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Nightcrawler

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Everything posted by Nightcrawler

  1. Beschreibung: VGA compatible controller Produkt: Core Processor Integrated Graphics Controller Hersteller: Intel Corporation Physische ID: 2 Bus-Informationen: pci@0000:00:02.0 Version: 02 Breite: 64 bits Takt: 33MHz
  2. Hey, i'm using Linux as well. I'm running tdm on my laptop with Ubuntu 14.04. (32 bit) Intel Pentium CPU P6200 @ 2.13GHz × 2 1,8 GiB RAM Intel Ironlake Mobile x86/MMX/SSE2 The performance is far from perfect. In normal indoor areas i get around 20 fps, which is ok for me, but on outdoor areas or if there are any AIs around it keeps around 7 fps, which quite sucks I can also start tdm with wine, but then when i try to load a mission the loading screen freezes. It would be interesting to know your system data as well for comparing to see if the low fps is a linux related problem or just because my system sucks (more probable).
  3. Wow, cool. Well, I don't want to drag you from mapping, since a new FM would be a really cool thing, too Also i should say I'm a novice to DR so i can't write tutorial pages by myself. I see my task rather in translating... So take your time. But when you're finished with some part of your tutorial let me know, then i could start translating
  4. Is the project still alive? I recently came up with the idea of creating a german translation for Fidcal's A-Z tutorial and i got some comments to the effect that the tutorial isn't really up to date, so a translation wouldn't make much sense at this point... http://forums.thedarkmod.com/topic/17459-fidcals-a-z-beginner-guide-german-translation/
  5. If we really managed to revise all the outdated sections and if the board is happy with the tutorial, i would suggest to host it directly on the Dark Radiant's Project site (http://darkradiant.sourceforge.net/). I mean the tutorial is written for absolute beginners and the project site is the place you get to first before you get started, isn't it? I agree, it would be good to have the wiki as a place for the most up-to-date info and besides update the pdf-guide just from time to time. But right now it doesn't seem to be the case: To take VanishedOne's example, the section about fireplaces (http://wiki.thedarkmod.com/index.php?title=A_-_Z_Beginner_Full_Guide_Page_5) was updated 2 years ago for the last time. So if you know there is some overdated info, why not correct it? Unlike in Wikipedia you can't just go there and edit pages in TheDarkModWiki as it seems...If we could, perhaps there wouldn't be that outdated sections problem.
  6. Huh, seems like the outdated sections problem is bigger than i thought I actually had the same idea to put everything in a nice handy .pdf
  7. Hm, ok. I can watch out for the changed keyboard shortcuts i guess. But the overdated manual methods will be a problem since i'm a newbie by myself. So my idea was learning DarkRadiant with the Tutorial and translating it along with into German. If there are new and better methods i won't know about them... But if you find a section that should be changed post it here i will try to implement it.
  8. Yes, but i'm not sure if this is really outdated... Sometimes Fidcal's tutorial gives such more circumstancial explanations on porpose - like in the section about http://wiki.thedarkmod.com/index.php?title=A_-_Z_Beginner_Full_Guide_Page_2#Making_the_Door_Openit says: " In most cases in the future you will just create a working door from the create entity menu where there is a wide selection of most common doors already working (or even select a prefab with working handles) but in this case I'm describing how to make this particular model into a working door so you understand the principle. To make it possible for the player to open the door, this is what you need to do..." But you're right. Normally you choose the easiest way to get s.th.done...
  9. I recently started with DarkRadiant working through Fidcal's A-Z Beginner Guide and I thought it might be helpfull to have a German translation of this tutorial at hand. Actually i'm not the first proposing this. There were some people working on a translation quite a long time ago: http://forums.thedarkmod.com/topic/11795-my-first-darkradiant-session/page-2 I suppose the project is abadoned... but i might get started on this again if there is some demand for a translation. So what do you (especially the German folks who haven't really got started with DarkRadiant yet) think? Would this be helpful to s.o. or are you just fine with the English version anyway?
  10. I googled the output and it said there was a bug in the mesa3D graphics driver. So I got the updated version from oibaf (https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers?field.series_filter=trusty) That seems to fix the problem.
  11. Unfortunately deleting the /.darkradiant folder and reinstalling didn't fix the problem. When I ran DR in the Terminal i got this message after it crashed: darkradiant: ../../../../../../../src/mesa/drivers/dri/i965/brw_eu_emit.c:267: validate_reg: Assertion `execsize >= width' failed. Aborted (core dumped) Besides when i exit DR the regular way i get a differnt message: (darkradiant:3710): GLib-WARNING **: /build/buildd/glib2.0-2.40.2/./glib/gmessages.c:704: could not find handler with id '2' for domain "GTK"
  12. Hey, I'm new to DR and using Ubuntu 14.04. I tried to start working with DarkRadiant 2.0.2. a few weeks ago. But it crashes as soon as i drag a new room. However I can load in maps and scroll around. When I read 2.0.2. was broken, I installed the 1.8.0 version, but the same problem ocurred... I also started DR with the above command lines - same problem :/ As i'm a total newbie to DR, i have no idea what could be the problem. Any helping ideas would be appreciated
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