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Posts posted by LEGION
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Actually I´m using "JoyToKey", it´s the best there for free. But I´m not happy with it.
As for Doom 3 I found a very good one: "Pinnacle Game Profiler"! But it´s not for free. The very good thing here: it downloads a profile for Doom3: When you push the left stick a little you´re walking and when you reach a specific threshold you´re running!
This is very good but I couldn´t get this function to work in JoyToKey and I wasn´t able to find an alternative program(I´m not interested in shareware)! If someone does know, how to add keys to certain threshold-parameters, please tell me!!!
I found another program called "AutoHotkey", but it uses script only and I´m not able to understand how it works for my Gamepad...
As for Doom3: I tried everything to add the Joystick-Support, but nothing worked out. It seems it´s really not in the code. Very sad. I really hope you guys are able to make it possible. I heard in Quake3 it was still implemented and I assume this is the most similar engine/code to Doom3, so maybe you can just "copy" something? I know, I know, it´s not that easy, at least I think so...
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I added a screenshot of what I mean. In the end it worked out, but I fought you guys should know, if you didn´t already!
As you can see, my download speed is very low(as I speak it is 23 kb/s); is this due traffic or just "me"?
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Hi,
i couldn´t find anything for Doom 3 Gamepad Support. But for the Darkmod it would be perfect, for me. In the first two Thief´s (didn´t tried Thief 3 yet) I used the left stick for walking (how much you push is how fast you´re walking) and I LOVE this! It adds a more realistic feeling and more suspense when sneaking up behind a guard and I would be happy to use this in the dark mod!
I used this on the game "SiN", which has the quake2-engine and hopefully Doom3 uses the same commands, I have to try...
The rest of the commands could be emulated with something like "Joy2Key". I´m always using "Mouselook" with the right Stick, it´s more sensitive.
I would be happy, if the X and Y axis would be supported by the game!
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Ok, THANK YOU VERY MUCH!!!
It´s working now!!
You´re right, there is "Nvidia Driver" in the Software List, but it´s so little, I thought it´s the wrong thing. I used the Device Manager for uninstall...
But I don´t understand this ATI thing, there are several files, and they´re still on the list after I "cleaned" them!?
But the main thing is, DOOM 3 is running now!
Thanks for helping me out!!
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Also make sure that you do driver uninstalling "properly".
Meaning uninstall them, then reboot into safe-mode to use something like Driver-Sweeper to get rid of the remaining files, then boot again normally to do the installation of the new driver.
Ok, I have Driver Sweeper and the 195 driver version, but I don´t know how to "uninstall" the actual driver!? It´s not in my Software-List.
And, I just run the Sweeper and it shows me "ATI-Display" files! I never had an ATI on this system and can´t remember downloading drivers. Is this an emulating thing from Nvidia or is there something wrong?
Thanks for help.
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Hi everyone,
i just installed Doom3 with the latest patch 1.3.1 and wanted to run it (I´ve not yet installed the darkmod) and the starting console tells me this:
----------------------------------------- ---------------------
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
X..GL_ARB_multitexture not found
X..GL_ARB_texture_env_combine not found
X..GL_ARB_texture_cube_map not found
X..GL_ARB_texture_env_dot3 not found
X..GL_ARB_texture_env_add not found
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_stencil_wrap not found
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
********************
ERROR: The current video card / driver combination does not support the necessary features.
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
----------------------------------------- ----------------------------------------- - --
This is not the complete console text, but I think the important one.
My graphics card is: Nvidia Geforce 9800 GT with the latest drivers (GeForce/ION Driver Release 197) released 2010.03.25
I can´t believe my card doesn´t can handle Doom3!? So what´s to do here?
Maybe some third party OpenGL drivers?
I have to add that this is a new system and I only played the first two Thief´s and the game "ShadowMan" and they all worked just fine.
Please help me and don´t say my Geforce is not a good card!!!
best regards,
LEGION
Textures not loading
in TDM Tech Support
Posted
Is Doom3 running correct?
I had for myself problems with this Nvidia driver, but in my case Doom3 didn´t even started! Now I´m using the 195 version but I can´t tell if DarkMod is running correct ´cause I´m still downloading, it must be six hours by now....