Hidden Hands: Blood & Metal
Available via TDM Mission Downloader
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Title: Hidden Hands: Blood & Metal
Filename : hhbam.pk4
Author: Jack Farmer
Date of release: 01.09.2024 (Version 1) - 14.09.2024 (Version 2) - 28.09.2024 (Version 3)
EFX: Yes
Subtitles: Yes
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Hidden Hands series:
I - Initiation
II - Vitalic Fever
III - The Lost Citadel
IV - The Anomaly
V - Blood & Metal
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Jack Farmer: mapping & drafts, briefing videos
Amadeus: revision/editing of all texts for readables, narration and dialogues
Joebarnin: custom scripts & prefabs and trouble shooting
Datiswous: subtitles for all conversations, broadcasts, recordings and thief comments
Dragofer: consultation for scripts, models and trouble shooting
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Beta testers:
Cambridge Spy
Mat99
Bergante
Joebarnin
wesp5
grodenglaive
TheUnbeholden
Acolytesix
CrisiusXIII
Release testers:
Mat99
AluminumHaste
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Voice actors:
AndrosTheOxen (all missions)
Bikerdude (mission 1 and 2)
Boylag (mission 1)
Goldchocobo (mission 2, 3 and 5)
Malasdair (all missions)
Mary-Anne Stanke (mission 4)
Narrator (mission 1 and 4)
Purgator (mission 1 and 3)
scodysk (mission 4)
the double dutch king (mission 3 and 5)
Xander Grant (mission 4)
Yandros (mission 2 and 4)
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Pilfered items:
- roulette wheel and alien model with thanks to Goldwell (taken from "AC II: New in Town")
- pagan woman character and a select building facade with thanks to Fidcal (taken from "Heart of Lone Salvation")
- skybox in mission 4 taken from Sotha's "TP: The Transaction"
- mission 3 ("Down we go.") previously known as "The Cloister" - taken from the abandoned "Crucible of Omens" campaign, mainly created by the Dudes (JDude and BikerDude) and some other legacy missions makers
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New assets:
- radio model and skin by Epifire, prefab produced by Bikerdude
- several technical drawings provided by wellingtoncrab
- keypad designed & coded by MirceaKitsune
- flying bats designed & coded by STRUNK
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New sound fx / music:
- factory and machine noises by inspectorj
- machine sounds by lupalenzuela
- rocks_falling_in_cave by unidentified contributor from freesound.org
- vinyl_record_pop by joedeshon
- ambient_battle_noise by pfranzen
- distorted-wolf-howl by hail_pinson
- roaring_sea by allthingssound
- slideshow_projector by andreaskg
- whistling-in-cave by retroguy23
- scary-ghost-wolf-howling by brainclaim
- "Rivercare" by Adrian Wilaert
- "Leave Her Johnny" by Roger McGuinn used under https://creativecommons.org/licenses/by-nc-nd/3.0/us/
All other new ambient tracks & sound fx created by Jack Farmer, occ. with gigagooga sound samples
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Special thanks go to:
@joebarnin, who completely altruistically analyzed many game bugs, provided several clever scripts and even played through the initially very buggy game twice. It was an ordeal not even described in the first Builders book! Jeff, thank you very much!
@datiswous, who, despite the enormous scope of the game, did not let himself be deterred from creating suitable subtitles for all dialog, comments, briefings and recordings. A truly monumental task!
@Mat99 & @Bergante, who tried out things I would never have thought of and showed me once again that I absolutely have to take part in the next brain function enhancement surgery!
...and finally our friend, the incredible @AluminumHaste, who dared to do another detailed run-through at the end of the beta testing, which allowed for several more improvements and polishings.
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Thank you everyone at Fractured Glass for consultation and help in general!
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