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Anyone have much experience with CryEngine/Lumberyard? I'm trying to figure out why it isn't used by more teams, and why a lot of games made with it tend to be buggy.
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I have Heard Crytek has some financial troubles (of what sort or of what origin, I do not know) and that their engine is not the best on the market anymore.
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I think it's cos cryengine is free now, due to being out-dated, and the people who make the games are solo or smaller teams. There's a rendering issue where, if the machine renders higher than 60fps, sometimes there can be bugs (esp AI). I helped a Russian translate part of the documentation, for Davidenko and crytex team - it's still not complete for 5.2, last I looked. The engine uses LUA and C++ language for script, which I find to be very difficult - not touched C since... 90s...
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