-
Posts
496 -
Joined
-
Last visited
-
Days Won
6
Posts posted by V-Man339
-
-
2 hours ago, stgatilov said:
How many physical cores do you have?
TDM fully uses two threads, plus some minor time is taken by async thread and OpenAL mixing.
If you have two cores, then it is not surprising that OBS cannot find processing time.
Also there is "Frontend Acceleration", which assigns some job for more threads, probably you should disable it.Did you try setting high priority to OBS in Process Explorer ?
I tried disabling frontend acceleration and the differential was negligible.
I have not tried setting OBS to high priority.
My specs:
Computer Information:
Manufacturer: System manufacturer
Model: System Product Name
Form Factor: Desktop
No Touch Input DetectedProcessor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 7 3700X 8-Core Processor
CPU Family: 0x17
CPU Model: 0x71
CPU Stepping: 0x0
CPU Type: 0x0
Speed: 3593 Mhz
16 logical processors
8 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: UnsupportedOperating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0Video Card:
Driver: AMD Radeon RX 5600 XT
DirectX Driver Name: aticfx32.dll
Driver Version: 27.20.14501.18003
DirectX Driver Version: 27.20.14501.18003
Driver Date: 11 13 2020
OpenGL Version: 4.6
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 59 Hz
DirectX Card: AMD Radeon RX 5600 XT
VendorID: 0x1002
DeviceID: 0x731f
Revision: 0xca
Number of Monitors: 2
Number of Logical Video Cards: 2
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 3840 x 1080
Primary Display Size: 23.54" x 13.23" (26.97" diag)
59.8cm x 33.6cm (68.5cm diag)
Primary Bus Type Not Detected
Primary VRAM Not Detected
Supported MSAA Modes: 2x 4x 8xSound card:
Audio device: Headset Earphone (HyperX VirtuaMemory:
RAM: 16292 MbVR Hardware:
VR Headset: None detectedMiscellaneous:
UI Language: English
Media Type: Undetermined
Total Hard Disk Space Available: 4971959 Mb
Largest Free Hard Disk Block: 1441269 Mb
OS Install Date: Dec 31 1969
Game Controller: None detected
MAC Address hash: 8b107809a01d2e770ffb3f2004155681399fbf2d
Disk serial number hash: 295423e0 -
13 minutes ago, stgatilov said:
- Do you say it does not happen without OBS?
- Is it well-reproducible (slows down on same location)?
- Did you try different recording mode (e.g. screen capture) ?
- Is it on Linux or Windows?
This doesn't even happen in-game with OBS. It only shows in recordings, not in live gameplay. I found this out hours after finishing the videos.
It is reproducible.
No.
Windows.
-
After thoroughly trial and error testing the possible cause of low FPS in recordings I can safely warn everyone else that despite having a strong graphics card ambient occlusion absolutely tanks output.
This doesn't show while playing the game, just in the finalized video. Not sure whether this is to be filed as a bug or a sad side effect, either way I hope this helps out in the coding process!
About a minute in the framerate takes a drastic drip. I am not sure what areas in particular cause this, what angles or why.
Equal amounts of drop in framerate are present in low to high. The only differential is turning it off altogether.
-
On 2/28/2021 at 2:38 PM, roygato said:
Just replayed this to check it out, I assume the loot in question is the white outline. You can get to where the archer is standing by
As for water arrows, I didn't come across any, but then again, the letter did advise keeping your hands off. I didn't find all the loot anyway, about 300 short.
Thank you for the solution!
From what I can tell there is some loot left outside the boundaries of the accessible map.Never mind, false alarm. Got it confused with another mission I was routing.100% completion is not possible.
-
On 3/3/2021 at 11:54 AM, stgatilov said:
I doubt @V-Man339 had these user-made shaders when he discovered the problem.
Correct, I have not modified The Dark Mod with anything resembling that which people would not have in base install.
-
On 2/17/2021 at 9:50 PM, stgatilov said:
I have a feeling that when the quad appears, toggling options is already too late.
Confirmed more or less.
Once the bug is in effect it won't go away based on console command.
-
I've finally had time to cover his missions, would it be tasteless of me to put an "in remembrance of" with photo in the videos this much later on?
- 1
-
-
1 hour ago, nbohr1more said:
There ya go.
You can try toggling some or all of these:
r_useNewBackend 0
r_fboColorBits 32
r_useBindlessTextures 0
r_postprocess_sharpen 0
r_useMultiDrawIndirect 0
r_usePersistentMapping 0
r_ssao 0
r_tonemap 0
r_softShadowsQuality 0
Attempted the list of commands to fix, no shift. The solution was to restart game, the cause/prevention has still not been found.
-
7 hours ago, noni said:
It would appear my drivers are up to date.
2 hours ago, stgatilov said:Here is one way to diagnose the problem.
Go to 2.09 beta testing thread, and look at the list of cvars in the first/second post.
Try setting them on/off and see which how they affect your problem.Could I get a link to this thread?
-
One of the guards near the target will consistently walk into something, collide and die.
The other guards will then find his body and become more alert.
Posting this here because nagging Melan in the DM's for over a year and a half hasn't worked.
-
This seems to happen while leaning forward and frobbing, possibly in noclip?
Will edit if I can replicate/get it to occur.
Solved by restarting the game.
Happened on Requiem and Perilous Refuge.
Update: I have recorded the bug in action.
My settings.
My specs.
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 7 3700X 8-Core Processor
CPU Family: 0x17
CPU Model: 0x71
CPU Stepping: 0x0
CPU Type: 0x0
Speed: 3593 Mhz
16 logical processors
8 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: UnsupportedOperating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0Video Card:
Driver: AMD Radeon RX 5600 XT
DirectX Driver Name: aticfx32.dll
Driver Version: 27.20.14501.18003
DirectX Driver Version: 27.20.14501.18003
Driver Date: 11 13 2020
OpenGL Version: 4.6
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 59 Hz
DirectX Card: AMD Radeon RX 5600 XT
VendorID: 0x1002
DeviceID: 0x731f
Revision: 0xca
Number of Monitors: 2
Number of Logical Video Cards: 2
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 3840 x 1080
Primary Display Size: 23.54" x 13.23" (26.97" diag)
59.8cm x 33.6cm (68.5cm diag)
Primary Bus Type Not Detected
Primary VRAM Not Detected
Supported MSAA Modes: 2x 4x 8xMemory:
RAM: 16292 Mb -
This worked for me, thank you.
-
Just a heads up there is definitely some kind of bug I've just found. Currently running the game on timescale 20 watching like a surveillance camera to figure out how this man died but at some point this guard outside the boat died on the docks, setting off alerts while I was in the
Spoilerhaunted house.
Will post a video if I can find him dying in action.
My suspicion is that this is very close to what happened to the guard near the target in Penny Dreadful 3.
-
The entire score system would be fixed simply by appending a negative in front of the score.
Like Golf, less is more and it immediately gets visually communicated.
- 1
-
I actually have an entire month planned of Dark Mod uploads this October for Youtube.
- 2
- 1
-
-
-
-
-
-
I've finished the video; it won't officially publish until Halloween of this or next year but to be quite blunt this mission is one even the author is working on a guide for so I figured I'd save anyone here the time and toss you all a very early video.
- 2
-
Objectives fulfilled is shown in the video.
This is on hardest difficulty in the newest version.
Edit:
I've narrowed it down to something done between having just read father's diary and after reading the hag's notes.
I've also found another case of this on the save, this stack of coins across the room in the chest.
-
A bug to report.
I cannot frob a specific piece of loot in the attic. Savegame and video linked.
https://www.dropbox.com/s/86gzjmhgqzpmdzx/cant%20frob%20savegame.zip?dl=0
I love this mission and am midway through routing it for video showcase purposes.
Direct messaging and posting this in the thread this to you to ensure visibility, ERH+.
Forum dark theme edits
in Off-Topic
Posted
Very excited for any kind of dark theme.
I miss when the forums did not light my entire room at night.