I found about a dozen free hi-poly (500к-1кк faces) statues of women and animals. I want to try to adapt them for TDM. I will be guided by TDM Aphrodite, she has 4562 faces. For some statues the number of faces can be reduced to 3000, but others may have to be about 7000, otherwise they will get very ugly.I can try different numbers and tested it on my map. But it should be beautiful anyway. Should I do LoD? And how many polygons should include LoDs and shadow meshes for statues? If I'm not mistaken shadow for Aphrodite - 865 polys. The statue on the the shot include 7500 polys (original 60k). If it is critical, I think it is possible to reduce the polys in certain parts (feet, bowl, maybe hair).