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Posts
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Status Replies posted by Spooks
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The TDM script reference on the wiki page seems to be pasted twice over. It's already a long enough page as it is...
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After 4+ hours I finally managed to automate a cubemap to irradiance map workflow. The results are satisfactory! Good to know ambient cubelights look good w/o makeIrradiance and with a proper IR map. May post a tut later.
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Today (25-11) it is my fith year anniversary here at this forum!
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Damn! The brits leave EU? What next, the US chooses Trump for president? Looks like 2016 is the year when the western countries shoot themselves in the leg. Big time. Let's hope the public servants can mitigate the damage. Surely they have a plan B in their sleeves. Things usually work out in the end, somehow.
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I recorded a video of my mapping process. More than half the time went into scrolling through the assets, models, entities and textures. If there was a way to view many textures/models of a category simultaneously, I could have saved maybe an hour today. How do you do that efficiently?
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Holy hell, you guys seen the cast list for Dishonored 2? http://www.gameinformer.com/b/features/archive/2016/05/03/dishonored-2-taps-vocal-talent-from-game-of-thrones-daredevil-and-the-wire.aspx?utm_content=bufferb73fa&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
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There are some user created maps or Dyinglight now - https://steamcommunity.com/workshop/browse/?appid=239140&browsesort=totaluniquesubscribers§ion=readytouseitems&actualsort=totaluniquesubscribers&p=1