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LEGION

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Everything posted by LEGION

  1. But I hope you are allowed to tell me what RTS means? (Roundbased Tactical Shooter?)
  2. Hey, I never heard of Deep Cover. I thought LG died while working on T2 Gold and T3. So they weren´t as little (staff size I mean) as I thought. And this game reminds me of Metal Gear Solid in First Person, would´ve been a winner! (At least, I am a big fan of MGS and Splinter Cell)
  3. That´s odd. I always play now in ghost-style but never heard this before and I´m spending a lot of time around AI´s. On the weekend I will play NHAT again and other missions and I´ll tell ya if I heard those 'conversations', I hope I will.
  4. When I´m reading a book in darkness I´m telling myself that I use the lantern to lit up the book. (like holding the book in front of my belt and moving the towel over the lantern just a little) Because of this I would like a flicker-effect above the 'activated' book. Ah, ok, that depends on if the lantern is a starting item or not... But this would add more danger/tension to reading, but you can choose the location for reading and getting lit up yourself. Hmm, I would like this really much. This could be an difficult-option in the Gameplay-menu. And the crouch-height-solution from Fidcal is very good! I added myself a lower walking speed to the now lowest crouch-position and it adds a more variable gameplay-feeling! The only bad thing is that the crouch-position is set back after reloading and then my speed´s are wrong, so I had to define a key with the right walk-speed. But when it works this creep/crouch is really an improvement! Because I always felt that the player is too fast in crouch-mode! I think I said it before: I would like to see the overall-frob-distance decreased, this should be a difficult/gameplay-option, too. I know it´s not important but I think it´s worth to put on the 'things to do later'-list.
  5. Ich habe die lokalisierte fassung gestern schon runtergeladen als ich das hier sah, aber ich habe noch nicht mal das Original gespielt. Da sind noch ein paar Missiönchen die ich aber diese Woche noch angehen werde!
  6. I wish you the best for your project!!!
  7. Thanks for explaining SVN! Next question: Is this 'invalid handle'-thing related to the Reload-crash? (no matter which OS I hope)
  8. Until I erased the blank in 'Doom 3' I couldn´t even start DarkMod. So, Doom3 seems to miss the DOS-years. As for widescreen: I play on a widescreen-TV and tested all resolutons (I tested widescreen-patch for Thief1&2 too) but all seems wrong but 4:3. I don´t know why. Even in 4:3 round objects like the wooden wagon-wheel seem not to be completely round, but in 16:9 and 16:10 it seems even more wrong. I have my TV in widescreen-mode. In 16:9 in cuts the borders from top and bottom. And as I tried the Widescreenpatch for Thief I had a strange morphing-effect like when you increase the FOV. I changed the latter, but this effect was still there.
  9. Fidcal: I too have the habit to blindfrob AI´s. It seems keys are only highlighted if you center them and not the AI. But even centered they are hard to spot. If an AI does have 2 keys, I never saw the second, so I always make a double-blindfrob. So far I had no problems with the highlight-system. Like Fidcal, i always deactivate the lantern while searching for sth. But this secret bookcase-levers I don´t saw until now, but I haven´t played all the FMs yet. As for frobbing itself: well, I like it very much to have everything frobable. (is it 'frobable' or 'frobbable'?) I don´t like the far frob-distance. (object and doors) I want to get close to objects to frob them. And I don´t like the noise when frobbing objects. It´s hard, really hard to know what distance and angle you must have for not making noise if you wanna 'inspect' an object. Isn´t it possible to remove the 'first noise'-effect? And like Fidcal, I don´t like the crouch-position too. I have now the habit to climb of opened chests to look inside. As we speak of it, Fidcal, what did you talked about crouch-height-toggle? I will look myself in the console for that... And slashing banners: In Thief I always blindfrobbed (again this blindfrob) banners. Don´t want to slash those nice things. (And some guards will notice! In Ramirez they did.) And I hope it will be possible in DarkMod. It´s like position your hand behind the banner and touching for something. And as Melan said: The AI is a little bit fast in alert-mode. In example they´re able to see very far and run like Hell to me. You can test this in 'No Honor Among Thieves' in the city mission. They should walk normally and investigate but not be in fighting mode. The Melee-system is very good. With the difficulties it should work for everyone. So, the most thing that should be improved IMO is the frob-system. As for the amount of frobbable objects: it could be a difficulty-setting: the higher it is, the more objects are frobable. (I want to see frobbable chairs, it´s so cool to bump into them! )
  10. So, what are the results? -- Bin wohl ein bisschen zu spät, aber 'Schaffer' gefällt mir weniger. Dann lieber 'Erschaffer'. (schwer zu entscheiden) Aber letzten Endes hört sich Deutsch immer blöder an... Was ist wenn man 'Builders' bzw die englischen Begriffe einfach so lässt? 'Der Master Builder'. Mich würd´s nicht stören. Naja, Geschmackssache wie man so schön sagt. Jedenfalls freue ich mich auf die Übersetzungen! Besonders wegen mancher Schriftarten hatte ich ziemiche Probleme Texte zu verstehen.
  11. BTW, my save for the first mission is about 72 MB. My Menu-save that I used 3 times is only 52 MB. But I never crashed on this mission, only on the second. Will try it again today, but first I wanna find all the loot in mission one, only 50 missing...
  12. As I remember, . Or what do you mean with 'feedback'? And, GC? Haven´t I told you about the bathrooms? Last night I replayed the first mission. 2 hours? No, I spent almost 4 hours in there. But still I can´t find all the damn loot. Don´t know where to look! Still 100 missing! This makes me mad! (I know, I tend to overuse exclamation marks!) I must´ve played this mission 5 or 6 times now in a week! Please, tell me about some hard to find loot! Did I tell you that this makes me mad? Mission 1 is so much fun to ghost, with John and one guard going everywhere. But now I finally look into the second mission. I just looked into it last night and saw that the blacksmith is still blocking himself after the player grabs the key. (You haven´t tried to change that, GC, or did you? I´m just curious.)
  13. May I ask what GPU you have? I´m just curious.
  14. You can try create a 'autoexec.cfg' in the DarkMod-folder. Edit: I tested it and it works. But what values are you using? I just tested with the standards and 'bloom_hud'. This is the first time I saw Bloom in DarkMod and it is really beautiful, the light seems to be more warm. Only the effect on the lanterns seems a little too much for me and the moon-texture is harder to see. But the moon-glow is stunning. (Tested in the first mission of NHAT-campaign) As I first heard of Bloom I thought it is an unrealistic effect, but while I see it now I must say that it looks with bloom more realistic. I mean the glow around affected lights. I have to play all FM´s again with this effect and delete all screenshots I made so far. I just hope, I´ll have no crashes, though. For all other players who may not know: Create a textfile with name 'autoexec.cfg' (enable filename-extensions in windows) and add the line set r_bloom 1 . You can also add other things like seta g_showPlayerShadow 1 or set tdm_door_control 1 . This way you have an overview of what you changed and if there are problems, you can easy change things in this file back to normal or just delete. (0-> means deactivated and 1-> activated) Note: The 'door_control'-command is for smooth opening the doors with the mouse, but it works not on every door and dont´use it on locked doors. But it´s great (if it works) for spying through doors to peer beyond. Does someone else know other useful commands?
  15. Thanks. Experienced this in the past too. (Who Windows-user does have not?) Ok, I understand this is more serious. Hope, you can somehow fix this, aida.
  16. Thanks, I just searched for 'importing Brushes' and not UnrealEd. It seems there is what I wanted...
  17. Did you have the crash on the first or second mission? My quicksave for the first is up to 72 MB! But I had no crashes. While Betatesting I had exactly this crash on the second mission. (In the caves upon quickloading, and on a later runthrough while quicksaving!! And as I wanted to end the mission (fulfilling objectives, not just quit).
  18. Is it possible? Maybe with some program that converts the brushes? Because my girlfriend had made a lot of work for the game 'Undying', that used Unreal-engine 1.5 or something like that. She used UndyingEd 2, much improved. I think a little similar to Unreal Tournament. What I wanna know is if it´s possible to use the brushes she made in DarkRadiant? Maybe more?
  19. Hmm, so the Linux problem was: The DarkMod searched for 'politics', but there was only 'Politics', right? GC, I found all this loot you mentioned. As you may remember, I always thought the 'secret' tile in the priest quarter is too easy to find. I´m missing 100, is there maybe one item that has this amount of GP´s? Fidcal: Candles under your PC? LOL! But what PowerFalure? Your PC or your whole house? Yeah, I think too that Mission 2 is maybe too big for some systems, I had crashes while Betatest, too. I´ll play Mission 2 now and I´ll try not to save so often, so I´ll tell later how it worked out...
  20. According to the light gem it really is very bright everywhere. But I had no problems with gameplay, though I´m using an improved Difficulty for Guard-awareness. And the fixes I tried just did something to the fog and sky settings. It´s this damn fog, without fog it really looks good. I can´t remember the mist-comment, I look into it again... woah: Well, I´m not sure why you can´t run the old Thief´s but you should try the ddfix-update (included in Tafferpatcher, but there is not the newest, though), with this both Thief´s run on newer systems just fine. This here is the first issue I saw. But I had never crashes or something like that...
  21. OH hell, didn´t expect so much problems before even starting the mission. Not me, I had no probs. I had to pay tribute for all the betatesting the last days it seems. I slept almost 9 hours today! In a couple of hours I´ll continue the second mission. I hope there will be no crashes this time. (I guess the cause is too much quicksaving & reloading) And what is with this Linux-thing? What existing politics? I don´t get that. *just got back alive though*
  22. PranQster: This seems to happen when you alert someone (sleeping thief?) in the hotel. Stay away from the AI´s in the hotel, then the guards outside should act fine. I just played the first mission. Had a lot of fun. Tis was the first time I saw the patrol routes working. Was so great to have AI´s everywhere. But I´m exactly 100 loot missing. Can´t find anymore, hints please!!! And I had no problems downloading. Installed all three missions. And yeah, the cool kids use 7zip!
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