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Xarg

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Everything posted by Xarg

  1. Burricks, Sirens and an entire civilisation couldn't fix what's wrong with Thief 4. Have you played that game either, or is your "computer whiz uncle" still on the books to install that too?
  2. Which Amnesia? I found The Dark Descent to be far more engrossing than A Machine for Pigs.
  3. The discord.gg link Springheel put above should work in the join server thing
  4. Seems to me you'd be better off keeping the original and substituting the new one into the stereo ambients, but that'd likely be a lot more work.
  5. Surely there comes a point where it moves past being criticism.
  6. Ok seem to have fixed it, I deleted the .mtr downloaded from 2014 and it fixed it.
  7. Have set them to max again (where they should have been), no change in behaviour. Running Win7 SP1, not linux A few material definitions, but no fully unpacked pk4's Yes, 0.66
  8. Interested, haven't watched video series.
  9. Why not just download the new version into a separate folder and do some tests yourself?
  10. Check the filtering, you probably have entities or nodraw surfaces filtered which is why they are disappearing
  11. Didn't BrokenArts do some female vocals as well?
  12. The biggest problem I've found with AI using stairs is they don't actually seem to have a stairs animation, they just use the walk animation and translate up and down. Spent a few hours the other day trying to design some stair profiles, the best I could come up with for tread depth was 22.5 units per stair leaves the feet at about the same position for each step, but without making the staircase hideously long and thus stretching out the buildings, the AI still not only clips their feet through the stairs, but will generally skip every 2nd or 3rd stair depending on where they are in the walk animation before entering the staircase. I got this to work somewhat predictably by using a short path_wait (stop walk animation) at the top and bottom of the stairs so that they'd start the animation from the beginning when they use the stairs, but it still looks meh.
  13. Maybe place monsterclip around the door and behind it to cut the AI off from thinking it's a shortcut? Or see if there's something like an AI_Use spawnarg there you can set to 0?
  14. To save the forum software the overhead of processing 53,000 likes everytime the developers announce something cool like this, I guess
  15. Ask him if there are any friendlies in Cherno.
  16. I'm pretty sure 2-3 have butted up against that limit so far, BCD is a prime candidate.
  17. But only within line of sight. They're kinda weird like that.
  18. I can help if you want another veteran tester.
  19. Did you link your email account instead of a store page?
  20. Eccentric collectors of extremely rare books don't tend to fare too well under your care... don't do it! Pre-crime!
  21. Getting a regular crowd coming in, join us!
  22. I hope it's good, Dark Souls 2 no longer scratches the itch and I want something new to play.
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