! I knew I wasn't going to get away with it...