Jump to content
The Dark Mod Forums

phobos2077

Member
  • Posts

    3
  • Joined

  • Last visited

Posts posted by phobos2077

  1. I just tried HL2: VR yesterday and got blown away by the level of quality. Got curious again how this mod is progressing, and imagine my shock - it's the same developer. Now I'm even more hyped for TDM VR. It have the potential to become one of the best VR games. The only other Thief- style game I know is Unknightly. But, ironically, it was abandoned by developer in alpha stage in a completely un-knightly manner. Adding full VR inventory and interactions to TDM will be perfect:

    - Stealth, horror and atmosphere aspects are greatly enhanced in VR (judging by my recent experience playing Into The Radius, which has all these elements, but is not focused on stealth as much).

    - This is a popular mod that gets constant updates and improvements with a modern version of Doom engine. So basically, "free" updates.

    - Constant stream of new missions to play.

    - Robust, accurate physics engine should be perfect for VR interactions (picking up stuff and bodies).

     

    One of the challenges would probably be making sure that the player has full control over his movement and the amount of noise he makes. With keyboard and mouse, it's easy to do precise movements which are needed in missions when you're in a tight spot. With VR, there's issues, like if you physically lean forward, most games will just move invisible player capsule forward (the capsule itself stays upright at all times) and then suddenly your view gets higher as the game registers your movement as if you stepped up on a table. But you want to lean over it.

     

    Anyway, it's just a speculation on my part. I'm a game dev myself, but haven't worked on actual VR game yet (too lazy, I guess). Maybe I should get my hands dirty at some point... I have some experience with C++, but not with Doom 3 engine.

×
×
  • Create New...