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nbohr1more

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Status Replies posted by nbohr1more

  1. Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.

    1. nbohr1more

      nbohr1more

      OK, looks like the button is supposed to evenly spread the pixel density of the texture across the selected surface tris so that the UV range is from 0 to 1.  https://help.autodesk.com/view/MAYAUL/2022/ENU/?guid=GUID-3FDE8873-2169-412F-9A07-26F44E52C5DD

    2. (See 6 other replies to this status update)

  2. Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.

    1. nbohr1more

      nbohr1more

      As I recall, "fixup map" is supposed to look for very small brush geometry and merge or remove it (eliminate micro leaks and splinters)?

      Edit: Nope.

      It replaces obsolete defs with ones available in TDM base:

      https://github.com/codereader/DarkRadiant/blob/fa4c266a6776516b59740f78f57b849097d97618/plugins/dm.editing/FixupMap.cpp#L76

    2. (See 6 other replies to this status update)

  3. Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?

  4. Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?

    1. nbohr1more

      nbohr1more

      Mission articles are up at Darkfate now. :)

    2. (See 4 other replies to this status update)

  5. The Black Parade is now in the Top 100 list for Mod of the Year! Please vote again: https://www.moddb.com/mods/thief-the-black-parade

  6. Does TDM 2.12 add "30" to the list of FPS caps? I accidentally changed mine and had to look up a console command to set it back to 30.

  7. Sorry for my absence. I am recovering from a recent Covid infection. Dr told me I can return to work ( wfh ) Sunday. Not sure about that timetable…

    1. nbohr1more

      nbohr1more

      Thanks for the well-wishes! I feel I am mostly recovered. ( maybe the antiviral drugs helped hasten things ? ) Definitely glad I didnt suffer the fate of Physics Girl. The only lasting Covid impact for me is residual muscle discomfort in my right arm from the first vaccine dose 2 yrs ago.

    2. (See 11 other replies to this status update)

  8. Shadow maps is all around me.

    1. nbohr1more

      nbohr1more

      When contact hardening shadow maps were introduced, I would constantly look around my home and neighborhood for the behavior in real-world shadows. It's definitely more realistic but I think that ( uniformly ) more blurry shadows often look better because they hide the low poly geometry better ( which makes me inclined to think we should offer a secondary small radius 2D blur pass on all our shadow render modes ).

    2. (See 9 other replies to this status update)

  9. The Dark Mod 2.11 is out!

    1. nbohr1more

      nbohr1more

      I know of 2 missions. One is Seeking Lady Leicester ( grayman's final mission donation ), the other I am not at liberty to divulge but appears to be almost ready for a beta ;)

    2. (See 11 other replies to this status update)

  10. The Dark Mod 2.11 is out!

    1. nbohr1more

      nbohr1more

      Ouch! Either our mission database is hammered due to the 2.11 release or someone did something bad in SVN... @taaaki @stgatilov ?

    2. (See 11 other replies to this status update)

  11. The Dark Mod 2.11 is out!

  12. I've been having stutters in Vulkan, apparently it's Nvidia Drivers' fault, so I reverted to 512 according to this: https://www.nvidia.com/en-us/geforce/forums/geforce-graphics-cards/5/505679/regular-microstutter-in-vulkan-applications-after-/?topicPage=40

    And no, that did NOT fix it. What's going on? My GPU is an RTX 2070, by the way.

    1. nbohr1more

      nbohr1more

      Did you try messing with vid_refreshrate, vid_maxfps, and vid_vsync settings? Perhaps the application is not properly recognizing your display refresh rate (etc)?

    2. (See 3 other replies to this status update)

  13. I've been having stutters in Vulkan, apparently it's Nvidia Drivers' fault, so I reverted to 512 according to this: https://www.nvidia.com/en-us/geforce/forums/geforce-graphics-cards/5/505679/regular-microstutter-in-vulkan-applications-after-/?topicPage=40

    And no, that did NOT fix it. What's going on? My GPU is an RTX 2070, by the way.

    1. nbohr1more

      nbohr1more

      Shader compilation stutters? Does it persist if you start playing then restart the game?

    2. (See 3 other replies to this status update)

  14. I just figured out how to make subtitles work in TDM (srt) for ingame cutscenes and how to automatically generate the srt file in Kdenlive's speech recognition (I just had to edit it a bit).

    Kdenlive is a free and open source multiplatform pretty advanced video editor.

    Test case is the first builder gost scene in Requiem saying:

    1
    00:00:00,180 --> 00:00:02,140
    the builder be with you this night
    
    2
    00:00:02,600 --> 00:00:04,840
    there will be secrets all around you
    
    3
    00:00:05,040 --> 00:00:06,439
    so have a keen eye

    The following page gives you the basic info:

    https://wiki.thedarkmod.com/index.php?title=Subtitles

    These 2 tutorials give you the info for creating the srt files:

    If you run into the problem the Kdenlive cannot find your Python PATH, then here is a solution:

    https://www.mail-archive.com/kde-bugs-dist@kde.org/msg672183.html

    Edit: During the installation of Python, in the installer, if you select more options, you can specify to set the PATH. I tried this on another Windows computer and this fixed the issue. Much easier solution.

     

    This is all the code for the testcase:

    Spoiler

    fm_root.subs file in subtitles folder in fm's root:

    // Requiem subtitles
    
    subtitles fm_root {
        verbosity story
        srt "sound/voices/Hanno1.ogg" "subtitles/hanno1.srt"
    }

    hanno.srt file in same folder:

    1
    00:00:00,180 --> 00:00:02,140
    the builder be with you this night
    
    2
    00:00:02,600 --> 00:00:04,840
    there will be secrets all around you
    
    3
    00:00:05,040 --> 00:00:06,439
    so have a keen eye

     

     

    Maybe I will create a seperate (text,images based) tutorial on the wiki.

    1. nbohr1more

      nbohr1more

      Right, that is the "on" mode where we will eventually have sub-titles for all AI barks (etc). We default to Story mode which is only for cut-scenes and story elements.

    2. (See 7 other replies to this status update)

  15. I just figured out how to make subtitles work in TDM (srt) for ingame cutscenes and how to automatically generate the srt file in Kdenlive's speech recognition (I just had to edit it a bit).

    Kdenlive is a free and open source multiplatform pretty advanced video editor.

    Test case is the first builder gost scene in Requiem saying:

    1
    00:00:00,180 --> 00:00:02,140
    the builder be with you this night
    
    2
    00:00:02,600 --> 00:00:04,840
    there will be secrets all around you
    
    3
    00:00:05,040 --> 00:00:06,439
    so have a keen eye

    The following page gives you the basic info:

    https://wiki.thedarkmod.com/index.php?title=Subtitles

    These 2 tutorials give you the info for creating the srt files:

    If you run into the problem the Kdenlive cannot find your Python PATH, then here is a solution:

    https://www.mail-archive.com/kde-bugs-dist@kde.org/msg672183.html

    Edit: During the installation of Python, in the installer, if you select more options, you can specify to set the PATH. I tried this on another Windows computer and this fixed the issue. Much easier solution.

     

    This is all the code for the testcase:

    Spoiler

    fm_root.subs file in subtitles folder in fm's root:

    // Requiem subtitles
    
    subtitles fm_root {
        verbosity story
        srt "sound/voices/Hanno1.ogg" "subtitles/hanno1.srt"
    }

    hanno.srt file in same folder:

    1
    00:00:00,180 --> 00:00:02,140
    the builder be with you this night
    
    2
    00:00:02,600 --> 00:00:04,840
    there will be secrets all around you
    
    3
    00:00:05,040 --> 00:00:06,439
    so have a keen eye

     

     

    Maybe I will create a seperate (text,images based) tutorial on the wiki.

    1. nbohr1more

      nbohr1more

      Awesome! I will gladly accept any translation you make this way :)

       

    2. (See 7 other replies to this status update)

  16. Anyone have a copy of the old training_demo.pk4 "timedemo benchmark"? I cannot find it in my old files collection.

    1. nbohr1more

      nbohr1more

      Nope. Not that I can find. If it was there, they seem to have removed it.

    2. (See 3 other replies to this status update)

  17. AMD 6xxx users, there are some credible reports that the latest WHQL driver "Adrenalin 22.11.2" is allowing the GPU to damage itself due to either thermal or electrical variance. Revert your driver or enforce power \ thermal limits where possible.

    1. nbohr1more

      nbohr1more

      Sounds like you're safe to me.

      Everyone should probably be under-volting AMD anyway from what I've heard.
      The story goes that they push the voltage up to ensure that bad silicon has a better chance of testing at the rated clocks so they will have more chips to sell. I'm sure it's an industry wide practice but I imagine consumers would rather that bad silicon get sold at lower prices with lower clocks (etc) than pushing all chips to the brink just so they can squeeze out 10% more high-end sales.

    2. (See 3 other replies to this status update)

    1. nbohr1more

      nbohr1more

      Fantastic! You don't know how many ancient maps I've parsed and had to roughly correlate locations.

      Still, google is probably taking liberties by changing distances to match the modern understanding of geography. If there were some drastic geological changes between the era of this map and the present day google's interpretive version might hide evidence of these things. That said, maps of this vintage could never be reliable for evidence like that anyway ( a clue or hint at most ).

  18. While I am someone who finds Star Wars to be entertainment for little boys (and those aren't even my words, they come from Ewan McGregor), I have to say that "The Mandorian" and "The Book of Boba Fett" contain scenes and insights that I enjoy. Also, these series really have an 80's flair...plus it's nice to see for example Nick Nolte, Carl Weather, Jennifer Beals, Deany Trejo or the (admittedly much younger) Katee Sackhoff in these series.

    1. nbohr1more

      nbohr1more

      Yeah, I guess Brian De Palma had a habit of doing these grumpy critiques of films shown to him by his peers. Most people were highly offended and wondered where he got the gumption to be so critical and self-important. George Lucas took over an hour of angry berating by De Palma about Star Wars and apparently thought "I like this guy! He's got spirit!" then continued to work with him. Most folks at the time thought De Palma was heading towards never working in the industry again.

    2. (See 12 other replies to this status update)

  19. While I am someone who finds Star Wars to be entertainment for little boys (and those aren't even my words, they come from Ewan McGregor), I have to say that "The Mandorian" and "The Book of Boba Fett" contain scenes and insights that I enjoy. Also, these series really have an 80's flair...plus it's nice to see for example Nick Nolte, Carl Weather, Jennifer Beals, Deany Trejo or the (admittedly much younger) Katee Sackhoff in these series.

    1. nbohr1more

      nbohr1more

      Brian De Palma wanted blood splattering during the battle sequences. He felt that "The Force" was sorta weaksauce in terms of audience engagement ( didn't have enough dramatic stakes ).

    2. (See 12 other replies to this status update)

  20. While I am someone who finds Star Wars to be entertainment for little boys (and those aren't even my words, they come from Ewan McGregor), I have to say that "The Mandorian" and "The Book of Boba Fett" contain scenes and insights that I enjoy. Also, these series really have an 80's flair...plus it's nice to see for example Nick Nolte, Carl Weather, Jennifer Beals, Deany Trejo or the (admittedly much younger) Katee Sackhoff in these series.

    1. nbohr1more

      nbohr1more

      Star Wars is a weird thing. George Lucas wanted it to resemble the low budget Flash Gordon serials he watched as a child. He wanted to replicate that down to the "transatlantic accent" ( half American \ half British ), corny and overly sentimental dialog, absurd and improbably plans by the heroes, etc. All he wanted to change was the cinematography, cultural representations, and quality of special effects. While filming, nobody understood why he was so enamored with all the "flaws" of those old Flash Gordon films so all his collaborators worked to change the films to diminish them. It wasn't until the Prequel Trilogy where he was able to fully control the design and he made it explicit what his original intention was. When he presented that vision to other directors, they all ran away scared thinking that nobody would appreciated antiquated transatlantic dialog and all these other quirks from the 40's \ 50's serials. If it had been done competently, the films might have resembled the 2004 film "Sky Captain and the World of Tomorrow" or even "The Rocketeer" but even with Lucas in full control the result still straddles between the intended vision and the original released trilogy so it appeals to neither audience type. Still, in retrospect all 6 movies overseen by Lucas were more "adult" in tone than Episodes 7, 8, 9 whose plots resemble what a 9yr old kid might conjure when playing with the action figures ( perhaps that is exactly what Disney wanted ). Because of that divergent ( more adult ) spark in "A New Hope", Empire Strikes Back was given a real science fiction writer to lend more gravity to the series and from that point there has been a contingent of Star Wars fans who have always wanted a more serious science fiction tone. Rogue One, Mandalorian. and Andor represent media that caters to that type of audience and I agree that they are quite good. Fingers crossed that they do not screw things up...

    2. (See 12 other replies to this status update)

  21. Ran TDM on a 5950x in pure software rendered OpenGL mode. lol Shows you just how powerful modern CPUs actually are. Also, anyone on the dev team or any mappers need a Ryzen 3700x? I've got a spare; and since you gave me a free game, might as well give you some free hardware.

    1. nbohr1more

      nbohr1more

      Woo! Screenshot please?
      ( Would love the Ryzen but would need to purchase a Mobo and RAM... )

    2. (See 4 other replies to this status update)

  22. Greetings fellow kids.

  23. Anyone have any luck with light.setShader( string ) ? It seems to make whichever light you apply it to full-bright on the initial invoke?

    1. nbohr1more

      nbohr1more

      lightAmbienDiffuse should exist in the latest SVN per:


      I can create an alternate material with ambientCubicLight instead for 2.10 if you prefer?

    2. (See 10 other replies to this status update)

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