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janexx

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  1. Ah yes that was the mistake. I changed the first line in "cube_lp" and now it works, thank you!
  2. @VanishedOne, I just try to get the statue for myself in DarkRadiant to see if it works, independent from the one I gave Springheel. I test it at the moment with just a diffuse and a bump map for the podest. @HMart, thank you, that makes thing clearer to me. Now I have sorted the textures in a "textures" folder within the "fms" folder and editet the material file like this: textures/cube_lp { stone qer_editorimage textures/darkmod/stone/sculpted/greekstatue_marble_preview diffusemap textures/darkmod/stone/sculpted/cube_marble_d bumpmap textures/darkmod/stone/sculpted/cube_local // specularmap textures/folder_name/texture_name_s.tga } I placed the textures accordingly to the path in the material file. But in DarkRadiant I still see no textures: What could be still wrong here?
  3. Thank you HMart so far. Where is the materials folder or where should I create it? I installed darkmod in /usr/share/games/darkmod/ where all pk4 files are. Now I put my ase model in tdm_models01.pk4 to /models/darkmod/decorative/statues/ Is that right so far? My textures I placed in tdm_textures_stone_sculpted01.pk4 (diffuse map in /dds/textures/darkmod/stone/sculpted/ and bump map in /textures/darkmod/stone/sculpted/ ) My material file loos like this: lines starting with // are comments and not necessary for the material to worktextures/cube_lp // this is the full name of the material, this is what you copy to the material name in blender for example{ stone // this is a GLOBAL material key that tells the engine this material is metal, for sounds and other effects qer_editorimage textures/greekstatue_marble_preview.jpg //this is the texture preview for the editor, recommended to be jpg, 256x256 and have the normal map blended into it // Never use jpg or png for any other texture but the editor preview, jpg used on normal textures can crash the game diffusemap dds/textures/darkmod/stone/sculpted/cube_marble_d.tga // this is the color map or diffuse. (optional) ends with _d bumpmap /textures/darkmod/stone/sculpted/cube_local.tga // despite the name this is the normal map. (optional) ends with _local // specularmap textures/folder_name/texture_name_s.tga // the specular map. (optional) ends with _s}
  4. Hi there, sorry that I didn't answered for so long. I finally could install darkradiant and the statue has now a quite good size. I can import it in DarkRadiant and Darkmod. Now I struggle again. The textures (or material?) are not displayed. In DR it shows the standard "no shader" texture, in DarkMod it is completely black. Although I read the wiki about textures, I don't understand where to put them for testing. Would be nice if someone could give me instructions for noobs...
  5. @Mod hero, I just overread the information. I used this tutorial: http://wiki.thedarkmod.com/index.php/A_-_Z_Beginner_Full_Guide_Start_Here!#Folder_Structure By the way, I could install pybind11 via pacman and some depency was also missing but now I got DarkRadiant installed properly and all works now. Thanks for your help here!
  6. ... oh there was more: #11 0x00007ffff7409d4a in () at /usr/lib/libwx_gtk2u_adv-3.0.so.0 #12 0x00007ffff550ce75 in g_closure_invoke () at /usr/lib/libgobject-2.0.so.0 #13 0x00007ffff54f9ab8 in () at /usr/lib/libgobject-2.0.so.0 #14 0x00007ffff54fe1ae in g_signal_emit_valist () at /usr/lib/libgobject-2.0.so.0 #15 0x00007ffff54ff080 in g_signal_emit () at /usr/lib/libgobject-2.0.so.0 #16 0x00007ffff5a17381 in () at /usr/lib/libgtk-x11-2.0.so.0 #17 0x00007ffff5a1bbd4 in () at /usr/lib/libgtk-x11-2.0.so.0 #18 0x00007ffff591a7cc in () at /usr/lib/libgtk-x11-2.0.so.0 #19 0x00007ffff550ce75 in g_closure_invoke () at /usr/lib/libgobject-2.0.so.0 #20 0x00007ffff54f97df in () at /usr/lib/libgobject-2.0.so.0 #21 0x00007ffff54fd76d in g_signal_emit_valist () at /usr/lib/libgobject-2.0.so.0 #22 0x00007ffff54ff080 in g_signal_emit () at /usr/lib/libgobject-2.0.so.0 #23 0x00007ffff5a35235 in () at /usr/lib/libgtk-x11-2.0.so.0 #24 0x00007ffff5918a0e in gtk_propagate_event () at /usr/lib/libgtk-x11-2.0.so.0 #25 0x00007ffff5918e43 in gtk_main_do_event () at /usr/lib/libgtk-x11-2.0.so.0 #26 0x00007ffff5591d5e in () at /usr/lib/libgdk-x11-2.0.so.0 #27 0x00007ffff53ab7bf in g_main_context_dispatch () at /usr/lib/libglib-2.0.so.0 #28 0x00007ffff53ad739 in () at /usr/lib/libglib-2.0.so.0 #29 0x00007ffff53ae6d2 in g_main_loop_run () at /usr/lib/libglib-2.0.so.0 #30 0x00007ffff5917df3 in gtk_main () at /usr/lib/libgtk-x11-2.0.so.0 #31 0x00007ffff6eda1b6 in wxGUIEventLoop::DoRun() () at /usr/lib/libwx_gtk2u_core-3.0.so.0 #32 0x00007ffff6a13bae in wxEventLoopBase::Run() () at /usr/lib/libwx_baseu-3.0.so.0 #33 0x00007ffff6f438f1 in wxDialog::ShowModal() () at /usr/lib/libwx_gtk2u_core-3.0.so.0 #34 0x0000555555a7690f in () #35 0x0000555555a78a9f in () #36 0x00005555559fd579 in () #37 0x00005555559fbddc in () #38 0x00007ffff6b4689e in wxEvtHandler::ProcessEventIfMatchesId(wxEventTableEntryBase const&, wxEvtHandler*, wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #39 0x00007ffff6b46c1b in wxEvtHandler::SearchDynamicEventTable(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #40 0x00007ffff6b46cb1 in wxEvtHandler::TryHereOnly(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #41 0x00007ffff6b46d64 in wxEvtHandler::ProcessEventLocally(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #42 0x00007ffff6b46e02 in wxEvtHandler::ProcessEvent(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #43 0x00007ffff6b46ba7 in wxEvtHandler::SafelyProcessEvent(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #44 0x00007ffff70614d3 in wxMenuBase::SendEvent(int, int) () at /usr/lib/libwx_gtk2u_core-3.0.so.0 #45 0x00007ffff6f5a6dc in () at /usr/lib/libwx_gtk2u_core-3.0.so.0 #46 0x00007ffff550ce75 in g_closure_invoke () at /usr/lib/libgobject-2.0.so.0 #47 0x00007ffff54f9fd5 in () at /usr/lib/libgobject-2.0.so.0 #48 0x00007ffff54fe1ae in g_signal_emit_valist () at /usr/lib/libgobject-2.0.so.0 #49 0x00007ffff54ff080 in g_signal_emit () at /usr/lib/libgobject-2.0.so.0 #50 0x00007ffff5a33f38 in gtk_widget_activate () at /usr/lib/libgtk-x11-2.0.so.0 #51 0x00007ffff592ce71 in gtk_menu_shell_activate_item () at /usr/lib/libgtk-x11-2.0.so.0 #52 0x00007ffff592d140 in () at /usr/lib/libgtk-x11-2.0.so.0 #53 0x00007ffff591a7cc in () at /usr/lib/libgtk-x11-2.0.so.0 #54 0x00007ffff550ce75 in g_closure_invoke () at /usr/lib/libgobject-2.0.so.0 #55 0x00007ffff54f97df in () at /usr/lib/libgobject-2.0.so.0 #56 0x00007ffff54fd76d in g_signal_emit_valist () at /usr/lib/libgobject-2.0.so.0 #57 0x00007ffff54ff080 in g_signal_emit () at /usr/lib/libgobject-2.0.so.0 #58 0x00007ffff5a35235 in () at /usr/lib/libgtk-x11-2.0.so.0 #59 0x00007ffff5918a0e in gtk_propagate_event () at /usr/lib/libgtk-x11-2.0.so.0 #60 0x00007ffff5918e43 in gtk_main_do_event () at /usr/lib/libgtk-x11-2.0.so.0 #61 0x00007ffff5591d5e in () at /usr/lib/libgdk-x11-2.0.so.0 #62 0x00007ffff53ab7bf in g_main_context_dispatch () at /usr/lib/libglib-2.0.so.0 #63 0x00007ffff53ad739 in () at /usr/lib/libglib-2.0.so.0 #64 0x00007ffff53ad77e in g_main_context_iteration () at /usr/lib/libglib-2.0.so.0 #65 0x00007ffff5918032 in gtk_main_iteration () at /usr/lib/libgtk-x11-2.0.so.0 #66 0x00007ffff6ef5c86 in wxWindow::DoPopupMenu(wxMenu*, int, int) () at /usr/lib/libwx_gtk2u_core-3.0.so.0 #67 0x00007ffff70ae774 in wxWindowBase::PopupMenu(wxMenu*, int, int) () at /usr/lib/libwx_gtk2u_core-3.0.so.0 #68 0x0000555555b63091 in () #69 0x0000555555b63110 in () #70 0x00007ffff7c0dca4 in wxutil::FreezePointer::onMouseUp(wxMouseEvent&) () at /usr/local/lib/darkradiant/libwxutil-2.6.0.so #71 0x00007ffff6b4689e in wxEvtHandler::ProcessEventIfMatchesId(wxEventTableEntryBase const&, wxEvtHandler*, wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #72 0x00007ffff6b46c1b in wxEvtHandler::SearchDynamicEventTable(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #73 0x00007ffff6b46cb1 in wxEvtHandler::TryHereOnly(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #74 0x00007ffff6b46d64 in wxEvtHandler::ProcessEventLocally(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #75 0x00007ffff6b46e02 in wxEvtHandler::ProcessEvent(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #76 0x00007ffff6b46ba7 in wxEvtHandler::SafelyProcessEvent(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #77 0x00007ffff6efa3a4 in () at /usr/lib/libwx_gtk2u_core-3.0.so.0 #78 0x00007ffff591a7cc in () at /usr/lib/libgtk-x11-2.0.so.0 #79 0x00007ffff550ce75 in g_closure_invoke () at /usr/lib/libgobject-2.0.so.0 #80 0x00007ffff54f9fd5 in () at /usr/lib/libgobject-2.0.so.0 #81 0x00007ffff54fd76d in g_signal_emit_valist () at /usr/lib/libgobject-2.0.so.0 #82 0x00007ffff54ff080 in g_signal_emit () at /usr/lib/libgobject-2.0.so.0 #83 0x00007ffff5a35235 in () at /usr/lib/libgtk-x11-2.0.so.0 #84 0x00007ffff5918a0e in gtk_propagate_event () at /usr/lib/libgtk-x11-2.0.so.0 #85 0x00007ffff5918e43 in gtk_main_do_event () at /usr/lib/libgtk-x11-2.0.so.0 #86 0x00007ffff5591d5e in () at /usr/lib/libgdk-x11-2.0.so.0 #87 0x00007ffff53ab7bf in g_main_context_dispatch () at /usr/lib/libglib-2.0.so.0 #88 0x00007ffff53ad739 in () at /usr/lib/libglib-2.0.so.0 #89 0x00007ffff53ae6d2 in g_main_loop_run () at /usr/lib/libglib-2.0.so.0 #90 0x00007ffff5917df3 in gtk_main () at /usr/lib/libgtk-x11-2.0.so.0 #91 0x00007ffff6eda1b6 in wxGUIEventLoop::DoRun() () at /usr/lib/libwx_gtk2u_core-3.0.so.0 #92 0x00007ffff6a13bae in wxEventLoopBase::Run() () at /usr/lib/libwx_baseu-3.0.so.0 #93 0x00007ffff69d8517 in wxAppConsoleBase::MainLoop() () at /usr/lib/libwx_baseu-3.0.so.0 #94 0x00007ffff6a604c8 in wxEntry(int&, wchar_t**) () at /usr/lib/libwx_baseu-3.0.so.0 #95 0x00005555556f4bbe in () #96 0x00007ffff5f8e223 in __libc_start_main () at /usr/lib/libc.so.6 #97 0x000055555572482e in ()
  7. Ah cool, thanks again. Here is the output, hopefully it points to the problem: (gdb) bt #0 0x0000555555af7c04 in std::_Sp_counted_ptr_inplace<scene::BasicRootNode, std::allocator<scene::BasicRootNode>, (__gnu_cxx::_Lock_policy)2>::_M_get_deleter(std::type_info const&) () #1 0x00007ffff7c23927 in wxutil::ModelPreview::setupSceneGraph() () at /usr/local/lib/darkradiant/libwxutil-2.6.0.so #2 0x00007ffff7c31c41 in wxutil::RenderPreview::getScene() () at /usr/local/lib/darkradiant/libwxutil-2.6.0.so #3 0x00007ffff7c22435 in wxutil::ModelPreview::setModel(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) () at /usr/local/lib/darkradiant/libwxutil-2.6.0.so #4 0x0000555555a75f5a in () #5 0x00007ffff6b4689e in wxEvtHandler::ProcessEventIfMatchesId(wxEventTableEntryBase const&, wxEvtHandler*, wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #6 0x00007ffff6b46c1b in wxEvtHandler::SearchDynamicEventTable(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #7 0x00007ffff6b46cb1 in wxEvtHandler::TryHereOnly(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #8 0x00007ffff6b46d64 in wxEvtHandler::ProcessEventLocally(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #9 0x00007ffff6b46e02 in wxEvtHandler::ProcessEvent(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 #10 0x00007ffff6b46ba7 in wxEvtHandler::SafelyProcessEvent(wxEvent&) () at /usr/lib/libwx_baseu-3.0.so.0 Yes I installed the old package from August 2017 because I could not compile DarkRadiant. The build can not completed. I already ceated a bugreport for it.
  8. Thank you! I installed now gdb and produced the crash again. Gdb then says: Thread 1 "darkradiant" received signal SIGSEGV, Segmentation fault. 0x0000555555af7c04 in std::_Sp_counted_ptr_inplace<scene::BasicRootNode, std::allocator<scene::BasicRootNode>, (__gnu_cxx::_Lock_policy)2>::_M_get_deleter(std::type_info const&) () (gdb) Should I open an issue in bugtracker?
  9. Yes indeed, was a leak problem. Thanks for the link with information about this! Ah my first small map now is playable.
  10. Thanks @VanishedOne. Ah I didn't get that from the wiki. But also in the game console I cannot compile or load a map. When I write dmap <mapname> I get a warning "entity reached from outside". What does that mean? I deleted several windows which caused this warning but every time there is a new entity listed where the leak occurs. When I write testmap <mapnam> then it says that the map cannot be found. I saved it in the maps folder ( /darkmod/maps/ ). But the map has to be compiled first, right? Sorry HMart I think I cannot handle using the script for now. Maybe I try it later. But thank you anyways!
  11. Hi, I just today started to play with DarkRadiant and struggled with some things. 1. When I type dmap and the name of my first map, I get the error: Cannot execute command dmap: Command not found? 2. DR crashes every time when I want to insert models. I go to create model and choose one from the tree and then it crashes. Prefabs don't make any crashes. Does someone has ideas what is going wrong here? Another question: Is there a possibility to scale a prefab? I inserted a lamp as prefeab in the map and can adjust the light radius, but not the model itself. Note: I use Arch Linux and installed the package from AUR: https://aur.archlinux.org/packages/darkradiant-git/
  12. I just wanted to ask, how it goes further with the statue? Can it be used know for missions? Have you got the file @Springheel?
  13. Cool. Ok, so I try to reduce Polys again. And what is with the size of the model?
  14. @VanishedOne Thanks for the script! It seems to work! RPGista, if you want, you can send me your program nonetheless. Thanks for your commitment.
  15. Need help!! I tried to export my model from Blender to an ase-file. But the ASE-export didn't work. I found a script. But it throws an error. Can anyone please export my model to ASE or LWO? Or has anyone a good python script for exporting from blender? I use Blender 2.76. You can send me a PN.
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